Player Matchup

Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
IBarnaby
Cernunnos
Bronze III
Level 148
God Stats
35W - 22L
1,602 SR
Queue Stats
341W - 343L
1,546 MMR
Solo
Agni
Agni
Silver II
MercyOrNahh
Agni
Silver II
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,569 MMR
Solo
Amaterasu
Amaterasu
Silver I
Orphanghost2
Amaterasu
Silver I
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 41L
1,573 MMR
Solo
Chang'e
Chang'e
Gold IV
bubas1208
Chang'e
Gold IV
Level 155
God Stats
9W - 7L
1,386 SR
Queue Stats
113W - 115L
1,561 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,498 SR
1,550 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,559 SR
1,544 MMR
Nut
Nut
Gold II
 
Nut
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
JustHaveFun69
Sylvanus
Silver II
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 45L
1,554 MMR
Solo
Cthulhu
Cthulhu
Silver I
Phantom_Plmpig
Cthulhu
Silver I
Level 103
God Stats
16W - 11L
1,500 SR
Queue Stats
111W - 98L
1,538 MMR
Solo
Loki
Loki
Gold IV
WhyAreWeHere777
Loki
Gold IV
Level 126
God Stats
0W - 2L
1,797 SR
Queue Stats
33W - 32L
1,573 MMR
Solo
Martichoras
Martichoras
Silver I
averagemay
Martichoras
Silver I
Level 156
God Stats
2W - 5L
1,500 SR
Queue Stats
22W - 25L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 0 / 4
4,911
546
3,701
4,656
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
IBarnaby
Cernunnos
10
1 / 1 / 0
5,108
568
2,565
5,285
1,916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 1 / 1
5,149
572
5,010
5,285
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Orphanghost2
Amaterasu
11
2 / 1 / 0
6,333
704
5,743
9,962
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
bubas1208
Chang'e
10
1 / 0 / 3
5,299
589
4,365
3,282
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Sun WukongAthenaVamanaSusano

VS

Bans
OdinMedusaCupidSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
0 / 3 / 0
4,334
482
2,543
6,870
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
JustHaveFun69
Sylvanus
9
1 / 2 / 1
5,295
588
2,100
7,977
4,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 0
4,994
555
3,627
7,468
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 0
5,535
615
567
8,172
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
averagemay
Martichoras
10
1 / 0 / 1
5,704
634
4,295
3,789
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
4
2
L
Nut
 
Nut
0
3
0
0
W
Cernunnos
IBarnaby
Cernunnos
1
1
0
1
L
Sylvanus
JustHaveFun69
Sylvanus
1
2
1
0.75
W
4
1
1
4.5
W
Amaterasu
Orphanghost2
Amaterasu
2
1
0
2
L
0
3
0
0
L
1
0
0
1
L
Martichoras
averagemay
Martichoras
1
0
1
1.5
W
Chang'e
bubas1208
Chang'e
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,384
Damage
13,132
28,470
Taken
34,276
12,776
Mitigated
16,744
15,164
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,701
465
0
1,403
4,656
3,909
0
706
3,950
11,917
0
L
Nut
 
Nut
2,543
1,164
0
976
6,870
2,326
0
4,660
1,879
0
32,714
W
Cernunnos
IBarnaby
Cernunnos
2,565
1,078
0
2,111
5,285
1,916
0
628
4,657
0
40,531
L
Sylvanus
JustHaveFun69
Sylvanus
2,100
443
1,121
1,699
7,977
4,574
0
3,942
3,983
15,569
0
W
5,010
770
0
2,941
5,285
1,533
0
623
4,662
27,099
819
W
Amaterasu
Orphanghost2
Amaterasu
5,743
2,739
0
6,269
9,962
4,543
0
3,153
6,335
0
47,890
L
3,627
853
0
819
7,468
5,215
0
590
6,878
27,130
0
L
567
281
0
5,733
8,172
2,821
0
2,054
5,954
0
38,441
L
Martichoras
averagemay
Martichoras
4,295
642
0
1,204
3,789
1,808
0
996
2,793
0
47,851
W
Chang'e
bubas1208
Chang'e
4,365
389
361
2,079
3,282
875
0
143
3,139
37,472
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,800
Gold Earned
25,862
295
Minions Killed
306
0
Camps Cleared
0
965,709
Distance Traveled
868,054
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,911
546
8
1
0
203,989
4
L
Nut
4,334
482
54
6
0
133,132
1
W
Cernunnos
5,108
568
76
8
0
170,768
1
L
Sylvanus
5,295
588
29
3
0
162,995
2
W
Agni
5,149
572
48
5
0
223,895
0
W
Amaterasu
6,333
704
90
10
0
177,140
0
L
Cthulhu
4,994
555
67
7
0
168,748
0
L
Loki
5,535
615
79
9
0
240,162
2
L
Martichoras
5,704
634
77
9
0
163,017
2
W
Chang'e
5,299
589
73
8
0
189,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role