Player Matchup

He Bo
He Bo
Gusfrabac
He Bo
Level 104
God Stats
1W - 4L
1,214 SR
Queue Stats
82W - 80L
1,509 Elo+
Party 1
Neith
Neith
Hebrz
Neith
Level 122
God Stats
10W - 8L
1,541 SR
Queue Stats
246W - 217L
1,490 Elo+
Party 1
Bacchus
Bacchus
Vortex Lime
Bacchus
Level 89
God Stats
1W - 3L
1,331 SR
Queue Stats
161W - 160L
1,513 Elo+
Party 3
Chronos
Chronos
Vortex Sail
Chronos
Level 129
God Stats
1W - 3L
1,534 SR
Queue Stats
291W - 290L
1,492 Elo+
Party 3
Erlang Shen
Erlang Shen
Vortex Vain
Erlang Shen
Level 143
God Stats
1W - 4L
1,473 SR
Queue Stats
461W - 452L
1,491 Elo+
Party 3
Team Averages
Level 117
1,419 SR
1,499 Elo+

VS

Team Averages
Level 108
1,514 SR
1,530 Elo+
Mercury
Mercury
Demuirge
Mercury
Level 155
God Stats
8W - 14L
1,497 SR
Queue Stats
563W - 531L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Evangelyne_L
Morgan Le Fay
Level 49
God Stats
3W - 8L
1,296 SR
Queue Stats
69W - 81L
1,439 Elo+
Party 2
Khepri
Khepri
KillerAce33
Khepri
Level 121
God Stats
7W - 3L
1,647 SR
Queue Stats
80W - 75L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Shoobaka
Danzaburou
Level 124
God Stats
12W - 8L
1,646 SR
Queue Stats
205W - 259L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
SorryImBronzeV
Erlang Shen
Level 93
God Stats
2W - 2L
1,483 SR
Queue Stats
25W - 11L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Gusfrabac
He Bo
16
3 / 2 / 2
8,929
525
11,733
12,046
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Hebrz
Neith
16
1 / 0 / 0
9,093
535
11,709
8,473
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Vortex Lime
Bacchus
10
0 / 4 / 1
6,776
399
5,719
12,859
11,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Vortex Sail
Chronos
13
0 / 7 / 2
7,914
466
3,688
12,453
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Vortex Vain
Erlang Shen
16
1 / 2 / 0
9,468
557
10,002
20,198
20,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Demuirge
Mercury
18
6 / 1 / 3
9,505
559
7,987
15,678
8,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Evangelyne_L
Morgan Le Fay
12
2 / 0 / 2
7,635
449
8,330
8,139
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Khepri
12
1 / 0 / 6
8,340
491
5,847
11,123
11,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Shoobaka
Danzaburou
16
6 / 3 / 5
10,838
638
12,179
10,224
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
SorryImBronzeV
Erlang Shen
16
0 / 1 / 3
9,323
548
10,808
20,795
15,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
15
15
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
Demuirge
Mercury
6
1
3
7.5
W
Morgan Le Fay
Evangelyne_L
Morgan Le Fay
2
0
2
3
L
He Bo
Gusfrabac
He Bo
3
2
2
2
L
Neith
Hebrz
Neith
1
0
0
1
W
Khepri
1
0
6
4
W
Danzaburou
Shoobaka
Danzaburou
6
3
5
2.83
W
Erlang Shen
SorryImBronzeV
Erlang Shen
0
1
3
1.5
L
Bacchus
Vortex Lime
Bacchus
0
4
1
0.13
L
Chronos
Vortex Sail
Chronos
0
7
2
0.14
L
Erlang Shen
Vortex Vain
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,851
Damage
45,151
66,029
Taken
65,959
45,074
Mitigated
42,798
24,243
Healing
20,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Demuirge
Mercury
7,987
5,203
0
640
15,678
8,033
0
2,998
12,680
0
94,207
W
Morgan Le Fay
Evangelyne_L
Morgan Le Fay
8,330
734
0
528
8,139
3,615
0
1,784
6,355
52,190
0
L
He Bo
Gusfrabac
He Bo
11,733
1,465
0
5,528
12,046
4,903
0
781
11,265
91,445
1,317
L
Neith
Hebrz
Neith
11,709
2,268
0
2,918
8,473
3,637
225
3,778
4,695
0
94,172
W
Khepri
5,847
879
0
1,707
11,123
11,305
0
5,095
6,028
20,318
0
W
Danzaburou
Shoobaka
Danzaburou
12,179
5,711
0
3,661
10,224
4,497
456
7,425
2,799
0
98,418
W
Erlang Shen
SorryImBronzeV
Erlang Shen
10,808
6,111
0
14,439
20,795
15,348
0
4,002
16,793
0
79,308
L
Bacchus
Vortex Lime
Bacchus
5,719
805
0
3,592
12,859
11,319
0
7,255
5,604
13,631
0
L
Chronos
Vortex Sail
Chronos
3,688
699
0
1,949
12,453
4,476
1,323
1,940
10,513
53,969
6,410
L
Erlang Shen
Vortex Vain
Erlang Shen
10,002
5,450
0
10,256
20,198
20,739
0
423
19,775
0
81,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,180
Gold Earned
45,641
524
Minions Killed
526
0
Camps Cleared
0
1,669,687
Distance Traveled
1,661,434
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,505
559
123
7
0
406,526
2
W
Morgan Le Fay
7,635
449
90
5
0
316,726
2
L
He Bo
8,929
525
130
8
0
371,749
2
L
Neith
9,093
535
152
9
0
341,719
0
W
Khepri
8,340
491
25
1
0
343,844
7
W
Danzaburou
10,838
638
157
9
0
292,995
4
W
Erlang Shen
9,323
548
131
8
0
301,343
0
L
Bacchus
6,776
399
19
1
0
354,808
6
L
Chronos
7,914
466
92
5
0
289,534
0
L
Erlang Shen
9,468
557
131
8
0
311,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role