Player Matchup

Bellona
Bellona
BiGbOwLeR-_-
Bellona
Level 77
God Stats
4W - 8L
1,500 SR
Queue Stats
42W - 41L
1,546 Elo+
Solo
Sol
Sol
Cousinvinny5681
Sol
Level 78
God Stats
24W - 10L
1,720 SR
Queue Stats
313W - 333L
1,490 Elo+
Solo
Ymir
Ymir
LegolasFafnir
Ymir
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 116L
1,371 Elo+
Solo
Izanami
Izanami
ThePeachClobber
Izanami
Level 158
God Stats
50W - 45L
1,374 SR
Queue Stats
297W - 289L
1,414 Elo+
Solo
Arachne
Arachne
combatnuts219
Arachne
Level 48
God Stats
18W - 15L
1,371 SR
Queue Stats
184W - 196L
1,372 Elo+
Solo
Team Averages
Level 81
1,493 SR
1,439 Elo+

VS

Team Averages
Level 87
1,517 SR
1,435 Elo+
Awilix
Awilix
 
Awilix
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AhYeahSuki
Poseidon
Level 107
God Stats
2W - 1L
1,686 SR
Queue Stats
5W - 6L
1,386 Elo+
Party 2
Bellona
Bellona
SmileyFaceRobot
Bellona
Level 83
God Stats
4W - 0L
1,744 SR
Queue Stats
14W - 14L
1,413 Elo+
Party 2
Izanami
Izanami
pkcoloer
Izanami
Level 63
God Stats
2W - 3L
1,156 SR
Queue Stats
207W - 190L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BiGbOwLeR-_-
Bellona
10
0 / 1 / 1
5,617
511
2,545
8,334
5,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 0
6,673
607
3,408
7,072
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 1 / 2
6,187
562
1,991
8,607
6,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 2
5,363
488
5,172
8,174
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
10
1 / 5 / 1
5,318
483
3,014
10,124
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
7 / 3 / 1
6,777
616
6,330
9,344
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
 
Bacchus
9
0 / 1 / 7
5,917
538
5,647
7,429
6,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
AhYeahSuki
Poseidon
11
2 / 1 / 1
6,523
593
5,699
5,090
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 1
6,736
612
5,060
7,846
6,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
pkcoloer
Izanami
9
2 / 1 / 3
5,984
544
5,101
5,733
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
12
12
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
3
1
2.5
W
Bacchus
 
Bacchus
0
1
7
3.5
W
Poseidon
AhYeahSuki
Poseidon
2
1
1
2.5
L
Bellona
BiGbOwLeR-_-
Bellona
0
1
1
0.5
L
2
2
0
1
L
2
1
2
3
W
1
1
1
1.5
L
0
3
2
0.33
L
Arachne
1
5
1
0.3
W
Izanami
pkcoloer
Izanami
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,130
Damage
27,837
42,311
Taken
35,442
21,199
Mitigated
20,666
13,473
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,330
3,446
0
804
9,344
3,934
0
884
8,424
0
34,971
W
Bacchus
 
Bacchus
5,647
1,389
0
2,831
7,429
6,377
0
1,237
6,192
22,301
609
W
Poseidon
AhYeahSuki
Poseidon
5,699
913
0
637
5,090
1,742
0
2,632
2,458
48,121
0
L
Bellona
BiGbOwLeR-_-
Bellona
2,545
235
0
2,313
8,334
5,925
0
0
7,784
0
32,183
L
3,408
1,305
0
3,207
7,072
2,522
983
4,198
2,874
44,375
4,807
L
1,991
327
0
2,979
8,607
6,655
0
2,904
5,703
8,083
225
W
5,060
1,239
0
3,656
7,846
6,599
0
0
7,360
0
47,185
L
5,172
3,180
0
1,143
8,174
2,670
0
1,703
6,471
0
44,984
L
Arachne
3,014
1,646
0
3,831
10,124
3,427
0
2,406
7,673
0
29,860
W
Izanami
pkcoloer
Izanami
5,101
3,275
0
965
5,733
2,014
740
506
5,227
0
41,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,158
Gold Earned
31,937
277
Minions Killed
341
0
Camps Cleared
0
970,624
Distance Traveled
1,108,639
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,777
616
59
5
0
243,908
0
W
Bacchus
5,917
538
18
2
0
210,064
4
W
Poseidon
6,523
593
91
8
0
223,203
0
L
Bellona
5,617
511
66
6
0
202,080
0
L
Sol
6,673
607
81
7
0
178,275
0
L
Ymir
6,187
562
12
1
0
206,177
3
W
Bellona
6,736
612
97
9
0
231,329
0
L
Izanami
5,363
488
76
7
0
160,628
4
L
Arachne
5,318
483
42
4
0
223,464
0
W
Izanami
5,984
544
76
7
0
200,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role