Player Matchup

Thor
Thor
Gold I
Jhazin
Thor
Gold I
Level 149
God Stats
5W - 1L
1,841 SR
Queue Stats
41W - 36L
1,615 MMR
Solo
Izanami
Izanami
Gold V
Rafa0910
Izanami
Gold V
Level 126
God Stats
14W - 7L
1,724 SR
Queue Stats
205W - 210L
1,476 MMR
Party 1
Jormungandr
Jormungandr
Silver II
commander455
Jormungandr
Silver II
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 12L
1,584 MMR
Solo
Agni
Agni
Platinum V
hodor0126
Agni
Platinum V
Level 148
God Stats
10W - 13L
1,522 SR
Queue Stats
317W - 324L
1,713 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
youngwiggs
Gilgamesh
Gold I
Level 108
God Stats
2W - 1L
1,338 SR
Queue Stats
166W - 151L
1,587 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,585 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,545 SR
1,595 MMR
Odin
Odin
Platinum IV
CantNurfMeCT
Odin
Platinum IV
Level 158
God Stats
0W - 2L
1,231 SR
Queue Stats
194W - 186L
1,573 MMR
Solo
Bellona
Bellona
Gold III
CaptainDark7470
Bellona
Gold III
Level 148
God Stats
3W - 5L
1,551 SR
Queue Stats
44W - 47L
1,600 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
KaptinGo
Erlang Shen
Gold III
Level 156
God Stats
2W - 1L
1,717 SR
Queue Stats
100W - 99L
1,604 MMR
Solo
Chronos
Chronos
Gold II
RlVERS
Chronos
Gold II
Level 123
God Stats
9W - 5L
1,688 SR
Queue Stats
93W - 84L
1,612 MMR
Solo
Rama
Rama
Gold I
Thygreengoodness
Rama
Gold I
Level 147
God Stats
3W - 2L
1,539 SR
Queue Stats
41W - 38L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Jhazin
Thor
11
2 / 1 / 0
5,311
590
2,145
7,264
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Izanami
Rafa0910
Izanami
9
0 / 1 / 0
4,988
554
1,886
4,560
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
commander455
Jormungandr
8
0 / 0 / 2
5,055
562
3,108
5,206
3,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
10
0 / 0 / 0
5,159
573
2,335
3,149
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
youngwiggs
Gilgamesh
9
0 / 2 / 1
5,096
566
3,624
9,529
7,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Sun WukongTyrAthenaKukulkan

VS

Bans
Bake KujiraAresThanatosSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,213
579
2,746
5,302
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 1
5,734
637
5,004
6,938
4,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
KaptinGo
Erlang Shen
9
1 / 2 / 2
5,015
557
3,969
8,364
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
RlVERS
Chronos
11
1 / 0 / 0
6,007
667
2,194
4,615
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
3,791
421
1,342
1,573
431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
2
Kills
4
4
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
1
0
1
1.5
W
Thor
Jhazin
Thor
2
1
0
2
L
Erlang Shen
KaptinGo
Erlang Shen
1
2
2
1
W
Izanami
Rafa0910
Izanami
0
1
0
0
L
Chronos
RlVERS
Chronos
1
0
0
1
L
0
0
0
0
W
Jormungandr
commander455
Jormungandr
0
0
2
1
W
Agni
0
0
0
0
W
Gilgamesh
youngwiggs
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,098
Damage
15,255
29,708
Taken
26,792
16,181
Mitigated
13,704
7,370
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,746
1,235
0
1,586
5,302
3,633
0
1,257
4,045
0
22,889
L
5,004
2,191
0
4,910
6,938
4,780
0
0
6,414
0
39,833
W
Thor
Jhazin
Thor
2,145
596
0
600
7,264
3,026
0
302
6,962
0
42,903
L
Erlang Shen
KaptinGo
Erlang Shen
3,969
2,196
0
4,019
8,364
3,380
0
1,576
6,744
0
30,576
W
Izanami
Rafa0910
Izanami
1,886
1,583
0
1,587
4,560
1,444
0
0
4,560
0
40,172
L
Chronos
RlVERS
Chronos
2,194
621
0
844
4,615
1,480
0
2,442
2,173
46,487
2,990
L
1,342
1,225
0
910
1,573
431
0
280
1,293
0
16,920
W
Jormungandr
commander455
Jormungandr
3,108
842
0
1,585
5,206
3,457
0
837
4,369
20,765
0
W
Agni
2,335
289
0
622
3,149
874
0
1,284
1,865
39,052
674
W
Gilgamesh
youngwiggs
Gilgamesh
3,624
815
0
2,976
9,529
7,380
0
0
8,947
0
31,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
25,760
314
Minions Killed
279
0
Camps Cleared
0
896,061
Distance Traveled
826,220
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,213
579
38
4
0
191,577
3
L
Bellona
5,734
637
61
7
0
171,762
0
W
Thor
5,311
590
79
9
0
183,199
0
L
Erlang Shen
5,015
557
49
5
0
201,111
1
W
Izanami
4,988
554
60
7
0
163,199
0
L
Chronos
6,007
667
101
11
0
192,947
0
L
Rama
3,791
421
30
3
0
68,823
0
W
Jormungandr
5,055
562
39
4
0
192,859
2
W
Agni
5,159
573
74
8
0
189,050
2
W
Gilgamesh
5,096
566
62
7
0
167,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role