Player Matchup

Cthulhu
Cthulhu
AlaskanWonderFK
Cthulhu
Level 126
God Stats
1W - 1L
1,220 SR
Queue Stats
253W - 257L
1,502 Elo+
Solo
Ishtar
Ishtar
DrC4BR4
Ishtar
Level 169
God Stats
5W - 3L
1,617 SR
Queue Stats
507W - 491L
1,498 Elo+
Solo
Chaac
Chaac
Player3241
Chaac
Level 137
God Stats
4W - 0L
1,600 SR
Queue Stats
18W - 10L
1,569 Elo+
Solo
Scylla
Scylla
Pope Broussard
Scylla
Level 108
God Stats
9W - 6L
1,731 SR
Queue Stats
135W - 135L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
Spongite
Erlang Shen
Level 139
God Stats
4W - 1L
1,519 SR
Queue Stats
199W - 195L
1,570 Elo+
Solo
Team Averages
Level 136
1,537 SR
1,524 Elo+

VS

Team Averages
Level 120
1,493 SR
1,461 Elo+
Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
TastyBrownLogs
Surtr
Level 153
God Stats
39W - 34L
1,698 SR
Queue Stats
119W - 115L
1,565 Elo+
Solo
King Arthur
King Arthur
TheBoomBapEra
King Arthur
Level 140
God Stats
51W - 43L
1,268 SR
Queue Stats
430W - 430L
1,490 Elo+
Solo
Hel
Hel
chinod2003
Hel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,295 Elo+
Solo
Scylla
Scylla
gman71147114
Scylla
Level 99
God Stats
0W - 4L
1,500 SR
Queue Stats
113W - 115L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,145
559
3,580
8,705
4,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
DrC4BR4
Ishtar
11
2 / 1 / 2
6,291
572
6,507
8,094
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chaac
12
2 / 2 / 0
6,844
622
9,081
13,919
9,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 1
6,158
560
1,705
4,666
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Spongite
Erlang Shen
11
2 / 2 / 0
5,857
532
4,816
10,327
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 1 / 1
5,932
539
4,985
9,240
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 2
6,532
594
6,262
10,770
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
TheBoomBapEra
King Arthur
12
2 / 1 / 0
6,535
594
9,480
14,750
10,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 2 / 0
4,642
422
3,250
5,837
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
11
1 / 1 / 2
6,105
555
3,221
4,034
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
7
Kills
7
7
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
1
1.5
W
1
1
3
2.5
W
Ishtar
DrC4BR4
Ishtar
2
1
2
3
W
Chaac
2
2
0
1
W
0
1
1
0.5
W
Erlang Shen
Spongite
Erlang Shen
2
2
0
1
L
2
2
2
1.5
L
King Arthur
TheBoomBapEra
King Arthur
2
1
0
2
L
1
2
0
0.5
L
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,689
Damage
27,198
45,711
Taken
44,631
23,629
Mitigated
21,282
16,859
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,985
2,791
0
1,872
9,240
3,169
0
1,229
8,011
0
51,431
W
3,580
62
1,796
2,806
8,705
4,367
0
2,265
6,440
28,571
0
W
Ishtar
DrC4BR4
Ishtar
6,507
3,573
0
1,807
8,094
2,797
0
910
7,184
0
55,997
W
Chaac
9,081
1,778
0
6,412
13,919
9,777
0
0
13,919
0
54,289
W
1,705
71
0
998
4,666
1,503
0
1,914
2,752
47,553
0
W
Erlang Shen
Spongite
Erlang Shen
4,816
2,805
0
3,040
10,327
5,185
0
1,597
8,730
0
47,810
L
6,262
3,084
0
5,517
10,770
5,095
0
1,021
9,661
3,509
52,396
L
King Arthur
TheBoomBapEra
King Arthur
9,480
2,193
0
3,508
14,750
10,147
0
0
14,750
0
55,384
L
3,250
320
1,104
2,031
5,837
1,693
0
1,652
4,185
13,220
1,074
L
Scylla
3,221
165
0
460
4,034
1,178
0
1,175
2,739
35,035
89

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
29,746
390
Minions Killed
344
0
Camps Cleared
0
1,099,224
Distance Traveled
1,046,951
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,932
539
82
7
0
218,538
1
W
Cthulhu
6,145
559
35
3
0
211,650
5
W
Ishtar
6,291
572
95
9
0
201,046
2
W
Chaac
6,844
622
92
8
0
195,060
0
W
Scylla
6,158
560
94
9
0
220,849
0
W
Erlang Shen
5,857
532
74
7
0
270,619
1
L
Surtr
6,532
594
85
8
0
250,380
3
L
King Arthur
6,535
594
87
8
0
207,713
1
L
Hel
4,642
422
27
2
0
167,194
0
L
Scylla
6,105
555
63
6
0
203,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role