Player Matchup

Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BannedCobb
Arachne
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,411 Elo+
Party 1
Zeus
Zeus
GETSOME1999
Zeus
Level 133
God Stats
2W - 1L
1,532 SR
Queue Stats
29W - 32L
1,442 Elo+
Party 1
Cupid
Cupid
R4R3C4NDY
Cupid
Level 62
God Stats
9W - 4L
1,587 SR
Queue Stats
48W - 42L
1,303 Elo+
Party 2
Team Averages
Level 107
1,524 SR
1,431 Elo+

VS

Team Averages
Level 116
1,519 SR
1,523 Elo+
Janus
Janus
Alejandri_to12
Janus
Level 151
God Stats
5W - 4L
1,718 SR
Queue Stats
33W - 26L
1,607 Elo+
Party 3
Cernunnos
Cernunnos
Goomba117
Cernunnos
Level 141
God Stats
28W - 26L
1,509 SR
Queue Stats
421W - 452L
1,472 Elo+
Solo
Ishtar
Ishtar
J4YK
Ishtar
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
King kaiman9163
Cerberus
Level 125
God Stats
8W - 8L
1,567 SR
Queue Stats
304W - 299L
1,500 Elo+
Solo
Nu Wa
Nu Wa
iCappiin
Nu Wa
Level 122
God Stats
0W - 2L
1,300 SR
Queue Stats
18W - 21L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 0 / 4
7,855
1,309
8,473
5,152
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
 
Mulan
12
1 / 0 / 2
6,739
1,123
3,796
6,045
4,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
BannedCobb
Arachne
12
1 / 0 / 4
7,031
1,172
3,250
3,764
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
6,995
1,166
2,609
3,886
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
R4R3C4NDY
Cupid
12
1 / 0 / 3
6,906
1,151
4,569
5,668
1,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

361

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,366
1,061
2,785
3,653
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Goomba117
Cernunnos
11
0 / 0 / 0
5,834
972
0
0
0
Ishtar
J4YK
Ishtar
12
0 / 0 / 1
6,618
1,103
2,856
5,625
2,308
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
11
2 / 5 / 0
7,008
1,168
8,148
12,102
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
iCappiin
Nu Wa
12
0 / 1 / 1
6,749
1,125
7,750
3,555
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
7
Kills
2
2
Deaths
7
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
4
5
W
Mulan
 
Mulan
1
0
2
2
L
0
1
0
0
W
Arachne
BannedCobb
Arachne
1
0
4
3
W
1
2
2
1
L
Cernunnos
Goomba117
Cernunnos
0
0
0
0
L
Ishtar
J4YK
Ishtar
0
0
1
0.5
L
Cerberus
2
5
0
0.4
W
Cupid
R4R3C4NDY
Cupid
1
0
3
2.5
L
Nu Wa
iCappiin
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,697
Damage
21,539
24,515
Taken
24,935
9,939
Mitigated
10,501
3,236
Healing
1,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,473
539
0
488
5,152
1,323
0
4,025
833
29,319
975
W
Mulan
 
Mulan
3,796
512
0
582
6,045
4,874
0
3,334
2,423
0
9,909
L
2,785
0
0
125
3,653
1,252
0
1,796
1,509
13,596
275
W
Arachne
BannedCobb
Arachne
3,250
2,742
0
248
3,764
1,637
0
2,605
999
0
7,622
W
2,609
344
0
347
3,886
705
0
3,070
586
19,309
2,476
L
Cernunnos
Goomba117
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
J4YK
Ishtar
2,856
1,391
0
176
5,625
2,308
0
1,847
3,517
0
18,122
L
Cerberus
8,148
309
0
863
12,102
5,742
0
3,796
7,693
17,828
0
W
Cupid
R4R3C4NDY
Cupid
4,569
2,542
55
1,516
5,668
1,400
0
4,143
1,245
0
13,076
L
Nu Wa
iCappiin
Nu Wa
7,750
2,929
0
337
3,555
1,199
0
2,038
1,240
20,322
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
32,575
148
Minions Killed
139
8
Camps Cleared
4
617,513
Distance Traveled
443,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,855
1,309
38
6
2
117,875
0
W
Mulan
6,739
1,123
15
3
0
123,589
0
L
Janus
6,366
1,061
30
5
0
81,270
0
W
Arachne
7,031
1,172
10
2
1
147,464
0
W
Zeus
6,995
1,166
68
11
2
109,853
0
L
Cernunnos
5,834
972
0
0
0
9,478
0
L
Ishtar
6,618
1,103
46
8
0
120,983
0
L
Cerberus
7,008
1,168
31
5
3
125,312
0
W
Cupid
6,906
1,151
17
3
3
118,732
0
L
Nu Wa
6,749
1,125
32
5
1
105,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role