Player Matchup

Hera
Hera
AdinaBeast222
Hera
Level 67
God Stats
66W - 43L
1,540 SR
Queue Stats
700W - 679L
1,393 Elo+
Party 1
Nemesis
Nemesis
HoldMyHammer
Nemesis
Level 26
God Stats
4W - 2L
1,732 SR
Queue Stats
268W - 231L
1,530 Elo+
Party 1
Neith
Neith
NightJo
Neith
Level 64
God Stats
6W - 6L
1,420 SR
Queue Stats
105W - 104L
1,503 Elo+
Party 3
Thor
Thor
Wigwam2e
Thor
Level 33
God Stats
3W - 3L
1,335 SR
Queue Stats
66W - 70L
1,478 Elo+
Party 3
Danzaburou
Danzaburou
freshyfr0g
Danzaburou
Level 67
God Stats
43W - 29L
1,593 SR
Queue Stats
115W - 111L
1,526 Elo+
Solo
Team Averages
Level 51
1,524 SR
1,486 Elo+

VS

Team Averages
Level 103
1,433 SR
1,511 Elo+
Ao Kuang
Ao Kuang
JustynWithAY
Ao Kuang
Level 87
God Stats
3W - 2L
1,745 SR
Queue Stats
61W - 57L
1,477 Elo+
Solo
Baba Yaga
Baba Yaga
Tamisha Iman
Baba Yaga
Level 155
God Stats
1W - 2L
1,436 SR
Queue Stats
75W - 76L
1,502 Elo+
Solo
Yemoja
Yemoja
XXMuichiroXX77
Yemoja
Level 82
God Stats
0W - 1L
1,275 SR
Queue Stats
4W - 8L
1,737 Elo+
Party 2
Bastet
Bastet
jjjjjjebbie
Bastet
Level 154
God Stats
10W - 10L
1,263 SR
Queue Stats
72W - 74L
1,461 Elo+
Solo
Apollo
Apollo
nagi444
Apollo
Level 36
God Stats
0W - 1L
1,449 SR
Queue Stats
8W - 13L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,352
635
2,401
3,174
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
HoldMyHammer
Nemesis
12
5 / 0 / 5
6,922
692
7,391
9,338
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
NightJo
Neith
11
6 / 0 / 3
6,560
656
8,430
5,126
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
11
1 / 0 / 8
6,419
642
4,710
5,980
3,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
freshyfr0g
Danzaburou
10
0 / 1 / 1
6,048
605
2,882
7,508
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JustynWithAY
Ao Kuang
10
1 / 1 / 1
5,771
577
3,807
6,330
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Tamisha Iman
Baba Yaga
11
0 / 2 / 0
5,940
594
1,947
3,719
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
4,746
475
1,508
7,622
4,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
10
1 / 4 / 0
5,335
534
4,301
13,572
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
nagi444
Apollo
8
0 / 4 / 0
4,570
457
1,838
8,129
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
14
Kills
2
2
Deaths
15
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Nemesis
HoldMyHammer
Nemesis
5
0
5
7.5
L
Ao Kuang
JustynWithAY
Ao Kuang
1
1
1
1.5
W
Neith
NightJo
Neith
6
0
3
7.5
L
Baba Yaga
Tamisha Iman
Baba Yaga
0
2
0
0
W
Thor
1
0
8
5
L
0
4
0
0
W
Danzaburou
freshyfr0g
Danzaburou
0
1
1
0.5
L
Bastet
1
4
0
0.25
L
Apollo
nagi444
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
13,401
31,126
Taken
39,372
13,107
Mitigated
17,754
10,647
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,401
366
0
737
3,174
1,093
0
1,068
2,106
37,300
0
W
Nemesis
HoldMyHammer
Nemesis
7,391
3,004
0
5,551
9,338
3,302
0
1,542
7,696
0
46,670
L
Ao Kuang
JustynWithAY
Ao Kuang
3,807
1,447
0
1,129
6,330
3,915
0
304
6,026
22,177
1,894
W
Neith
NightJo
Neith
8,430
3,279
0
1,759
5,126
1,771
1,098
461
4,665
0
42,349
L
Baba Yaga
Tamisha Iman
Baba Yaga
1,947
37
0
761
3,719
1,592
174
862
2,857
42,405
1,172
W
Thor
4,710
1,309
0
1,110
5,980
3,571
440
916
5,064
0
20,407
L
1,508
730
1,979
484
7,622
4,316
0
0
7,622
10,348
0
W
Danzaburou
freshyfr0g
Danzaburou
2,882
1,155
0
1,490
7,508
3,370
0
2,968
4,212
0
34,283
L
Bastet
4,301
1,150
0
6,449
13,572
5,150
0
1,235
12,337
0
44,569
L
Apollo
nagi444
Apollo
1,838
1,259
0
632
8,129
2,781
0
0
8,129
0
23,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
26,362
289
Minions Killed
266
0
Camps Cleared
0
1,036,177
Distance Traveled
990,407
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,352
635
71
7
0
223,022
0
W
Nemesis
6,922
692
70
7
0
230,721
2
L
Ao Kuang
5,771
577
57
6
0
209,862
4
W
Neith
6,560
656
59
6
0
192,657
0
L
Baba Yaga
5,940
594
81
8
0
196,575
2
W
Thor
6,419
642
31
3
0
217,361
0
L
Yemoja
4,746
475
9
1
0
168,849
0
W
Danzaburou
6,048
605
58
6
0
172,416
6
L
Bastet
5,335
534
67
7
0
210,037
0
L
Apollo
4,570
457
52
5
0
205,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role