Player Matchup

Gilgamesh
Gilgamesh
AmShifty
Gilgamesh
Level 41
God Stats
10W - 5L
1,564 SR
Queue Stats
92W - 83L
1,465 Elo+
Party 2
Hercules
Hercules
BISHOP5629
Hercules
Level 128
God Stats
6W - 3L
1,477 SR
Queue Stats
120W - 123L
1,428 Elo+
Party 2
Medusa
Medusa
Ejacubeast
Medusa
Level 127
God Stats
4W - 0L
1,675 SR
Queue Stats
113W - 98L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zυko
Morgan Le Fay
Level 207
God Stats
1W - 0L
1,273 SR
Queue Stats
39W - 52L
1,475 Elo+
Party 1
Sobek
Sobek
xXNekoAXx
Sobek
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 113L
1,481 Elo+
Solo
Team Averages
Level 124
1,498 SR
1,477 Elo+

VS

Team Averages
Level 101
1,595 SR
1,509 Elo+
Raijin
Raijin
BSLITE
Raijin
Level 89
God Stats
4W - 3L
1,492 SR
Queue Stats
154W - 138L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KirinFFxi
Ah Muzen Cab
Level 93
God Stats
3W - 3L
1,625 SR
Queue Stats
164W - 153L
1,513 Elo+
Solo
Atlas
Atlas
Russell-o__o-
Atlas
Level 126
God Stats
1W - 1L
1,862 SR
Queue Stats
66W - 45L
1,539 Elo+
Party 3
Hel
Hel
XbrandonisvibinX
Hel
Level 69
God Stats
7W - 9L
1,494 SR
Queue Stats
95W - 74L
1,501 Elo+
Party 3
Kali
Kali
oGxLucifer
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmShifty
Gilgamesh
15
2 / 1 / 2
8,434
496
5,925
15,586
9,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
BISHOP5629
Hercules
16
4 / 2 / 7
8,973
528
7,281
16,719
7,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Ejacubeast
Medusa
15
4 / 2 / 2
8,958
527
12,366
11,148
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Zυko
Morgan Le Fay
17
6 / 1 / 4
9,723
572
16,650
9,952
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
xXNekoAXx
Sobek
14
2 / 2 / 10
8,559
503
7,123
13,670
11,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BSLITE
Raijin
15
0 / 3 / 1
8,918
525
8,037
11,005
9,983
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
KirinFFxi
Ah Muzen Cab
15
3 / 0 / 0
8,578
505
9,289
11,163
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 7 / 3
6,326
372
5,907
16,968
10,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 3 / 1
8,764
516
9,081
13,957
5,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 1
7,734
455
8,386
17,887
7,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
8
8
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AmShifty
Gilgamesh
2
1
2
3
W
Hercules
BISHOP5629
Hercules
4
2
7
3.75
L
Raijin
BSLITE
Raijin
0
3
1
0.17
W
Medusa
Ejacubeast
Medusa
4
2
2
2.5
L
Ah Muzen Cab
KirinFFxi
Ah Muzen Cab
3
0
0
3
L
0
7
3
0.21
L
3
3
1
1.17
W
Morgan Le Fay
Zυko
Morgan Le Fay
6
1
4
8
L
2
5
1
0.5
W
Sobek
xXNekoAXx
Sobek
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,345
Damage
40,700
67,075
Taken
70,980
38,198
Mitigated
38,982
19,268
Healing
23,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AmShifty
Gilgamesh
5,925
1,905
0
4,958
15,586
9,850
0
7,286
8,300
0
51,876
W
Hercules
BISHOP5629
Hercules
7,281
2,724
0
7,020
16,719
7,906
313
2,521
14,026
0
72,596
L
Raijin
BSLITE
Raijin
8,037
1,054
0
3,735
11,005
9,983
0
372
10,633
70,033
1,479
W
Medusa
Ejacubeast
Medusa
12,366
5,168
0
960
11,148
4,722
0
2,196
8,674
0
76,890
L
Ah Muzen Cab
KirinFFxi
Ah Muzen Cab
9,289
2,887
0
3,954
11,163
5,031
0
1,148
10,015
0
77,887
L
5,907
1,816
0
1,574
16,968
10,918
0
6,094
10,874
19,941
456
L
9,081
47
1,843
6,356
13,957
5,631
0
9,492
4,465
67,687
0
W
Morgan Le Fay
Zυko
Morgan Le Fay
16,650
1,961
0
1,090
9,952
3,971
0
5,045
4,311
83,855
787
L
8,386
3,961
0
6,135
17,887
7,419
0
6,012
11,875
0
59,865
W
Sobek
xXNekoAXx
Sobek
7,123
259
0
5,240
13,670
11,749
0
4,085
8,879
24,831
1,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,647
Gold Earned
40,320
520
Minions Killed
475
0
Camps Cleared
0
1,687,931
Distance Traveled
1,554,663
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,434
496
86
5
0
314,496
0
W
Hercules
8,973
528
101
6
0
384,046
0
L
Raijin
8,918
525
124
7
0
253,900
0
W
Medusa
8,958
527
165
10
0
308,862
3
L
Ah Muzen Cab
8,578
505
116
7
0
345,712
6
L
Atlas
6,326
372
15
1
0
284,290
4
L
Hel
8,764
516
134
8
0
342,898
0
W
Morgan Le Fay
9,723
572
133
8
0
330,390
0
L
Kali
7,734
455
86
5
0
327,863
2
W
Sobek
8,559
503
35
2
0
350,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role