Player Matchup

Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
Luke Forde 92
Cthulhu
Silver II
Level 174
God Stats
3W - 4L
1,500 SR
Queue Stats
214W - 224L
1,075 MMR
Solo
Agni
Agni
Gold I
Semifrag
Agni
Gold I
Level 148
God Stats
21W - 19L
1,500 SR
Queue Stats
412W - 392L
1,689 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,500 SR
1,453 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,526 SR
1,373 MMR
Ne Zha
Ne Zha
Gold I
DarkStarKarma
Ne Zha
Gold I
Level 164
God Stats
1W - 3L
1,351 SR
Queue Stats
215W - 218L
1,701 MMR
Solo
Rama
Rama
Silver I
JuanPablo0205
Rama
Silver I
Level 126
God Stats
8W - 8L
1,500 SR
Queue Stats
106W - 118L
1,243 MMR
Solo
Zeus
Zeus
Silver II
JustANibble
Zeus
Silver II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,035 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
idler_owl
Kuzenbo
Silver I
Level 213
God Stats
2W - 4L
1,562 SR
Queue Stats
553W - 577L
1,220 MMR
Solo
Odin
Odin
Gold II
jdmisback
Odin
Gold II
Level 159
God Stats
19W - 9L
1,719 SR
Queue Stats
174W - 179L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 0 / 0
7,729
703
5,575
6,323
2,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ravana
 
Ravana
13
6 / 0 / 5
7,340
667
6,665
4,391
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
 
Anhur
11
0 / 3 / 0
5,593
508
2,368
6,731
2,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
11
0 / 1 / 2
6,193
563
2,884
7,968
5,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
13
4 / 0 / 2
7,573
688
5,068
5,409
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SurtrNutThor

VS

Bans
AwilixCharybdisKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,403
491
3,236
11,016
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 3 / 0
6,044
549
5,165
8,107
3,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 4 / 0
5,328
484
1,553
7,035
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
idler_owl
Kuzenbo
9
1 / 0 / 1
5,729
521
1,918
4,749
3,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
8
0 / 2 / 0
5,042
458
605
7,669
5,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
4
4
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
0
2
W
Ravana
 
Ravana
6
0
5
8.5
W
Anhur
 
Anhur
0
3
0
0
L
0
3
0
0
L
3
3
0
1
L
0
4
0
0
W
Cthulhu
0
1
2
1
W
Agni
4
0
2
5
L
Kuzenbo
idler_owl
Kuzenbo
1
0
1
1.5
L
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
12,477
30,822
Taken
38,576
14,410
Mitigated
18,959
11,306
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,575
3,146
0
4,312
6,323
2,568
563
601
5,722
0
71,796
W
Ravana
 
Ravana
6,665
1,571
0
1,812
4,391
1,898
0
925
3,466
0
43,176
W
Anhur
 
Anhur
2,368
939
0
1,330
6,731
2,274
543
568
6,163
0
33,604
L
3,236
540
0
1,760
11,016
4,556
0
2,673
8,343
0
39,493
L
5,165
4,209
0
2,088
8,107
3,066
0
2,826
5,281
0
44,822
L
1,553
322
0
670
7,035
2,021
0
1,555
5,480
32,879
0
W
Cthulhu
2,884
64
130
2,519
7,968
5,767
182
380
7,588
30,805
1,526
W
Agni
5,068
1,161
0
1,203
5,409
1,903
0
936
4,473
59,553
1,650
L
Kuzenbo
idler_owl
Kuzenbo
1,918
729
1,254
1,542
4,749
3,665
0
836
3,913
16,914
342
L
Odin
605
47
0
2,084
7,669
5,651
0
0
7,669
0
22,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,428
Gold Earned
27,546
405
Minions Killed
278
0
Camps Cleared
0
1,160,928
Distance Traveled
1,045,351
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,729
703
119
11
0
182,733
0
W
Ravana
7,340
667
68
6
0
267,368
1
W
Anhur
5,593
508
68
6
0
199,456
2
L
Ne Zha
5,403
491
60
5
0
242,516
0
L
Rama
6,044
549
77
7
0
202,239
0
L
Zeus
5,328
484
81
7
0
207,225
2
W
Cthulhu
6,193
563
48
4
0
262,133
0
W
Agni
7,573
688
102
9
0
249,238
0
L
Kuzenbo
5,729
521
17
2
0
221,050
3
L
Odin
5,042
458
43
4
0
172,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role