Player Matchup

Sobek
Sobek
DRIIZZEE
Sobek
Level 79
God Stats
4W - 3L
1,298 SR
Queue Stats
391W - 62L
1,820 Elo+
Party 1
Ishtar
Ishtar
Dranixo
Ishtar
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 40L
1,603 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Grzli
Kumbhakarna
Level 124
God Stats
3W - 3L
1,311 SR
Queue Stats
443W - 428L
1,605 Elo+
Solo
Aphrodite
Aphrodite
MORPHENOMENAL
Aphrodite
Level 146
God Stats
3W - 0L
1,232 SR
Queue Stats
153W - 22L
1,719 Elo+
Party 1
Bastet
Bastet
iamjesus56
Bastet
Level 203
God Stats
11W - 1L
1,722 SR
Queue Stats
533W - 135L
1,749 Elo+
Party 1
Team Averages
Level 135
1,412 SR
1,699 Elo+

VS

Team Averages
Level 84
1,467 SR
1,573 Elo+
Cabrakan
Cabrakan
ElT3te
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,609 Elo+
Solo
Kali
Kali
FeatherDuster
Kali
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,581 Elo+
Solo
Ne Zha
Ne Zha
HFC Dark73
Ne Zha
Level 162
God Stats
2W - 4L
1,185 SR
Queue Stats
211W - 162L
1,516 Elo+
Solo
Yemoja
Yemoja
S-Y-J-A
Yemoja
Level 49
God Stats
3W - 6L
1,648 SR
Queue Stats
224W - 208L
1,553 Elo+
Solo
He Bo
He Bo
imtakinganap
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 76L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DRIIZZEE
Sobek
16
2 / 3 / 23
10,070
719
11,806
17,291
20,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Dranixo
Ishtar
18
8 / 3 / 18
11,474
820
18,437
12,312
5,931
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Grzli
Kumbhakarna
17
4 / 1 / 20
11,376
813
8,893
23,737
23,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
MORPHENOMENAL
Aphrodite
19
7 / 0 / 24
11,541
824
11,853
12,893
7,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bastet
iamjesus56
Bastet
19
11 / 2 / 13
12,526
895
22,521
16,021
7,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ElT3te
Cabrakan
12
0 / 5 / 3
7,306
522
4,348
12,234
17,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 3
7,840
560
7,469
15,776
12,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
HFC Dark73
Ne Zha
15
0 / 9 / 2
7,591
542
12,029
18,832
10,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
S-Y-J-A
Yemoja
18
1 / 3 / 6
9,739
696
10,497
15,135
14,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
7 / 9 / 1
10,740
767
15,742
17,772
7,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
23
32
Kills
8
9
Deaths
32
98
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
DRIIZZEE
Sobek
2
3
23
4.5
W
Ishtar
Dranixo
Ishtar
8
3
18
5.67
L
Cabrakan
ElT3te
Cabrakan
0
5
3
0.3
L
0
6
3
0.25
W
Kumbhakarna
Grzli
Kumbhakarna
4
1
20
14
L
Ne Zha
HFC Dark73
Ne Zha
0
9
2
0.11
W
Aphrodite
MORPHENOMENAL
Aphrodite
7
0
24
19
L
Yemoja
S-Y-J-A
Yemoja
1
3
6
1.33
W
Bastet
iamjesus56
Bastet
11
2
13
8.75
L
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,510
Damage
50,085
82,254
Taken
79,749
65,605
Mitigated
62,118
40,714
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DRIIZZEE
Sobek
11,806
478
0
2,048
17,291
20,629
587
4,640
11,391
20,030
1,529
W
Ishtar
Dranixo
Ishtar
18,437
13,150
2,163
1,139
12,312
5,931
3,824
6,609
5,572
0
36,699
L
Cabrakan
ElT3te
Cabrakan
4,348
484
0
412
12,234
17,080
0
5,897
6,337
5,513
0
L
7,469
3,170
1,173
2,021
15,776
12,372
0
7,263
8,513
0
12,895
W
Kumbhakarna
Grzli
Kumbhakarna
8,893
644
4,147
5,386
23,737
23,955
610
7,325
16,120
17,322
312
L
Ne Zha
HFC Dark73
Ne Zha
12,029
1,507
148
1,763
18,832
10,220
0
9,858
8,974
0
26,313
W
Aphrodite
MORPHENOMENAL
Aphrodite
11,853
2,050
11,714
8,713
12,893
7,963
1,970
4,306
8,540
32,893
0
L
Yemoja
S-Y-J-A
Yemoja
10,497
1,519
7,384
2,884
15,135
14,958
0
4,041
11,094
24,144
1,543
W
Bastet
iamjesus56
Bastet
22,521
3,932
0
5,404
16,021
7,127
992
6,635
9,344
0
40,134
L
15,742
284
247
992
17,772
7,488
0
4,931
12,841
26,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,987
Gold Earned
43,216
161
Minions Killed
101
0
Camps Cleared
0
1,283,370
Distance Traveled
863,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,070
719
28
2
0
252,472
0
W
Ishtar
11,474
820
41
3
0
224,972
0
L
Cabrakan
7,306
522
3
0
0
135,760
0
L
Kali
7,840
560
14
1
0
192,673
0
W
Kumbhakarna
11,376
813
10
1
0
263,430
0
L
Ne Zha
7,591
542
16
1
0
191,292
0
W
Aphrodite
11,541
824
46
3
0
278,302
0
L
Yemoja
9,739
696
31
2
0
166,528
0
W
Bastet
12,526
895
36
3
0
264,194
0
L
He Bo
10,740
767
37
3
0
177,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role