Player Matchup

Rama
Rama
Djukson
Rama
Level 204
God Stats
6W - 2L
1,418 SR
Queue Stats
164W - 155L
1,515 Elo+
Party 1
Lancelot
Lancelot
DontBeAfraidMan
Lancelot
Level 219
God Stats
1W - 3L
1,289 SR
Queue Stats
950W - 972L
1,498 Elo+
Party 1
Baba Yaga
Baba Yaga
Dzonix
Baba Yaga
Level 66
God Stats
2W - 0L
1,672 SR
Queue Stats
111W - 100L
1,590 Elo+
Party 1
Neith
Neith
Zilion187
Neith
Level 106
God Stats
7W - 13L
1,399 SR
Queue Stats
306W - 327L
1,535 Elo+
Party 1
Geb
Geb
bukagija
Geb
Level 200
God Stats
9W - 6L
1,214 SR
Queue Stats
336W - 340L
1,494 Elo+
Party 1
Team Averages
Level 159
1,398 SR
1,526 Elo+

VS

Team Averages
Level 138
1,487 SR
1,548 Elo+
Hachiman
Hachiman
 
Hachiman
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
NickSiz
Persephone
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 259L
1,503 Elo+
Solo
Chronos
Chronos
Raged15
Chronos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,717 Elo+
Solo
Tsukuyomi
Tsukuyomi
SPCCWBYS_1312
Tsukuyomi
Level 159
God Stats
5W - 2L
1,436 SR
Queue Stats
461W - 469L
1,469 Elo+
Solo
Nox
Nox
xOBLIVIONx5484
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 41L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Djukson
Rama
16
8 / 5 / 6
9,803
980
10,537
11,985
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
14
1 / 4 / 11
7,980
798
8,194
14,227
15,685
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Dzonix
Baba Yaga
16
5 / 4 / 9
9,247
925
9,223
13,756
6,204
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
Zilion187
Neith
16
4 / 5 / 8
9,287
929
8,249
12,393
5,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 9
8,365
837
6,716
10,915
13,224
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 1 / 4
6,372
637
2,790
1,787
614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Persephone
NickSiz
Persephone
16
3 / 4 / 8
9,656
966
13,213
9,621
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Raged15
Chronos
14
2 / 4 / 8
8,442
844
9,016
10,418
4,759
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
SPCCWBYS_1312
Tsukuyomi
16
8 / 7 / 8
9,771
977
14,697
14,520
7,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 3 / 8
10,026
1,003
8,760
9,488
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
55
19
Kills
19
21
Deaths
19
43
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
4
2
W
Rama
Djukson
Rama
8
5
6
2.2
W
Lancelot
1
4
11
1.63
W
Baba Yaga
Dzonix
Baba Yaga
5
4
9
2.38
L
Persephone
NickSiz
Persephone
3
4
8
1.75
L
Chronos
Raged15
Chronos
2
4
8
1.5
L
Tsukuyomi
SPCCWBYS_1312
Tsukuyomi
8
7
8
1.71
W
Neith
Zilion187
Neith
4
5
8
1.6
W
1
3
9
1.83
L
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,919
Damage
48,476
63,276
Taken
45,834
46,183
Mitigated
22,023
15,126
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,790
1,587
135
110
1,787
614
0
241
1,546
0
5,018
W
Rama
Djukson
Rama
10,537
6,633
1,641
3,265
11,985
5,266
2,344
5,143
6,842
0
20,971
W
Lancelot
8,194
569
367
2,996
14,227
15,685
14
5,051
9,176
0
14,116
W
Baba Yaga
Dzonix
Baba Yaga
9,223
318
644
2,228
13,756
6,204
342
6,670
7,086
21,804
0
L
Persephone
NickSiz
Persephone
13,213
282
1,264
1,345
9,621
4,187
515
4,347
5,036
26,954
0
L
Chronos
Raged15
Chronos
9,016
2,495
989
1,499
10,418
4,759
545
3,826
6,423
19,745
713
L
Tsukuyomi
SPCCWBYS_1312
Tsukuyomi
14,697
2,600
172
1,669
14,520
7,317
0
3,832
10,279
0
22,649
W
Neith
Zilion187
Neith
8,249
2,449
0
2,310
12,393
5,804
400
7,862
4,531
0
22,307
W
6,716
575
496
1,179
10,915
13,224
60
5,651
5,264
13,930
1,030
L
8,760
71
859
1,912
9,488
5,146
667
3,177
6,162
21,048
150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,682
Gold Earned
44,267
118
Minions Killed
105
0
Camps Cleared
0
983,480
Distance Traveled
820,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,372
637
1
0
0
44,613
0
W
Rama
9,803
980
21
2
0
192,459
0
W
Lancelot
7,980
798
2
0
0
203,221
0
W
Baba Yaga
9,247
925
33
3
0
217,069
0
L
Persephone
9,656
966
29
3
0
191,043
0
L
Chronos
8,442
844
26
3
0
197,569
0
L
Tsukuyomi
9,771
977
11
1
0
177,874
0
W
Neith
9,287
929
49
5
0
191,147
0
W
Geb
8,365
837
13
1
0
179,584
0
L
Nox
10,026
1,003
38
4
0
209,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role