Player Matchup

Kali
Kali
BeyondNames
Kali
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,242 Elo+
Party 4
Neith
Neith
Ivorie
Neith
Level 129
God Stats
4W - 4L
1,682 SR
Queue Stats
514W - 498L
1,468 Elo+
Party 1
Chernobog
Chernobog
TristanSu
Chernobog
Level 106
God Stats
6W - 8L
1,641 SR
Queue Stats
526W - 523L
1,462 Elo+
Party 1
Ares
Ares
UltraUltor
Ares
Level 28
God Stats
4W - 2L
1,318 SR
Queue Stats
209W - 207L
1,539 Elo+
Solo
Thor
Thor
xMiles
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,242 Elo+
Party 4
Team Averages
Level 92
1,528 SR
1,391 Elo+

VS

Team Averages
Level 110
1,394 SR
1,469 Elo+
Gilgamesh
Gilgamesh
Maffio
Gilgamesh
Level 93
God Stats
12W - 20L
950 SR
Queue Stats
396W - 600L
1,241 Elo+
Party 3
Rama
Rama
Nephtj
Rama
Level 66
God Stats
4W - 3L
1,279 SR
Queue Stats
346W - 609L
1,307 Elo+
Party 3
Ao Kuang
Ao Kuang
OumouSapiens
Ao Kuang
Level 104
God Stats
3W - 1L
1,669 SR
Queue Stats
93W - 79L
1,534 Elo+
Party 2
Loki
Loki
SilverSpoonNub
Loki
Level 145
God Stats
1W - 0L
1,565 SR
Queue Stats
4W - 1L
1,701 Elo+
Solo
Thor
Thor
Tenevros947
Thor
Level 141
God Stats
3W - 5L
1,508 SR
Queue Stats
109W - 76L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
6,817
620
3,079
7,191
3,047
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Ivorie
Neith
17
3 / 6 / 11
9,314
847
9,784
12,733
5,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
TristanSu
Chernobog
17
8 / 5 / 7
9,583
871
11,723
11,114
5,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 9
7,149
650
2,794
8,570
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
xMiles
Thor
10
2 / 5 / 4
7,153
650
3,483
7,167
2,944
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Maffio
Gilgamesh
16
4 / 5 / 7
9,893
899
8,172
17,909
15,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Nephtj
Rama
14
0 / 3 / 6
8,660
787
4,055
9,654
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
OumouSapiens
Ao Kuang
13
2 / 5 / 9
8,710
792
4,366
11,365
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
11 / 5 / 10
11,823
1,075
17,268
10,049
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 3 / 5
10,399
945
10,310
10,200
10,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
61
16
Kills
24
24
Deaths
21
35
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Neith
Ivorie
Neith
3
6
11
1.42
W
Gilgamesh
Maffio
Gilgamesh
4
5
7
1.5
W
Rama
Nephtj
Rama
0
3
6
1
W
Ao Kuang
OumouSapiens
Ao Kuang
2
5
9
1.3
W
11
5
10
3.2
W
7
3
5
3.17
L
Chernobog
TristanSu
Chernobog
8
5
7
2.3
L
1
4
9
1.38
L
Thor
xMiles
Thor
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,863
Damage
44,171
46,775
Taken
59,177
26,691
Mitigated
40,280
6,051
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,079
1,547
113
1,526
7,191
3,047
0
1,246
5,755
0
5,100
L
Neith
Ivorie
Neith
9,784
4,619
275
2,051
12,733
5,795
0
309
11,957
0
19,692
W
Gilgamesh
Maffio
Gilgamesh
8,172
1,773
684
2,535
17,909
15,657
459
835
17,074
0
17,535
W
Rama
Nephtj
Rama
4,055
3,003
0
2,046
9,654
4,242
4,386
284
9,370
0
18,041
W
Ao Kuang
OumouSapiens
Ao Kuang
4,366
999
105
1,956
11,365
5,080
738
427
9,055
9,691
615
W
17,268
5,250
284
754
10,049
4,376
1,432
167
8,951
0
32,711
W
10,310
926
1,326
2,433
10,200
10,925
260
1,003
9,197
0
20,563
L
Chernobog
TristanSu
Chernobog
11,723
8,941
0
1,175
11,114
5,824
0
779
9,903
0
22,808
L
2,794
482
23
482
8,570
9,081
0
1,051
7,249
4,114
112
L
Thor
xMiles
Thor
3,483
617
186
220
7,167
2,944
0
774
6,278
0
7,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,016
Gold Earned
49,485
54
Minions Killed
111
0
Camps Cleared
0
696,451
Distance Traveled
1,013,717
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,817
620
6
1
0
134,853
0
L
Neith
9,314
847
19
2
0
164,540
2
W
Gilgamesh
9,893
899
16
1
0
216,283
0
W
Rama
8,660
787
22
2
0
190,348
0
W
Ao Kuang
8,710
792
11
1
0
188,169
0
W
Loki
11,823
1,075
34
3
0
200,123
0
W
Thor
10,399
945
28
3
0
218,794
0
L
Chernobog
9,583
871
21
2
0
167,534
0
L
Ares
7,149
650
3
0
0
91,320
0
L
Thor
7,153
650
5
0
0
138,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role