Player Matchup

Anhur
Anhur
Gold III
Jaysea
Anhur
Gold III
Level 157
God Stats
15W - 13L
1,621 SR
Queue Stats
83W - 77L
1,539 MMR
Solo
Ravana
Ravana
Gold III
Smegoal
Ravana
Gold III
Level 105
God Stats
20W - 21L
1,528 SR
Queue Stats
103W - 100L
1,448 MMR
Solo
Surtr
Surtr
Silver I
The King68162
Surtr
Silver I
Level 155
God Stats
27W - 39L
1,589 SR
Queue Stats
56W - 64L
1,398 MMR
Solo
Bacchus
Bacchus
Gold II
TubaDogtor
Bacchus
Gold II
Level 73
God Stats
5W - 1L
1,872 SR
Queue Stats
459W - 466L
1,589 MMR
Solo
Merlin
Merlin
Silver III
notbutafish
Merlin
Silver III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,454 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,622 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,571 SR
1,470 MMR
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold IV
Italian_KaTz
Pele
Gold IV
Level 135
God Stats
33W - 38L
1,575 SR
Queue Stats
290W - 299L
1,470 MMR
Solo
Zeus
Zeus
Gold III
JhoandriS
Zeus
Gold III
Level 121
God Stats
7W - 5L
1,825 SR
Queue Stats
38W - 33L
1,583 MMR
Solo
Terra
Terra
Gold IV
Tristonian
Terra
Gold IV
Level 148
God Stats
1W - 7L
1,500 SR
Queue Stats
268W - 286L
1,352 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
babyshaq915
Gilgamesh
Gold IV
Level 157
God Stats
16W - 20L
1,455 SR
Queue Stats
322W - 322L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jaysea
Anhur
6
1 / 0 / 0
3,966
793
1,734
2,633
753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
Smegoal
Ravana
6
0 / 0 / 0
3,170
634
814
2,024
776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,664
733
1,612
3,096
2,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
TubaDogtor
Bacchus
5
0 / 0 / 1
3,232
646
656
1,775
1,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
5
0 / 1 / 0
3,345
669
243
2,507
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThanatosAthenaThorSun Wukong

VS

Bans
JanusBake KujiraAgniAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
2
0 / 1 / 0
2,503
501
320
1,007
212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 0 / 0
2,554
511
0
383
111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
7
1 / 0 / 0
3,884
777
1,625
1,597
361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
6
0 / 0 / 0
3,462
692
365
2,845
1,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
babyshaq915
Gilgamesh
6
0 / 0 / 0
3,341
668
1,724
4,758
2,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
0
0
L
0
0
0
0
W
Anhur
Jaysea
Anhur
1
0
0
1
L
Zeus
1
0
0
1
W
Ravana
Smegoal
Ravana
0
0
0
0
W
0
0
0
0
L
Terra
0
0
0
0
W
Bacchus
TubaDogtor
Bacchus
0
0
1
0.5
L
Gilgamesh
babyshaq915
Gilgamesh
0
0
0
0
W
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,059
Damage
4,034
12,035
Taken
10,590
5,352
Mitigated
4,045
4,830
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
320
90
0
28
1,007
212
0
273
734
0
1,858
L
0
0
0
6
383
111
0
0
383
0
2,071
W
Anhur
Jaysea
Anhur
1,734
1,020
0
1,508
2,633
753
0
365
2,268
0
25,945
L
Zeus
1,625
70
0
930
1,597
361
0
243
1,354
19,635
845
W
Ravana
Smegoal
Ravana
814
234
0
658
2,024
776
0
0
1,986
0
17,603
W
1,612
569
0
1,427
3,096
2,057
0
0
2,817
442
21,086
L
Terra
365
0
0
633
2,845
1,258
0
383
2,462
12,358
0
W
Bacchus
TubaDogtor
Bacchus
656
94
74
603
1,775
1,051
0
0
1,775
6,575
368
L
Gilgamesh
babyshaq915
Gilgamesh
1,724
469
0
1,899
4,758
2,103
0
42
4,430
0
17,891
W
Merlin
243
0
0
560
2,507
715
0
1,309
912
16,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,377
Gold Earned
15,744
178
Minions Killed
114
0
Camps Cleared
0
462,241
Distance Traveled
370,097
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
2,503
501
4
1
0
31,898
0
L
Pele
2,554
511
6
1
0
35,324
0
W
Anhur
3,966
793
48
10
0
77,971
0
L
Zeus
3,884
777
49
10
0
94,310
0
W
Ravana
3,170
634
34
7
0
126,656
0
W
Surtr
3,664
733
49
10
0
99,245
0
L
Terra
3,462
692
19
4
0
113,157
1
W
Bacchus
3,232
646
8
2
0
61,965
1
L
Gilgamesh
3,341
668
36
7
0
95,408
0
W
Merlin
3,345
669
39
8
0
96,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role