Player Matchup

Mercury
Mercury
ApopHD
Mercury
Level 29
God Stats
5W - 7L
1,451 SR
Queue Stats
6W - 9L
1,247 Elo+
Party 1
Osiris
Osiris
Brobytrolden
Osiris
Level 128
God Stats
3W - 3L
1,312 SR
Queue Stats
27W - 27L
1,504 Elo+
Solo
Maui
Maui
Lamarinos
Maui
Level 53
God Stats
3W - 1L
1,816 SR
Queue Stats
40W - 34L
1,431 Elo+
Party 1
Neith
Neith
Sarrufian
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,394 Elo+
Party 1
Ra
Ra
hamona
Ra
Level 118
God Stats
19W - 11L
1,590 SR
Queue Stats
248W - 247L
1,462 Elo+
Solo
Team Averages
Level 71
1,534 SR
1,407 Elo+

VS

Team Averages
Level 60
1,398 SR
1,353 Elo+
Amaterasu
Amaterasu
MuhhLAN
Amaterasu
Level 52
God Stats
1W - 4L
1,353 SR
Queue Stats
32W - 41L
1,357 Elo+
Party 2
Charon
Charon
PPINTO7
Charon
Level 106
God Stats
2W - 4L
1,297 SR
Queue Stats
441W - 413L
1,439 Elo+
Solo
Izanami
Izanami
TCL_Salat
Izanami
Level 42
God Stats
2W - 2L
1,581 SR
Queue Stats
38W - 49L
1,363 Elo+
Party 2
Thoth
Thoth
trandossian
Thoth
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 47L
1,491 Elo+
Solo
Apollo
Apollo
uquendas12
Apollo
Level 33
God Stats
9W - 12L
1,045 SR
Queue Stats
320W - 343L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ApopHD
Mercury
14
8 / 1 / 1
8,944
497
7,907
11,220
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
17
3 / 1 / 5
10,438
580
13,283
18,322
19,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Maui
12
1 / 3 / 6
8,527
474
4,989
13,926
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Sarrufian
Neith
14
2 / 3 / 5
8,515
473
11,029
12,010
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
17
1 / 1 / 6
10,494
583
9,505
8,842
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MuhhLAN
Amaterasu
14
1 / 3 / 0
8,326
463
5,690
19,814
13,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
PPINTO7
Charon
12
0 / 4 / 5
8,079
449
10,050
16,328
11,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TCL_Salat
Izanami
12
3 / 4 / 1
7,827
435
5,914
11,536
4,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 1
8,813
490
7,135
9,654
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
uquendas12
Apollo
17
5 / 1 / 2
9,352
520
7,924
12,852
6,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
9
9
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
ApopHD
Mercury
8
1
1
8.5
W
Osiris
3
1
5
5.5
W
Maui
1
3
6
1.33
L
Amaterasu
MuhhLAN
Amaterasu
1
3
0
0.33
L
Charon
PPINTO7
Charon
0
4
5
0.63
W
Neith
Sarrufian
Neith
2
3
5
1.5
L
Izanami
TCL_Salat
Izanami
3
4
1
0.88
W
Ra
1
1
6
4
L
0
3
1
0.17
L
Apollo
uquendas12
Apollo
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,713
Damage
36,713
64,320
Taken
70,184
48,148
Mitigated
40,022
17,411
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ApopHD
Mercury
7,907
3,195
0
968
11,220
4,953
0
2,976
8,244
0
47,654
W
Osiris
13,283
5,888
0
8,440
18,322
19,145
502
1,674
16,648
0
80,768
W
Maui
4,989
1,078
0
1,815
13,926
13,912
87
4,498
9,428
22,881
2,480
L
Amaterasu
MuhhLAN
Amaterasu
5,690
3,923
0
8,099
19,814
13,791
942
1,418
18,304
0
51,157
L
Charon
PPINTO7
Charon
10,050
1,565
248
2,099
16,328
11,852
66
4,078
12,135
42,351
0
W
Neith
Sarrufian
Neith
11,029
5,047
0
2,176
12,010
6,036
702
3,506
8,504
0
39,053
L
Izanami
TCL_Salat
Izanami
5,914
3,808
0
810
11,536
4,687
695
1,878
9,658
0
39,182
W
Ra
9,505
385
624
3,388
8,842
4,102
896
4,403
4,439
100,421
2,538
L
7,135
226
0
1,125
9,654
3,184
0
4,365
5,236
70,021
1,464
L
Apollo
uquendas12
Apollo
7,924
3,460
0
2,989
12,852
6,508
104
1,707
11,045
0
92,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,918
Gold Earned
42,397
436
Minions Killed
462
0
Camps Cleared
0
1,766,603
Distance Traveled
1,688,455
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,944
497
51
3
0
403,009
0
W
Osiris
10,438
580
106
6
0
300,088
4
W
Maui
8,527
474
43
2
0
355,310
2
L
Amaterasu
8,326
463
88
5
0
325,613
1
L
Charon
8,079
449
51
3
0
325,363
0
W
Neith
8,515
473
59
3
0
309,601
0
L
Izanami
7,827
435
60
3
0
316,454
0
W
Ra
10,494
583
177
10
0
398,595
0
L
Thoth
8,813
490
132
7
0
336,026
0
L
Apollo
9,352
520
131
7
0
384,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role