Player Matchup

Odin
Odin
Silver I
 
Odin
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
KevHead3686
Chaac
Silver II
Level 158
God Stats
7W - 3L
1,665 SR
Queue Stats
33W - 31L
1,320 MMR
Solo
Ah Puch
Ah Puch
Gold IV
Mtheuz
Ah Puch
Gold IV
Level 99
God Stats
1W - 0L
1,627 SR
Queue Stats
97W - 98L
1,372 MMR
Solo
Cabrakan
Cabrakan
Silver IV
SkullyRP
Cabrakan
Silver IV
Level 148
God Stats
2W - 2L
1,572 SR
Queue Stats
7W - 11L
1,309 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,573 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,635 SR
1,336 MMR
Sol
Sol
Silver II
Bahblu
Sol
Silver II
Level 114
God Stats
1W - 2L
1,670 SR
Queue Stats
53W - 55L
1,244 MMR
Party 1
Chronos
Chronos
Gold V
ThatsDoggy__24
Chronos
Gold V
Level 113
God Stats
5W - 5L
1,814 SR
Queue Stats
109W - 121L
1,336 MMR
Solo
Hun Batz
Hun Batz
Gold V
shifterboi41
Hun Batz
Gold V
Level 153
God Stats
14W - 7L
1,714 SR
Queue Stats
129W - 142L
1,334 MMR
Solo
Cthulhu
Cthulhu
Silver I
sundancekid92
Cthulhu
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 128L
1,283 MMR
Solo
Chiron
Chiron
Bronze III
xMrsBabaloo99
Chiron
Bronze III
Level 117
God Stats
0W - 1L
1,475 SR
Queue Stats
3W - 6L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
4 / 1 / 2
7,570
582
5,471
10,593
4,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
 
Skadi
14
1 / 1 / 1
7,362
566
6,748
5,065
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
6 / 0 / 0
8,581
660
10,557
12,412
10,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Mtheuz
Ah Puch
14
4 / 0 / 5
8,243
634
14,765
8,633
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
SkullyRP
Cabrakan
12
2 / 2 / 3
7,051
542
4,250
10,207
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArachneAnhurAo KuangLoki

VS

Bans
AgniBellonaKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bahblu
Sol
13
0 / 6 / 0
7,336
564
6,884
13,067
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 1 / 1
7,487
576
4,745
8,306
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
shifterboi41
Hun Batz
11
0 / 4 / 1
6,251
481
6,369
12,800
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
12
2 / 1 / 0
6,873
529
5,438
11,506
6,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 5 / 0
6,117
471
3,825
12,679
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
17
Kills
4
4
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
2
5
W
Skadi
 
Skadi
1
1
1
1.5
L
Sol
Bahblu
Sol
0
6
0
0
W
6
0
0
6
W
Ah Puch
Mtheuz
Ah Puch
4
0
5
6.5
W
Cabrakan
SkullyRP
Cabrakan
2
2
3
1.75
L
1
1
1
1.5
L
Hun Batz
shifterboi41
Hun Batz
0
4
1
0.13
L
Cthulhu
2
1
0
2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,791
Damage
27,261
46,910
Taken
58,358
31,276
Mitigated
25,929
20,189
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,471
1,735
0
5,794
10,593
4,836
0
870
9,723
0
74,974
W
Skadi
 
Skadi
6,748
1,544
0
170
5,065
2,354
0
2,718
2,347
0
69,284
L
Sol
Bahblu
Sol
6,884
3,063
0
4,436
13,067
4,768
739
573
12,494
52,437
9,826
W
10,557
1,658
0
4,753
12,412
10,186
0
5,211
7,201
0
63,528
W
Ah Puch
Mtheuz
Ah Puch
14,765
745
0
6,457
8,633
3,545
0
1,500
7,133
59,557
3,200
W
Cabrakan
SkullyRP
Cabrakan
4,250
900
162
2,853
10,207
10,355
0
5,693
4,514
16,816
274
L
4,745
1,648
0
2,932
8,306
3,710
0
751
7,555
54,460
11,927
L
Hun Batz
shifterboi41
Hun Batz
6,369
1,062
0
974
12,800
5,977
0
3,369
9,431
0
52,877
L
Cthulhu
5,438
143
1,333
3,369
11,506
6,775
0
6,711
4,795
33,859
2,030
L
3,825
1,019
143
1,867
12,679
4,699
0
6,937
5,730
0
30,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,807
Gold Earned
34,064
461
Minions Killed
445
0
Camps Cleared
0
1,381,444
Distance Traveled
1,266,649
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,570
582
110
8
0
320,689
2
W
Skadi
7,362
566
121
9
0
256,190
4
L
Sol
7,336
564
110
8
0
219,630
0
W
Chaac
8,581
660
95
7
0
286,082
0
W
Ah Puch
8,243
634
102
8
0
255,580
1
W
Cabrakan
7,051
542
33
3
0
262,903
6
L
Chronos
7,487
576
112
9
0
247,907
1
L
Hun Batz
6,251
481
70
5
0
285,223
0
L
Cthulhu
6,873
529
60
5
0
287,721
5
L
Chiron
6,117
471
93
7
0
226,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role