Player Matchup

Amaterasu
Amaterasu
Ernesto01011977
Amaterasu
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
549W - 537L
1,402 Elo+
Solo
Yu Huang
Yu Huang
Miles5657
Yu Huang
Level 67
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 6L
1,348 Elo+
Solo
Poseidon
Poseidon
RogueFurball42
Poseidon
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 101L
1,238 Elo+
Solo
Team Averages
Level 66
1,433 SR
1,330 Elo+

VS

Team Averages
Level 100
1,497 SR
1,407 Elo+
Hel
Hel
RougeStrom
Hel
Level 105
God Stats
1W - 0L
1,280 SR
Queue Stats
16W - 16L
1,399 Elo+
Solo
Nut
Nut
calan03
Nut
Level 86
God Stats
2W - 0L
1,676 SR
Queue Stats
13W - 20L
1,307 Elo+
Solo
Cthulhu
Cthulhu
savageJosh2020
Cthulhu
Level 109
God Stats
13W - 10L
1,535 SR
Queue Stats
165W - 123L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ernesto01011977
Amaterasu
15
2 / 5 / 0
9,274
618
9,429
22,369
19,107
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
Miles5657
Yu Huang
16
0 / 3 / 2
9,433
629
10,163
10,518
5,084
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
3
0 / 0 / 0
7,008
467
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
10,510
701
6,701
10,328
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nut
16
2 / 2 / 4
10,893
726
8,662
11,019
4,715
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 5
10,909
727
10,141
11,187
11,883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ernesto01011977
Amaterasu
2
5
0
0.4
L
Yu Huang
Miles5657
Yu Huang
0
3
2
0.33
L
Poseidon
0
0
0
0
W
3
0
4
5
W
Nut
2
2
4
2
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,592
Damage
25,504
32,887
Taken
32,534
24,191
Mitigated
20,874
4,787
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ernesto01011977
Amaterasu
9,429
4,009
0
3,200
22,369
19,107
158
10,064
12,250
0
33,328
L
Yu Huang
Miles5657
Yu Huang
10,163
1,480
0
1,587
10,518
5,084
0
5,927
4,565
52,633
0
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
6,701
1,262
7,413
6,022
10,328
4,276
784
3,119
7,209
22,134
0
W
Nut
8,662
4,000
0
0
11,019
4,715
1,229
3,177
7,842
0
49,540
W
10,141
653
465
1,293
11,187
11,883
122
3,901
7,286
41,627
1,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
32,312
109
Minions Killed
181
0
Camps Cleared
0
511,291
Distance Traveled
782,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,274
618
37
2
0
256,277
0
L
Yu Huang
9,433
629
72
5
0
254,226
0
L
Poseidon
7,008
467
0
0
0
788
0
W
Hel
10,510
701
35
2
0
242,932
0
W
Nut
10,893
726
93
6
0
251,646
0
W
Cthulhu
10,909
727
53
4
0
288,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role