Player Matchup

Nu Wa
Nu Wa
GimliG375
Nu Wa
Level 100
God Stats
8W - 4L
1,606 SR
Queue Stats
110W - 106L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
Jakolantern
Danzaburou
Level 39
God Stats
4W - 1L
1,290 SR
Queue Stats
157W - 176L
1,478 Elo+
Solo
Surtr
Surtr
MilitantFir3168
Surtr
Level 144
God Stats
2W - 2L
1,193 SR
Queue Stats
172W - 171L
1,483 Elo+
Party 1
Agni
Agni
beeskneezitem9
Agni
Level 207
God Stats
3W - 0L
1,542 SR
Queue Stats
138W - 150L
1,472 Elo+
Party 1
Medusa
Medusa
sicknessg97
Medusa
Level 149
God Stats
2W - 0L
1,723 SR
Queue Stats
103W - 103L
1,457 Elo+
Solo
Team Averages
Level 128
1,471 SR
1,472 Elo+

VS

Team Averages
Level 106
1,477 SR
1,452 Elo+
Nemesis
Nemesis
BEATHERBACKIN2
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 126L
1,404 Elo+
Solo
Chaac
Chaac
Normac
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
XxYoungBiscutxX
Cernunnos
Level 114
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 45L
1,490 Elo+
Solo
Freya
Freya
brunorcrdo
Freya
Level 214
God Stats
1W - 2L
1,539 SR
Queue Stats
84W - 91L
1,458 Elo+
Solo
Bellona
Bellona
msgtmartin
Bellona
Level 127
God Stats
1W - 4L
1,129 SR
Queue Stats
61W - 83L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GimliG375
Nu Wa
16
3 / 3 / 11
9,778
752
15,914
10,213
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Jakolantern
Danzaburou
17
7 / 1 / 17
10,701
823
8,534
8,233
4,803
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

17
6 / 2 / 14
10,138
780
10,860
16,901
19,670
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

16
7 / 1 / 9
10,178
783
15,834
9,735
4,851
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
19
8 / 1 / 10
11,380
875
13,340
10,659
6,670
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 2
7,661
589
5,359
16,441
7,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
Normac
Chaac
14
0 / 6 / 3
7,768
598
10,623
15,989
16,873
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
XxYoungBiscutxX
Cernunnos
15
1 / 4 / 2
8,545
657
8,291
9,700
3,877
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Freya
15
2 / 5 / 1
8,706
670
9,336
13,284
6,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
msgtmartin
Bellona
15
1 / 5 / 2
8,741
672
10,954
17,280
22,745
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
31
Kills
5
8
Deaths
31
61
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
Nu Wa
GimliG375
Nu Wa
3
3
11
2.83
W
Danzaburou
Jakolantern
Danzaburou
7
1
17
15.5
W
6
2
14
6.5
L
Chaac
Normac
Chaac
0
6
3
0.25
L
Cernunnos
XxYoungBiscutxX
Cernunnos
1
4
2
0.5
W
7
1
9
11.5
L
Freya
2
5
1
0.5
L
Bellona
msgtmartin
Bellona
1
5
2
0.4
W
Medusa
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,482
Damage
44,563
55,741
Taken
72,694
42,362
Mitigated
57,362
20,382
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,359
1,863
0
909
16,441
7,412
0
5,608
10,833
0
12,843
W
Nu Wa
GimliG375
Nu Wa
15,914
6,713
1,204
2,346
10,213
6,368
2,037
2,940
7,171
34,567
2,048
W
Danzaburou
Jakolantern
Danzaburou
8,534
2,901
2,465
2,701
8,233
4,803
2,278
940
6,804
0
23,387
W
10,860
3,098
942
4,283
16,901
19,670
337
4,062
12,317
917
19,475
L
Chaac
Normac
Chaac
10,623
2,052
0
887
15,989
16,873
0
6,234
9,755
0
18,788
L
Cernunnos
XxYoungBiscutxX
Cernunnos
8,291
3,091
542
1,342
9,700
3,877
0
6,666
3,034
0
34,245
W
15,834
1,489
2,244
2,580
9,735
4,851
878
777
8,813
24,370
190
L
Freya
9,336
2,971
390
3,890
13,284
6,455
0
5,422
7,862
35,261
0
L
Bellona
msgtmartin
Bellona
10,954
3,414
307
2,859
17,280
22,745
0
7,817
9,463
1,486
25,383
W
Medusa
13,340
6,968
11
1,606
10,659
6,670
2,465
1,491
8,449
0
32,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,175
Gold Earned
41,421
141
Minions Killed
185
0
Camps Cleared
0
1,167,034
Distance Traveled
961,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,661
589
14
1
0
185,150
0
W
Nu Wa
9,778
752
35
3
0
205,322
0
W
Danzaburou
10,701
823
29
2
0
214,560
0
W
Surtr
10,138
780
16
1
0
250,835
0
L
Chaac
7,768
598
17
1
0
212,691
0
L
Cernunnos
8,545
657
56
4
0
207,616
0
W
Agni
10,178
783
15
1
0
257,471
0
L
Freya
8,706
670
52
4
0
179,545
0
L
Bellona
8,741
672
46
4
0
176,544
0
W
Medusa
11,380
875
46
4
0
238,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role