Player Matchup

Bakasura
Bakasura
EpicFaceMan7
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
GungusBoongus
Nu Wa
Level 24
God Stats
22W - 25L
1,509 SR
Queue Stats
23W - 28L
1,461 Elo+
Party 1
Loki
Loki
Skinyf
Loki
Level 16
God Stats
5W - 14L
1,409 SR
Queue Stats
17W - 26L
1,366 Elo+
Party 1
Xing Tian
Xing Tian
garso
Xing Tian
Level 66
God Stats
0W - 2L
1,244 SR
Queue Stats
5W - 9L
1,324 Elo+
Party 1
Izanami
Izanami
kisibu
Izanami
Level 8
God Stats
1W - 3L
1,517 SR
Queue Stats
6W - 13L
1,370 Elo+
Party 1
Team Averages
Level 48
1,436 SR
1,404 Elo+

VS

Team Averages
Level 66
1,360 SR
1,489 Elo+
Vulcan
Vulcan
LaBonty
Vulcan
Level 49
God Stats
1W - 2L
1,158 SR
Queue Stats
70W - 55L
1,524 Elo+
Solo
Loki
Loki
Senorr
Loki
Level 64
God Stats
2W - 2L
1,532 SR
Queue Stats
12W - 14L
1,550 Elo+
Party 2
Charon
Charon
Vitras
Charon
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 20L
1,507 Elo+
Party 2
Anhur
Anhur
Zx Virus xZ
Anhur
Level 106
God Stats
30W - 37L
1,466 SR
Queue Stats
370W - 370L
1,535 Elo+
Solo
Achilles
Achilles
sirjman99
Achilles
Level 49
God Stats
1W - 4L
1,146 SR
Queue Stats
15W - 18L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EpicFaceMan7
Bakasura
14
2 / 2 / 4
8,837
982
4,183
8,649
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 5
8,691
966
6,877
3,150
980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Skinyf
Loki
15
2 / 4 / 5
9,216
1,024
3,756
12,201
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
garso
Xing Tian
15
2 / 1 / 5
9,206
1,023
10,586
18,632
21,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
kisibu
Izanami
15
2 / 4 / 6
9,936
1,104
13,328
10,852
4,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

226

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LaBonty
Vulcan
15
2 / 4 / 6
9,730
1,081
14,863
8,765
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
Senorr
Loki
15
3 / 2 / 4
9,401
1,045
7,996
7,438
3,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
Vitras
Charon
16
0 / 1 / 10
10,325
1,147
9,423
9,802
11,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 1 / 5
10,135
1,126
8,054
6,200
3,076
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
sirjman99
Achilles
15
3 / 1 / 6
9,738
1,082
8,613
11,336
11,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
9
Kills
12
12
Deaths
9
25
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
EpicFaceMan7
Bakasura
2
2
4
2
L
1
1
5
3.5
W
Vulcan
LaBonty
Vulcan
2
4
6
1.25
W
Loki
Senorr
Loki
3
2
4
2.5
L
Loki
Skinyf
Loki
2
4
5
1.13
W
Charon
Vitras
Charon
0
1
10
5
W
4
1
5
6.5
L
Xing Tian
garso
Xing Tian
2
1
5
4.5
L
Izanami
kisibu
Izanami
2
4
6
1.25
W
Achilles
sirjman99
Achilles
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,730
Damage
48,949
53,484
Taken
43,541
37,302
Mitigated
33,852
5,657
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
EpicFaceMan7
Bakasura
4,183
3,108
0
3,234
8,649
4,382
0
2,998
5,408
0
6,257
L
6,877
1,204
0
190
3,150
980
0
1,730
1,389
14,124
0
W
Vulcan
LaBonty
Vulcan
14,863
4,438
0
360
8,765
4,461
0
3,353
4,961
46,250
1,469
W
Loki
Senorr
Loki
7,996
2,126
0
281
7,438
3,885
0
1,949
5,337
0
24,470
L
Loki
Skinyf
Loki
3,756
478
0
263
12,201
5,398
0
5,453
6,661
336
14,857
W
Charon
Vitras
Charon
9,423
2,167
0
913
9,802
11,428
0
3,731
5,608
17,777
1,580
W
8,054
5,971
0
2,064
6,200
3,076
0
2,706
3,319
0
21,301
L
Xing Tian
garso
Xing Tian
10,586
525
0
1,476
18,632
21,820
0
7,445
10,705
21,330
112
L
Izanami
kisibu
Izanami
13,328
6,745
0
494
10,852
4,722
0
5,677
5,113
0
39,814
W
Achilles
sirjman99
Achilles
8,613
2,450
0
1,422
11,336
11,002
0
5,014
5,910
448
13,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,886
Gold Earned
49,329
151
Minions Killed
193
4
Camps Cleared
7
723,726
Distance Traveled
882,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,837
982
20
2
2
117,897
0
L
Nu Wa
8,691
966
17
2
0
84,675
0
W
Vulcan
9,730
1,081
78
9
0
170,081
0
W
Loki
9,401
1,045
27
3
3
189,048
0
L
Loki
9,216
1,024
13
1
1
174,520
0
W
Charon
10,325
1,147
14
2
1
180,519
0
W
Anhur
10,135
1,126
47
5
2
156,993
0
L
Xing Tian
9,206
1,023
26
3
1
195,738
0
L
Izanami
9,936
1,104
75
8
0
150,896
0
W
Achilles
9,738
1,082
27
3
1
186,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role