Player Matchup

Ymir
Ymir
BlindStorm
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,301 Elo+
Party 1
Thor
Thor
Coaltronn
Thor
Level 155
God Stats
0W - 5L
1,462 SR
Queue Stats
139W - 149L
1,534 Elo+
Solo
Anhur
Anhur
ItIsIJack
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,301 Elo+
Party 1
Chang'e
Chang'e
Moneygodgamer06
Chang'e
Level 105
God Stats
0W - 1L
1,691 SR
Queue Stats
3W - 5L
1,469 Elo+
Solo
Vulcan
Vulcan
Theldanas
Vulcan
Level 87
God Stats
2W - 4L
1,829 SR
Queue Stats
301W - 327L
1,534 Elo+
Solo
Team Averages
Level 82
1,597 SR
1,428 Elo+

VS

Team Averages
Level 132
1,468 SR
1,530 Elo+
Ne Zha
Ne Zha
FResH1887KiD
Ne Zha
Level 138
God Stats
4W - 2L
1,355 SR
Queue Stats
20W - 24L
1,460 Elo+
Solo
Anubis
Anubis
Gutsy Xenomorph
Anubis
Level 148
God Stats
215W - 182L
1,562 SR
Queue Stats
1,346W - 1,423L
1,555 Elo+
Solo
Cthulhu
Cthulhu
SixSay
Cthulhu
Level 127
God Stats
13W - 6L
1,378 SR
Queue Stats
45W - 43L
1,494 Elo+
Solo
Nut
Nut
TheVisari
Nut
Level 143
God Stats
10W - 1L
1,789 SR
Queue Stats
27W - 16L
1,658 Elo+
Solo
Zeus
Zeus
thatbuffalos
Zeus
Level 106
God Stats
3W - 3L
1,256 SR
Queue Stats
52W - 50L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,648
1,330
1,669
8,729
5,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
10
0 / 2 / 0
5,444
1,089
1,867
2,797
744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
ItIsIJack
Anhur
11
0 / 3 / 1
5,907
1,181
384
4,022
1,280
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
6,075
1,215
2,593
7,112
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
Theldanas
Vulcan
10
1 / 1 / 0
5,826
1,165
2,373
2,283
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

308

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 1 / 1
5,387
1,077
738
1,397
782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 6
7,261
1,452
4,562
1,452
1,074
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
SixSay
Cthulhu
11
2 / 1 / 7
7,341
1,468
5,798
5,627
3,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 7
7,158
1,432
5,803
2,920
1,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 0 / 7
6,772
1,354
5,237
1,609
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
1
Kills
11
11
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Thor
0
2
0
0
W
Ne Zha
0
1
1
0.5
W
4
0
6
7
L
Anhur
ItIsIJack
Anhur
0
3
1
0.17
L
0
2
1
0.25
W
Cthulhu
SixSay
Cthulhu
2
1
7
5.5
W
3
0
7
6.5
L
Vulcan
Theldanas
Vulcan
1
1
0
1
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,886
Damage
22,138
24,943
Taken
13,005
11,894
Mitigated
7,410
2,857
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,669
102
0
868
8,729
5,901
0
5,494
3,235
13,196
0
L
Thor
1,867
0
0
0
2,797
744
0
1,400
1,397
0
4,452
W
Ne Zha
738
73
0
90
1,397
782
0
744
653
0
2,288
W
4,562
132
160
453
1,452
1,074
0
1,119
333
19,337
0
L
Anhur
ItIsIJack
Anhur
384
332
0
0
4,022
1,280
0
2,839
1,183
0
2,305
L
2,593
237
776
1,213
7,112
3,098
0
4,131
2,981
13,909
0
W
Cthulhu
SixSay
Cthulhu
5,798
233
269
1,826
5,627
3,640
0
2,628
1,288
10,417
0
W
5,803
3,404
0
1,114
2,920
1,332
0
1,419
1,501
0
21,499
L
Vulcan
Theldanas
Vulcan
2,373
350
0
0
2,283
871
0
1,660
623
13,293
0
W
5,237
818
0
0
1,609
582
0
725
884
13,597
573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,900
Gold Earned
33,919
87
Minions Killed
121
3
Camps Cleared
5
400,941
Distance Traveled
407,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,648
1,330
19
4
0
88,965
0
L
Thor
5,444
1,089
1
0
1
50,539
0
W
Ne Zha
5,387
1,077
5
1
0
29,669
0
W
Anubis
7,261
1,452
34
7
0
90,433
0
L
Anhur
5,907
1,181
10
2
1
94,880
0
L
Chang'e
6,075
1,215
28
6
1
94,632
0
W
Cthulhu
7,341
1,468
17
3
1
96,807
0
W
Nut
7,158
1,432
39
8
3
104,994
0
L
Vulcan
5,826
1,165
29
6
0
71,925
0
W
Zeus
6,772
1,354
26
5
1
86,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role