Player Matchup

Merlin
Merlin
HPcrazyHP
Merlin
Level 89
God Stats
0W - 2L
1,413 SR
Queue Stats
41W - 53L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RobinVanPr0
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 1
Ratatoskr
Ratatoskr
UglyUnicorn
Ratatoskr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 129L
1,487 Elo+
Solo
Pele
Pele
arsaovde
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 1
Zeus
Zeus
hingrosetik
Zeus
Level 95
God Stats
0W - 1L
1,563 SR
Queue Stats
61W - 53L
1,528 Elo+
Solo
Team Averages
Level 69
1,495 SR
1,559 Elo+

VS

Team Averages
Level 126
1,477 SR
1,499 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DeathByA123
Bacchus
Level 128
God Stats
2W - 2L
1,294 SR
Queue Stats
311W - 312L
1,432 Elo+
Solo
Ymir
Ymir
Goblinátor
Ymir
Level 129
God Stats
3W - 0L
1,780 SR
Queue Stats
303W - 280L
1,467 Elo+
Party 2
Neith
Neith
TrollDucky
Neith
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 107L
1,532 Elo+
Party 2
Nemesis
Nemesis
mr-atega
Nemesis
Level 128
God Stats
1W - 1L
1,312 SR
Queue Stats
49W - 32L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HPcrazyHP
Merlin
15
0 / 3 / 1
7,800
709
8,973
5,611
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
RobinVanPr0
Ah Muzen Cab
14
1 / 3 / 3
7,627
693
7,557
8,230
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
UglyUnicorn
Ratatoskr
13
1 / 4 / 2
7,007
637
1,236
7,236
4,449
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pele
11
0 / 7 / 2
6,870
625
5,178
11,562
5,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

15
2 / 2 / 1
7,810
710
15,679
5,829
2,542
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 1 / 14
8,681
789
7,607
7,467
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
DeathByA123
Bacchus
14
3 / 2 / 11
8,227
748
7,077
9,718
11,589
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 9
8,712
792
3,840
10,417
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
17
10 / 0 / 8
9,747
886
9,830
6,593
2,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
mr-atega
Nemesis
15
3 / 0 / 12
8,369
761
7,988
10,301
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
4
Kills
19
19
Deaths
4
9
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
14
8
W
Bacchus
DeathByA123
Bacchus
3
2
11
4.25
W
2
1
9
6.5
L
Merlin
HPcrazyHP
Merlin
0
3
1
0.17
L
Ah Muzen Cab
RobinVanPr0
Ah Muzen Cab
1
3
3
0.83
W
Neith
10
0
8
14
L
Ratatoskr
UglyUnicorn
Ratatoskr
1
4
2
0.5
L
Pele
0
7
2
0.14
L
2
2
1
1.25
W
Nemesis
mr-atega
Nemesis
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,623
Damage
36,342
38,468
Taken
44,496
18,460
Mitigated
34,342
4,587
Healing
25,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,607
1,881
1,707
2,627
7,467
2,967
0
5,411
1,912
33,346
0
W
Bacchus
DeathByA123
Bacchus
7,077
208
3,686
2,281
9,718
11,589
0
3,975
5,550
12,295
1,381
W
3,840
69
495
2,064
10,417
8,753
0
6,333
3,794
11,536
102
L
Merlin
HPcrazyHP
Merlin
8,973
0
107
350
5,611
2,622
0
2,608
2,773
26,143
453
L
Ah Muzen Cab
RobinVanPr0
Ah Muzen Cab
7,557
1,637
0
844
8,230
3,703
0
4,067
3,941
0
13,203
W
Neith
9,830
2,757
1,605
1,638
6,593
2,943
282
3,050
3,447
0
23,500
L
Ratatoskr
UglyUnicorn
Ratatoskr
1,236
169
179
685
7,236
4,449
0
2,316
4,743
0
4,091
L
Pele
5,178
306
0
647
11,562
5,144
0
6,680
4,661
0
15,045
L
15,679
258
412
1,363
5,829
2,542
0
2,501
3,105
26,815
0
W
Nemesis
mr-atega
Nemesis
7,988
1,155
3,859
5,299
10,301
8,090
45
4,672
5,317
0
9,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,114
Gold Earned
43,736
117
Minions Killed
145
0
Camps Cleared
0
936,264
Distance Traveled
1,076,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,681
789
64
6
0
210,457
0
W
Bacchus
8,227
748
17
2
0
199,414
0
W
Ymir
8,712
792
21
2
0
218,948
0
L
Merlin
7,800
709
49
4
0
179,014
0
L
Ah Muzen Cab
7,627
693
13
1
0
212,577
0
W
Neith
9,747
886
34
3
0
225,697
0
L
Ratatoskr
7,007
637
3
0
0
149,312
0
L
Pele
6,870
625
20
2
0
202,554
0
L
Zeus
7,810
710
32
3
0
192,807
0
W
Nemesis
8,369
761
9
1
0
221,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role