Player Matchup

Atlas
Atlas
Diamond V
 
Atlas
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
Agüerö
Gilgamesh
Platinum III
Level 122
God Stats
1W - 1L
1,324 SR
Queue Stats
270W - 261L
1,803 MMR
Solo
Janus
Janus
Gold I
MalignantScary
Janus
Gold I
Level 149
God Stats
20W - 24L
1,432 SR
Queue Stats
316W - 325L
1,640 MMR
Solo
Ne Zha
Ne Zha
Platinum II
MiniKelin
Ne Zha
Platinum II
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
2,019 MMR
Solo
Izanami
Izanami
Gold V
kirarcangel
Izanami
Gold V
Level 123
God Stats
1W - 3L
1,214 SR
Queue Stats
74W - 90L
1,354 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,394 SR
1,663 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,539 SR
1,498 MMR
Mercury
Mercury
Masters
 
Mercury
Masters
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum I
 
Ravana
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Silver II
Gastyy
Agni
Silver II
Level 128
God Stats
9W - 7L
1,604 SR
Queue Stats
63W - 72L
1,333 MMR
Solo
Cthulhu
Cthulhu
Bronze III
bldo
Cthulhu
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,456 MMR
Solo
Cupid
Cupid
Platinum V
iFrozens
Cupid
Platinum V
Level 143
God Stats
2W - 2L
1,592 SR
Queue Stats
164W - 148L
1,701 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 2 / 4
5,665
567
4,677
8,470
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Agüerö
Gilgamesh
12
2 / 0 / 1
6,656
666
4,832
10,271
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 4
6,167
617
3,986
3,707
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
MiniKelin
Ne Zha
10
6 / 0 / 2
6,076
608
6,644
6,888
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
kirarcangel
Izanami
11
1 / 0 / 4
5,882
588
4,763
4,938
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
Ao KuangAwilixUllrAthena

VS

Bans
Sun WukongGebBellonaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 2 / 0
5,558
556
6,056
8,554
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
 
Ravana
9
0 / 4 / 0
5,316
532
6,036
8,419
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Agni
Gastyy
Agni
10
0 / 2 / 0
5,584
558
2,251
4,717
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
bldo
Cthulhu
7
0 / 3 / 1
4,634
463
3,656
9,619
5,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
iFrozens
Cupid
9
0 / 2 / 1
5,117
512
2,498
6,463
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
3
3
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
4
2
L
Mercury
 
Mercury
3
2
0
1.5
L
Ravana
 
Ravana
0
4
0
0
W
Gilgamesh
Agüerö
Gilgamesh
2
0
1
2.5
L
Agni
Gastyy
Agni
0
2
0
0
W
2
1
4
4
W
Ne Zha
MiniKelin
Ne Zha
6
0
2
7
L
Cthulhu
bldo
Cthulhu
0
3
1
0.17
L
Cupid
iFrozens
Cupid
0
2
1
0.25
W
Izanami
kirarcangel
Izanami
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,902
Damage
20,497
34,274
Taken
37,772
21,298
Mitigated
15,278
9,175
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,677
1,371
0
2,352
8,470
6,185
0
2,421
6,049
14,152
1,008
L
Mercury
 
Mercury
6,056
3,051
0
515
8,554
3,454
0
2,596
5,798
0
38,355
L
Ravana
 
Ravana
6,036
2,025
0
2,107
8,419
2,835
0
264
7,804
0
40,099
W
Gilgamesh
Agüerö
Gilgamesh
4,832
1,916
0
2,889
10,271
9,087
448
0
10,271
0
52,189
L
Agni
Gastyy
Agni
2,251
137
0
1,118
4,717
1,487
0
2,311
2,228
35,275
1,760
W
3,986
0
0
1,000
3,707
1,323
0
976
2,731
40,756
529
W
Ne Zha
MiniKelin
Ne Zha
6,644
2,941
0
1,214
6,888
2,880
0
1,152
5,736
0
31,290
L
Cthulhu
bldo
Cthulhu
3,656
548
816
2,073
9,619
5,385
0
1,595
8,005
17,406
0
L
Cupid
iFrozens
Cupid
2,498
1,571
57
2,137
6,463
2,117
0
1,259
5,164
0
37,149
W
Izanami
kirarcangel
Izanami
4,763
3,732
0
1,720
4,938
1,823
0
1,128
3,810
0
48,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
26,209
322
Minions Killed
290
0
Camps Cleared
0
997,230
Distance Traveled
1,002,617
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,665
567
8
1
0
201,956
3
L
Mercury
5,558
556
63
6
0
224,108
2
L
Ravana
5,316
532
55
6
0
203,346
1
W
Gilgamesh
6,656
666
88
9
0
179,280
0
L
Agni
5,584
558
84
8
0
198,024
1
W
Janus
6,167
617
88
9
0
209,561
1
W
Ne Zha
6,076
608
50
5
0
229,853
0
L
Cthulhu
4,634
463
22
2
0
196,612
0
L
Cupid
5,117
512
66
7
0
180,527
0
W
Izanami
5,882
588
88
9
0
176,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role