Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
ALLAHblewMEN
Bellona
Platinum V
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 72L
1,598 MMR
Solo
Bakasura
Bakasura
Gold I
Vasentia
Bakasura
Gold I
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,597 MMR
Solo
Heimdallr
Heimdallr
Gold I
poolscumgod
Heimdallr
Gold I
Level 113
God Stats
28W - 17L
1,698 SR
Queue Stats
168W - 169L
1,641 MMR
Solo
Ganesha
Ganesha
Gold III
tanquefelino
Ganesha
Gold III
Level 149
God Stats
3W - 1L
1,750 SR
Queue Stats
72W - 77L
1,614 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,590 SR
1,590 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,617 SR
1,616 MMR
Atlas
Atlas
Gold III
BloodForevers
Atlas
Gold III
Level 87
God Stats
9W - 3L
1,746 SR
Queue Stats
30W - 30L
1,474 MMR
Party 1
Zeus
Zeus
Platinum III
Hidnshoot
Zeus
Platinum III
Level 161
God Stats
2W - 0L
1,703 SR
Queue Stats
134W - 126L
1,599 MMR
Solo
Artemis
Artemis
Gold III
Iamawesomeyo
Artemis
Gold III
Level 119
God Stats
15W - 24L
1,455 SR
Queue Stats
32W - 32L
1,639 MMR
Solo
Odin
Odin
Platinum V
MrPopeTV
Odin
Platinum V
Level 147
God Stats
3W - 2L
1,724 SR
Queue Stats
106W - 106L
1,651 MMR
Solo
Charybdis
Charybdis
Platinum IV
creeperchaus86
Charybdis
Platinum IV
Level 131
God Stats
3W - 3L
1,458 SR
Queue Stats
157W - 149L
1,719 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 3 / 0
9,578
479
9,050
9,022
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
ALLAHblewMEN
Bellona
15
3 / 7 / 1
10,250
513
7,296
18,215
16,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bakasura
Vasentia
Bakasura
17
4 / 4 / 1
10,021
501
4,894
19,856
10,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
poolscumgod
Heimdallr
15
1 / 4 / 4
9,148
457
11,100
15,769
7,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ganesha
tanquefelino
Ganesha
10
0 / 1 / 2
7,691
385
2,218
13,356
12,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
KukulkanMartichorasAgniThanatosBake Kujira

VS

Bans
ThothAwilixJanusNutArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
9,823
491
6,252
16,793
16,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Zeus
18
7 / 4 / 5
11,877
594
14,152
11,514
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Iamawesomeyo
Artemis
19
6 / 2 / 10
12,552
628
15,451
19,318
7,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
20
4 / 0 / 7
11,873
594
9,907
9,411
8,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
creeperchaus86
Charybdis
17
0 / 4 / 5
10,648
532
7,504
15,029
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
19
19
Deaths
12
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
0
0.67
L
Bellona
ALLAHblewMEN
Bellona
3
7
1
0.5
W
2
2
8
3
W
Zeus
7
4
5
2.38
W
Artemis
Iamawesomeyo
Artemis
6
2
10
5.5
W
Odin
4
0
7
7.5
L
Bakasura
Vasentia
Bakasura
4
4
1
1.13
W
Charybdis
creeperchaus86
Charybdis
0
4
5
0.63
L
Heimdallr
poolscumgod
Heimdallr
1
4
4
0.75
L
Ganesha
tanquefelino
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,558
Damage
53,266
76,218
Taken
72,065
48,731
Mitigated
44,171
13,032
Healing
23,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,050
784
0
625
9,022
3,237
70
3,359
5,565
76,905
0
L
Bellona
ALLAHblewMEN
Bellona
7,296
1,845
0
3,204
18,215
16,088
272
3,968
14,141
0
72,812
W
6,252
1,764
0
3,614
16,793
16,761
44
2,552
14,064
41,912
1,091
W
Zeus
14,152
3,015
125
3,511
11,514
4,801
550
2,757
8,505
105,123
2,015
W
Artemis
Iamawesomeyo
Artemis
15,451
6,742
0
7,530
19,318
7,838
4,441
4,726
13,192
0
95,185
W
Odin
9,907
3,384
0
4,194
9,411
8,834
0
1,017
8,298
0
128,453
L
Bakasura
Vasentia
Bakasura
4,894
3,184
0
3,723
19,856
10,134
0
2,704
16,958
0
71,883
W
Charybdis
creeperchaus86
Charybdis
7,504
4,098
0
4,880
15,029
5,937
1,362
2,314
12,626
0
87,017
L
Heimdallr
poolscumgod
Heimdallr
11,100
5,936
0
3,414
15,769
7,208
633
4,874
10,618
0
79,602
L
Ganesha
tanquefelino
Ganesha
2,218
233
0
2,066
13,356
12,064
0
4,289
8,676
16,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,688
Gold Earned
56,773
545
Minions Killed
633
0
Camps Cleared
0
1,655,779
Distance Traveled
2,085,591
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,578
479
140
7
0
356,296
2
L
Bellona
10,250
513
125
6
0
322,865
0
W
Atlas
9,823
491
57
3
0
427,027
1
W
Zeus
11,877
594
144
7
0
389,947
0
W
Artemis
12,552
628
127
6
0
364,708
0
W
Odin
11,873
594
174
9
0
473,636
0
L
Bakasura
10,021
501
146
7
0
397,460
5
W
Charybdis
10,648
532
131
7
0
430,273
2
L
Heimdallr
9,148
457
127
6
0
365,410
2
L
Ganesha
7,691
385
7
0
0
213,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role