Player Matchup

Baron Samedi
Baron Samedi
Platinum V
BenxDliw
Baron Samedi
Platinum V
Level 120
God Stats
1W - 1L
1,597 SR
Queue Stats
84W - 67L
1,709 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
ClassicKeeb
Kuzenbo
Platinum V
Level 142
God Stats
72W - 50L
1,643 SR
Queue Stats
233W - 234L
1,683 MMR
Party 2
Thor
Thor
Gold III
i sniperX4
Thor
Gold III
Level 109
God Stats
9W - 11L
1,643 SR
Queue Stats
72W - 74L
1,399 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,628 SR
1,597 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 173
1,508 SR
1,574 MMR
Hercules
Hercules
Silver II
DimitrisKerkyra
Hercules
Silver II
Level 129
God Stats
2W - 2L
1,302 SR
Queue Stats
25W - 26L
1,167 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
sheeppyy
Xbalanque
Platinum IV
Level 207
God Stats
27W - 18L
1,729 SR
Queue Stats
67W - 61L
1,856 MMR
Party 1
Cerberus
Cerberus
Gold I
uandaivais
Cerberus
Gold I
Level 182
God Stats
2W - 1L
1,492 SR
Queue Stats
47W - 37L
1,700 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BenxDliw
Baron Samedi
14
0 / 2 / 2
9,147
653
10,434
8,914
6,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
ClassicKeeb
Kuzenbo
14
1 / 2 / 1
8,546
610
9,632
15,985
20,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
1 / 2 / 1
8,802
629
8,240
12,995
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AchillesThothNe ZhaAthenaCharon

VS

Bans
PersephoneOdinAnhurMorgan Le FayNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
0 / 2 / 5
8,979
641
6,725
16,605
15,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xbalanque
sheeppyy
Xbalanque
17
3 / 0 / 3
10,415
744
14,132
7,853
3,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
uandaivais
Cerberus
17
3 / 0 / 3
10,416
744
11,381
13,457
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
6
6
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BenxDliw
Baron Samedi
0
2
2
0.5
L
Kuzenbo
ClassicKeeb
Kuzenbo
1
2
1
0.75
W
Hercules
0
2
5
1.25
L
1
2
1
0.75
W
Xbalanque
sheeppyy
Xbalanque
3
0
3
4.5
W
Cerberus
uandaivais
Cerberus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,306
Damage
32,238
37,894
Taken
37,915
38,682
Mitigated
32,818
8,708
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BenxDliw
Baron Samedi
10,434
565
1,655
2,314
8,914
6,879
577
2,047
6,799
46,430
582
L
Kuzenbo
ClassicKeeb
Kuzenbo
9,632
3,073
0
1,848
15,985
20,533
240
4,689
10,715
22,947
2,210
W
Hercules
6,725
916
0
4,768
16,605
15,330
314
6,846
7,786
0
28,825
L
8,240
796
0
2,891
12,995
11,270
62
2,838
9,746
0
23,981
W
Xbalanque
sheeppyy
Xbalanque
14,132
7,862
0
1,864
7,853
3,537
2,374
3,396
3,714
0
69,117
W
Cerberus
uandaivais
Cerberus
11,381
254
0
2,720
13,457
13,951
264
5,502
6,336
43,081
4,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
29,810
168
Minions Killed
265
0
Camps Cleared
0
788,227
Distance Traveled
766,902
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,147
653
108
8
0
252,152
0
L
Kuzenbo
8,546
610
26
2
0
266,577
2
W
Hercules
8,979
641
38
3
0
254,926
4
L
Thor
8,802
629
34
2
0
269,498
0
W
Xbalanque
10,415
744
127
9
0
252,824
0
W
Cerberus
10,416
744
100
7
0
259,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role