Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CurtisJobey
Charon
Level 69
God Stats
5W - 7L
1,199 SR
Queue Stats
458W - 442L
1,452 Elo+
Party 2
Amaterasu
Amaterasu
MattyHiles
Amaterasu
Level 27
God Stats
1W - 2L
1,525 SR
Queue Stats
16W - 24L
1,398 Elo+
Party 2
Da Ji
Da Ji
Nicolasd6
Da Ji
Level 267
God Stats
2W - 4L
1,738 SR
Queue Stats
300W - 252L
1,582 Elo+
Solo
Ra
Ra
yonkichuli
Ra
Level 125
God Stats
0W - 2L
1,152 SR
Queue Stats
96W - 108L
1,492 Elo+
Solo
Team Averages
Level 126
1,423 SR
1,485 Elo+

VS

Team Averages
Level 152
1,591 SR
1,540 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DrZ-Mkn
Nu Wa
Level 184
God Stats
2W - 2L
1,666 SR
Queue Stats
55W - 54L
1,639 Elo+
Party 1
Persephone
Persephone
DzikaBunia
Persephone
Level 66
God Stats
34W - 13L
1,725 SR
Queue Stats
53W - 25L
1,598 Elo+
Solo
Atlas
Atlas
dragonstech
Atlas
Level 138
God Stats
3W - 1L
1,566 SR
Queue Stats
31W - 32L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 0 / 1
6,280
1,256
4,095
3,812
1,502
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
11
0 / 0 / 2
6,323
1,265
3,803
9,024
8,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
MattyHiles
Amaterasu
9
0 / 0 / 0
3,586
717
0
362
100
Da Ji
Nicolasd6
Da Ji
11
1 / 1 / 2
6,221
1,244
6,083
7,670
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 1
6,186
1,237
5,552
4,942
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

373

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 0 / 3
5,867
1,173
4,081
1,401
663
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
 
Bastet
11
0 / 1 / 3
5,758
1,152
6,712
6,109
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
DrZ-Mkn
Nu Wa
11
1 / 0 / 2
5,957
1,191
4,917
2,550
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
DzikaBunia
Persephone
10
1 / 1 / 1
5,921
1,184
3,579
3,392
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 1
6,657
1,331
3,699
8,352
7,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
3
Kills
3
3
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
0
1
1.5
W
Danzaburou
 
Danzaburou
0
0
3
1.5
W
Bastet
 
Bastet
0
1
3
1.5
L
Charon
0
0
2
1
W
Nu Wa
DrZ-Mkn
Nu Wa
1
0
2
2
W
Persephone
DzikaBunia
Persephone
1
1
1
1.5
L
Amaterasu
MattyHiles
Amaterasu
0
0
0
0
L
Da Ji
Nicolasd6
Da Ji
1
1
2
2
W
1
1
1
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,533
Damage
22,988
25,810
Taken
21,804
19,656
Mitigated
12,841
3,423
Healing
3,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,095
3,688
0
299
3,812
1,502
0
1,849
1,963
0
15,831
W
Danzaburou
 
Danzaburou
4,081
1,844
0
450
1,401
663
0
656
745
0
15,454
W
Bastet
 
Bastet
6,712
1,585
0
778
6,109
2,614
0
2,309
3,526
0
14,852
L
Charon
3,803
365
0
522
9,024
8,072
0
4,171
4,853
9,637
294
W
Nu Wa
DrZ-Mkn
Nu Wa
4,917
1,184
0
0
2,550
1,079
0
1,553
912
13,808
0
W
Persephone
DzikaBunia
Persephone
3,579
358
0
66
3,392
1,439
0
1,151
2,049
8,287
0
L
Amaterasu
MattyHiles
Amaterasu
0
0
0
0
362
100
0
362
0
0
0
L
Da Ji
Nicolasd6
Da Ji
6,083
317
0
960
7,670
7,860
0
4,033
3,637
0
11,162
W
3,699
1,463
0
2,155
8,352
7,046
0
3,160
4,891
12,499
0
L
5,552
384
411
1,231
4,942
2,122
0
1,780
3,162
30,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
30,160
115
Minions Killed
101
8
Camps Cleared
4
427,224
Distance Traveled
535,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,280
1,256
21
4
4
99,734
0
W
Danzaburou
5,867
1,173
33
7
1
97,531
0
W
Bastet
5,758
1,152
13
3
1
116,655
0
L
Charon
6,323
1,265
10
2
1
109,293
0
W
Nu Wa
5,957
1,191
31
6
2
105,857
0
W
Persephone
5,921
1,184
12
2
0
106,909
0
L
Amaterasu
3,586
717
0
0
0
0
0
L
Da Ji
6,221
1,244
17
3
1
117,258
0
W
Atlas
6,657
1,331
12
2
0
108,421
0
L
Ra
6,186
1,237
67
13
2
100,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role