Player Matchup

Tyr
Tyr
Ashmillion12567
Tyr
Level 107
God Stats
3W - 3L
1,303 SR
Queue Stats
87W - 85L
1,502 Elo+
Solo
Skadi
Skadi
Harleyquinn95116
Skadi
Level 108
God Stats
5W - 12L
1,442 SR
Queue Stats
270W - 273L
1,392 Elo+
Party 1
Guan Yu
Guan Yu
Joker830514
Guan Yu
Level 91
God Stats
8W - 6L
1,500 SR
Queue Stats
178W - 178L
1,404 Elo+
Party 1
Janus
Janus
Sad9K
Janus
Level 109
God Stats
4W - 6L
1,402 SR
Queue Stats
41W - 40L
1,465 Elo+
Solo
Mercury
Mercury
Vischke07
Mercury
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,481 Elo+
Solo
Team Averages
Level 108
1,430 SR
1,449 Elo+

VS

Team Averages
Level 80
1,473 SR
1,433 Elo+
Cupid
Cupid
Georgiax6707
Cupid
Level 39
God Stats
3W - 3L
1,585 SR
Queue Stats
58W - 69L
1,439 Elo+
Party 2
Hel
Hel
MICHU00
Hel
Level 87
God Stats
13W - 14L
1,453 SR
Queue Stats
76W - 72L
1,434 Elo+
Solo
Kumbhakarna
Kumbhakarna
UkzFinestWolff
Kumbhakarna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
dar_ksouls29
Sun Wukong
Level 66
God Stats
3W - 4L
1,397 SR
Queue Stats
69W - 90L
1,380 Elo+
Solo
Serqet
Serqet
electronic_jorge
Serqet
Level 142
God Stats
7W - 5L
1,430 SR
Queue Stats
179W - 189L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 3
7,995
533
7,823
13,271
11,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 1
7,251
483
9,087
6,603
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Joker830514
Guan Yu
10
0 / 4 / 5
6,145
410
5,499
13,412
9,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Sad9K
Janus
13
2 / 2 / 4
7,622
508
6,006
6,361
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Vischke07
Mercury
15
5 / 0 / 1
8,381
559
6,457
10,450
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,543
436
6,217
8,914
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
12
3 / 3 / 2
8,023
535
9,555
7,895
3,346
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
UkzFinestWolff
Kumbhakarna
12
3 / 2 / 4
7,962
531
7,089
14,426
10,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
dar_ksouls29
Sun Wukong
12
1 / 5 / 2
7,331
489
5,536
11,257
6,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 2 / 2
8,571
571
4,929
13,196
6,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
14
Kills
13
13
Deaths
15
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
6
3
1.08
L
1
3
2
0.67
W
2
1
1
2.5
W
Guan Yu
Joker830514
Guan Yu
0
4
5
0.63
L
Hel
3
3
2
1.33
W
Janus
Sad9K
Janus
2
2
4
2
L
Kumbhakarna
UkzFinestWolff
Kumbhakarna
3
2
4
2.5
W
Mercury
Vischke07
Mercury
5
0
1
5.5
L
Sun Wukong
dar_ksouls29
Sun Wukong
1
5
2
0.4
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
33,326
50,097
Taken
55,688
30,705
Mitigated
30,056
9,457
Healing
18,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,823
1,165
0
1,651
13,271
11,727
9
2,098
11,084
0
38,421
L
6,217
3,213
504
1,746
8,914
3,827
0
104
8,810
0
43,379
W
9,087
2,807
32
1,642
6,603
2,745
567
2,839
3,414
0
59,758
W
Guan Yu
Joker830514
Guan Yu
5,499
735
678
3,274
13,412
9,319
0
5,325
7,813
0
24,655
L
Hel
9,555
357
1,425
2,250
7,895
3,346
756
2,615
4,982
49,301
1,841
W
Janus
Sad9K
Janus
6,006
514
0
500
6,361
2,271
27
2,227
3,564
51,878
0
L
Kumbhakarna
UkzFinestWolff
Kumbhakarna
7,089
963
186
4,184
14,426
10,044
212
264
14,122
24,923
0
W
Mercury
Vischke07
Mercury
6,457
2,329
0
1,680
10,450
4,643
529
2,743
7,449
0
62,992
L
Sun Wukong
dar_ksouls29
Sun Wukong
5,536
1,893
59
2,392
11,257
6,451
207
1,407
9,762
0
40,384
L
4,929
439
0
6,004
13,196
6,388
0
1,012
12,006
0
62,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,394
Gold Earned
38,430
363
Minions Killed
338
0
Camps Cleared
0
1,498,352
Distance Traveled
1,445,465
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,995
533
53
4
0
312,083
3
L
Cupid
6,543
436
59
4
0
247,466
0
W
Skadi
7,251
483
97
6
0
247,954
6
W
Guan Yu
6,145
410
29
2
0
291,529
5
L
Hel
8,023
535
90
6
0
273,051
0
W
Janus
7,622
508
86
6
0
305,122
4
L
Kumbhakarna
7,962
531
27
2
0
281,515
0
W
Mercury
8,381
559
98
7
0
341,664
0
L
Sun Wukong
7,331
489
58
4
0
293,376
3
L
Serqet
8,571
571
104
7
0
350,057
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role