Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Perekthewarlock
Charybdis
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,704 Elo+
Party 1
Bacchus
Bacchus
Pretti_VenoM
Bacchus
Level 284
God Stats
20W - 13L
1,534 SR
Queue Stats
994W - 1,067L
1,463 Elo+
Solo
Tiamat
Tiamat
Squirrly
Tiamat
Level 231
God Stats
10W - 9L
1,550 SR
Queue Stats
24W - 23L
1,508 Elo+
Party 1
Awilix
Awilix
iwantUtoShutUP
Awilix
Level 176
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Team Averages
Level 216
1,517 SR
1,535 Elo+

VS

Team Averages
Level 93
1,471 SR
1,357 Elo+
Ix Chel
Ix Chel
Bosswar
Ix Chel
Level 146
God Stats
12W - 19L
1,476 SR
Queue Stats
78W - 79L
1,550 Elo+
Solo
Arachne
Arachne
PulloutPete
Arachne
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,244 Elo+
Solo
Sylvanus
Sylvanus
Ryanad220
Sylvanus
Level 50
God Stats
1W - 3L
1,613 SR
Queue Stats
24W - 30L
1,495 Elo+
Solo
Nike
Nike
bamblakava
Nike
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 63L
1,430 Elo+
Solo
Charybdis
Charybdis
sicknessg97
Charybdis
Level 149
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 6L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 1 / 2
4,862
972
3,699
5,053
3,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
Perekthewarlock
Charybdis
11
1 / 0 / 1
5,216
1,043
3,101
4,312
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Pretti_VenoM
Bacchus
8
0 / 0 / 2
4,216
843
1,385
3,453
2,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Squirrly
Tiamat
10
0 / 0 / 0
4,564
913
3,219
1,015
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 0 / 0
4,548
910
2,415
3,035
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bosswar
Ix Chel
10
0 / 1 / 1
4,608
922
3,870
2,370
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
PulloutPete
Arachne
9
1 / 1 / 0
4,569
914
2,844
6,507
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
Ryanad220
Sylvanus
9
0 / 0 / 0
4,693
939
1,072
3,810
1,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 0
3,948
790
335
1,386
665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
sicknessg97
Charybdis
9
0 / 1 / 1
4,263
853
2,269
3,415
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
1
1
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
2
3
L
Ix Chel
Bosswar
Ix Chel
0
1
1
0.5
W
Charybdis
Perekthewarlock
Charybdis
1
0
1
1.5
W
Bacchus
Pretti_VenoM
Bacchus
0
0
2
1
L
Arachne
PulloutPete
Arachne
1
1
0
1
L
Sylvanus
Ryanad220
Sylvanus
0
0
0
0
W
Tiamat
Squirrly
Tiamat
0
0
0
0
L
0
1
0
0
W
1
0
0
1
L
Charybdis
sicknessg97
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,819
Damage
10,390
16,868
Taken
17,488
9,649
Mitigated
7,195
5,257
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,699
1,191
0
1,035
5,053
3,354
0
1,868
3,115
0
6,464
L
Ix Chel
Bosswar
Ix Chel
3,870
808
0
0
2,370
794
0
342
1,837
13,766
0
W
Charybdis
Perekthewarlock
Charybdis
3,101
1,948
0
2,447
4,312
1,646
223
1,630
2,682
0
20,181
W
Bacchus
Pretti_VenoM
Bacchus
1,385
176
0
722
3,453
2,993
0
630
2,792
5,825
0
L
Arachne
PulloutPete
Arachne
2,844
2,104
108
1,172
6,507
2,995
0
1,960
4,110
0
8,742
L
Sylvanus
Ryanad220
Sylvanus
1,072
607
1,134
1,281
3,810
1,655
0
836
2,759
8,772
0
W
Tiamat
Squirrly
Tiamat
3,219
189
0
303
1,015
535
0
314
701
13,041
855
L
335
37
0
319
1,386
665
0
150
1,126
0
234
W
2,415
495
0
750
3,035
1,121
0
500
2,535
0
9,580
L
Charybdis
sicknessg97
Charybdis
2,269
899
0
1,015
3,415
1,086
0
495
2,742
0
8,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,406
Gold Earned
22,081
124
Minions Killed
82
0
Camps Cleared
0
580,571
Distance Traveled
424,300
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,862
972
9
2
0
131,124
0
L
Ix Chel
4,608
922
30
6
0
106,191
0
W
Charybdis
5,216
1,043
47
9
0
100,151
0
W
Bacchus
4,216
843
7
1
0
105,209
2
L
Arachne
4,569
914
16
3
0
120,430
0
L
Sylvanus
4,693
939
21
4
0
90,320
3
W
Tiamat
4,564
913
36
7
0
124,019
0
L
Nike
3,948
790
0
0
0
22,238
0
W
Awilix
4,548
910
25
5
0
120,068
0
L
Charybdis
4,263
853
15
3
0
85,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role