Player Matchup

Martichoras
Martichoras
KingMykal
Martichoras
Level 106
God Stats
1W - 0L
1,267 SR
Queue Stats
122W - 120L
1,464 Elo+
Solo
Cthulhu
Cthulhu
O41597
Cthulhu
Level 86
God Stats
2W - 3L
1,312 SR
Queue Stats
31W - 27L
1,494 Elo+
Solo
Da Ji
Da Ji
Persephoknees
Da Ji
Level 100
God Stats
2W - 1L
1,599 SR
Queue Stats
46W - 30L
1,530 Elo+
Solo
Chaac
Chaac
Zingaling46
Chaac
Level 39
God Stats
3W - 6L
1,284 SR
Queue Stats
62W - 76L
1,381 Elo+
Solo
Zeus
Zeus
ligthyerzero
Zeus
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 118L
1,472 Elo+
Solo
Team Averages
Level 97
1,392 SR
1,468 Elo+

VS

Team Averages
Level 108
1,464 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
Dark_Lizano
Tsukuyomi
Level 139
God Stats
1W - 2L
1,337 SR
Queue Stats
54W - 45L
1,499 Elo+
Party 1
Janus
Janus
Gabriel_JZ
Janus
Level 126
God Stats
0W - 2L
1,025 SR
Queue Stats
48W - 50L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
Nivek_10K
Sylvanus
Level 88
God Stats
1W - 1L
1,737 SR
Queue Stats
33W - 31L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
raphaeldel1999x
Guan Yu
Level 80
God Stats
2W - 2L
1,721 SR
Queue Stats
41W - 44L
1,432 Elo+
Solo
Ishtar
Ishtar
the1angel
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
KingMykal
Martichoras
14
4 / 1 / 4
8,285
518
9,453
7,224
3,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
O41597
Cthulhu
13
3 / 2 / 4
8,215
513
8,193
11,825
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 2 / 1
8,345
522
10,541
10,075
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 2 / 2
8,238
515
8,419
12,169
12,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
2 / 4 / 3
8,722
545
5,772
7,931
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dark_Lizano
Tsukuyomi
15
4 / 4 / 3
8,222
514
8,496
14,947
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
15
6 / 2 / 2
8,840
553
5,560
9,343
3,320
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
Nivek_10K
Sylvanus
10
0 / 4 / 0
5,954
372
3,993
12,966
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 1 / 1
8,419
526
8,611
16,709
17,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
the1angel
Ishtar
12
0 / 5 / 2
6,829
427
2,021
12,130
4,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
15
Kills
11
11
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dark_Lizano
Tsukuyomi
4
4
3
1.38
L
Janus
6
2
2
3.5
W
Martichoras
KingMykal
Martichoras
4
1
4
6
L
Sylvanus
Nivek_10K
Sylvanus
0
4
0
0
W
Cthulhu
O41597
Cthulhu
3
2
4
2.5
W
6
2
1
3.25
W
0
2
2
0.5
W
2
4
3
0.88
L
1
1
1
1.5
L
Ishtar
the1angel
Ishtar
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,378
Damage
28,681
49,224
Taken
66,095
32,506
Mitigated
40,100
10,715
Healing
20,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dark_Lizano
Tsukuyomi
8,496
2,704
0
6,693
14,947
6,528
0
2,770
11,995
0
75,135
L
Janus
5,560
361
0
1,225
9,343
3,320
0
2,610
6,443
55,045
1,553
W
Martichoras
KingMykal
Martichoras
9,453
2,885
0
1,866
7,224
3,089
1,219
2,221
5,003
0
68,118
L
Sylvanus
Nivek_10K
Sylvanus
3,993
1,758
284
1,674
12,966
7,993
0
4,965
7,881
24,536
8,254
W
Cthulhu
O41597
Cthulhu
8,193
788
246
2,832
11,825
10,652
168
1,730
10,095
38,450
0
W
10,541
1,820
0
1,307
10,075
3,543
0
1,218
8,857
0
38,257
W
8,419
1,616
0
4,024
12,169
12,540
0
234
11,935
0
67,112
W
5,772
558
0
440
7,931
2,682
0
3,683
4,248
62,663
866
L
8,611
1,452
0
7,157
16,709
17,629
0
0
16,709
0
68,601
L
Ishtar
the1angel
Ishtar
2,021
1,170
51
3,757
12,130
4,630
0
2,970
9,160
0
40,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,805
Gold Earned
38,264
445
Minions Killed
430
0
Camps Cleared
0
1,491,236
Distance Traveled
1,467,249
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,222
514
112
7
0
348,917
1
L
Janus
8,840
553
102
6
0
286,579
0
W
Martichoras
8,285
518
105
7
0
282,994
0
L
Sylvanus
5,954
372
56
4
0
271,969
0
W
Cthulhu
8,215
513
54
3
0
324,952
1
W
Da Ji
8,345
522
45
3
0
340,503
0
W
Chaac
8,238
515
104
7
0
277,079
1
W
Zeus
8,722
545
137
9
0
265,708
5
L
Guan Yu
8,419
526
97
6
0
291,231
0
L
Ishtar
6,829
427
63
4
0
268,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role