Player Matchup

Ne Zha
Ne Zha
JolrathZ
Ne Zha
Level 100
God Stats
3W - 1L
1,892 SR
Queue Stats
100W - 86L
1,460 Elo+
Party 2
Thanatos
Thanatos
KingBullyYT
Thanatos
Level 105
God Stats
1W - 3L
1,361 SR
Queue Stats
29W - 25L
1,340 Elo+
Party 2
Ix Chel
Ix Chel
Kurrenxyy
Ix Chel
Level 83
God Stats
3W - 3L
1,510 SR
Queue Stats
77W - 78L
1,330 Elo+
Party 2
Athena
Athena
Pook_Floxks
Athena
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,166 Elo+
Party 2
Anhur
Anhur
ÐæmΦÑ
Anhur
Level 109
God Stats
4W - 4L
1,601 SR
Queue Stats
128W - 109L
1,465 Elo+
Solo
Team Averages
Level 102
1,573 SR
1,352 Elo+

VS

Team Averages
Level 87
1,530 SR
1,441 Elo+
Ao Kuang
Ao Kuang
Jackalzone
Ao Kuang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
323W - 315L
1,420 Elo+
Party 1
Loki
Loki
Kosemmak3
Loki
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 15L
1,575 Elo+
Party 3
Neith
Neith
barhum0205
Neith
Level 63
God Stats
2W - 4L
1,413 SR
Queue Stats
122W - 123L
1,488 Elo+
Party 3
Heimdallr
Heimdallr
cchoat01
Heimdallr
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
302W - 300L
1,417 Elo+
Party 1
Pele
Pele
ejcleland
Pele
Level 117
God Stats
2W - 0L
1,737 SR
Queue Stats
7W - 13L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JolrathZ
Ne Zha
12
0 / 5 / 0
6,938
496
3,223
10,972
5,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
KingBullyYT
Thanatos
11
3 / 5 / 2
7,090
506
8,037
14,688
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Kurrenxyy
Ix Chel
12
2 / 6 / 2
6,963
497
5,538
10,798
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
0 / 1 / 6
6,563
469
3,973
10,038
11,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
ÐæmΦÑ
Anhur
12
3 / 3 / 4
7,320
523
7,201
9,519
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jackalzone
Ao Kuang
14
5 / 0 / 1
8,878
634
5,733
10,985
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
16
12 / 2 / 1
9,811
701
11,223
12,731
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
12
1 / 2 / 5
6,973
498
6,939
6,749
1,925
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
cchoat01
Heimdallr
12
0 / 3 / 2
6,777
484
2,841
9,370
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
14
2 / 2 / 6
7,983
570
11,642
13,397
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
20
20
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Jackalzone
Ao Kuang
5
0
1
5.5
L
Ne Zha
JolrathZ
Ne Zha
0
5
0
0
L
Thanatos
KingBullyYT
Thanatos
3
5
2
0.8
W
Loki
12
2
1
6.25
L
Ix Chel
Kurrenxyy
Ix Chel
2
6
2
0.5
L
Athena
0
1
6
3
W
Neith
1
2
5
1.75
W
Heimdallr
cchoat01
Heimdallr
0
3
2
0.33
W
Pele
2
2
6
2.5
L
Anhur
ÐæmΦÑ
Anhur
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,972
Damage
38,378
56,015
Taken
53,232
30,033
Mitigated
21,857
13,629
Healing
21,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Jackalzone
Ao Kuang
5,733
1,173
0
5,651
10,985
7,385
0
1,080
9,844
53,863
2,092
L
Ne Zha
JolrathZ
Ne Zha
3,223
1,029
0
902
10,972
5,300
0
3,714
7,258
0
48,749
L
Thanatos
KingBullyYT
Thanatos
8,037
3,286
0
8,232
14,688
5,777
223
1,009
13,679
0
37,605
W
Loki
11,223
2,844
0
5,521
12,731
4,834
1,514
3,018
9,495
0
70,275
L
Ix Chel
Kurrenxyy
Ix Chel
5,538
1,006
50
640
10,798
4,289
0
0
10,798
43,954
0
L
Athena
3,973
1,408
0
1,554
10,038
11,001
23
287
9,751
13,083
0
W
Neith
6,939
3,523
0
974
6,749
1,925
2,011
1,541
5,146
0
40,172
W
Heimdallr
cchoat01
Heimdallr
2,841
961
0
2,524
9,370
3,232
355
1,338
8,032
0
47,844
W
Pele
11,642
2,905
0
6,961
13,397
4,481
0
2,083
11,204
0
79,136
L
Anhur
ÐæmΦÑ
Anhur
7,201
3,375
0
2,251
9,519
3,666
508
689
8,830
0
51,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,874
Gold Earned
40,422
298
Minions Killed
446
0
Camps Cleared
0
1,347,755
Distance Traveled
1,397,425
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,878
634
98
7
0
252,505
0
L
Ne Zha
6,938
496
56
4
0
268,122
0
L
Thanatos
7,090
506
66
5
0
267,081
0
W
Loki
9,811
701
108
8
0
295,167
0
L
Ix Chel
6,963
497
71
5
0
235,286
0
L
Athena
6,563
469
16
1
0
311,904
0
W
Neith
6,973
498
58
4
0
247,273
2
W
Heimdallr
6,777
484
66
5
0
264,471
0
W
Pele
7,983
570
116
8
0
338,009
0
L
Anhur
7,320
523
89
6
0
265,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role