Player Matchup

Cthulhu
Cthulhu
Atchazor
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Charon
Charon
Returnofassassin
Charon
Level 123
God Stats
2W - 0L
1,693 SR
Queue Stats
50W - 39L
1,552 Elo+
Party 2
Thoth
Thoth
TheAlcoholist
Thoth
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,524 Elo+
Party 2
Susano
Susano
ThePrideOfChaos
Susano
Level 126
God Stats
3W - 0L
1,743 SR
Queue Stats
89W - 66L
1,561 Elo+
Party 2
Cabrakan
Cabrakan
crystallava
Cabrakan
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 66L
1,470 Elo+
Party 2
Team Averages
Level 96
1,587 SR
1,521 Elo+

VS

Team Averages
Level 112
1,476 SR
1,455 Elo+
Hou Yi
Hou Yi
Blaspemí
Hou Yi
Level 171
God Stats
3W - 2L
1,615 SR
Queue Stats
284W - 262L
1,486 Elo+
Solo
Skadi
Skadi
LuckyDragon532
Skadi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Pepperjack1986
Danzaburou
Level 177
God Stats
9W - 2L
1,742 SR
Queue Stats
634W - 669L
1,420 Elo+
Solo
Chaac
Chaac
SPAYZYISWASHD
Chaac
Level 89
God Stats
5W - 2L
1,448 SR
Queue Stats
139W - 153L
1,451 Elo+
Party 1
Nike
Nike
z10_zizouz
Nike
Level 22
God Stats
0W - 5L
1,077 SR
Queue Stats
22W - 31L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atchazor
Cthulhu
15
5 / 3 / 9
9,595
960
8,057
10,567
13,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 11
8,602
860
11,552
6,894
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 10
7,758
776
4,297
5,259
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 5 / 4
9,220
922
10,171
10,252
5,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
crystallava
Cabrakan
13
1 / 3 / 10
8,294
829
6,913
8,608
12,851
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Blaspemí
Hou Yi
14
5 / 4 / 6
8,485
849
8,949
8,841
4,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 7
7,002
700
5,006
8,760
3,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Pepperjack1986
Danzaburou
12
1 / 5 / 4
7,614
761
7,706
11,031
4,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 6
8,970
897
8,514
11,194
10,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 1 / 4
8,144
814
5,433
8,480
7,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
15
Kills
14
14
Deaths
16
44
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Atchazor
Cthulhu
5
3
9
3.17
L
Hou Yi
Blaspemí
Hou Yi
5
4
6
2
L
0
5
7
0.7
L
Danzaburou
Pepperjack1986
Danzaburou
1
5
4
0.6
W
3
2
11
4.25
L
4
1
6
7
W
0
1
10
5
W
6
5
4
1.6
W
Cabrakan
crystallava
Cabrakan
1
3
10
2
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,990
Damage
35,608
41,580
Taken
48,306
38,509
Mitigated
30,032
8,839
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Atchazor
Cthulhu
8,057
663
433
1,209
10,567
13,287
128
0
10,015
18,254
1,506
L
Hou Yi
Blaspemí
Hou Yi
8,949
4,068
202
1,357
8,841
4,175
0
5,815
3,026
0
19,939
L
5,006
1,816
1,244
662
8,760
3,716
257
5,915
2,845
0
9,036
L
Danzaburou
Pepperjack1986
Danzaburou
7,706
1,423
266
1,673
11,031
4,583
0
5,591
5,440
0
18,116
W
11,552
831
913
1,180
6,894
4,847
0
0
6,843
25,781
93
L
8,514
747
1,125
6,967
11,194
10,180
0
7,144
4,050
0
25,379
W
4,297
224
63
1,350
5,259
2,293
506
0
4,966
16,632
0
W
10,171
624
206
579
10,252
5,231
490
0
10,126
0
15,932
W
Cabrakan
crystallava
Cabrakan
6,913
949
916
1,990
8,608
12,851
418
0
8,476
10,805
0
L
5,433
235
755
1,931
8,480
7,378
0
5,254
3,226
0
9,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,469
Gold Earned
40,215
114
Minions Killed
109
0
Camps Cleared
0
980,937
Distance Traveled
982,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,595
960
37
4
0
191,747
0
L
Hou Yi
8,485
849
21
2
0
183,253
0
L
Skadi
7,002
700
13
1
0
176,755
0
L
Danzaburou
7,614
761
14
1
0
159,342
0
W
Charon
8,602
860
28
3
0
201,618
0
L
Chaac
8,970
897
49
5
0
246,644
0
W
Thoth
7,758
776
29
3
0
200,246
0
W
Susano
9,220
922
15
2
0
200,318
0
W
Cabrakan
8,294
829
5
1
0
187,008
0
L
Nike
8,144
814
12
1
0
216,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role