Player Matchup

Ra
Ra
Bronze III
 
Ra
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
Fo0cus
Horus
Gold III
Level 156
God Stats
19W - 28L
1,377 SR
Queue Stats
303W - 366L
1,454 MMR
Solo
Atlas
Atlas
Gold II
eQ Schuumi
Atlas
Gold II
Level 153
God Stats
25W - 20L
1,512 SR
Queue Stats
275W - 334L
1,645 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,463 SR
1,533 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 80
1,460 SR
1,413 MMR
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver V
Pelayo32
Medusa
Silver V
Level 86
God Stats
11W - 9L
1,498 SR
Queue Stats
13W - 16L
1,383 MMR
Solo
Surtr
Surtr
Bronze III
Saban76
Surtr
Bronze III
Level 120
God Stats
0W - 1L
1,382 SR
Queue Stats
3W - 4L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 5
8,858
886
8,940
5,529
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Fo0cus
Horus
12
1 / 2 / 8
7,537
754
8,372
10,441
10,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
13
5 / 1 / 4
8,376
838
8,989
8,888
7,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThothAchillesKuzenboMorgan Le FayPersephone

VS

Bans
Ne ZhaBacchusXbalanqueGebAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 2 / 3
7,001
700
4,483
9,337
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Pelayo32
Medusa
12
2 / 4 / 1
7,260
726
6,378
9,853
2,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Saban76
Surtr
12
1 / 3 / 2
6,645
665
3,484
10,245
7,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
3
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
5
5.5
L
Scylla
 
Scylla
0
2
3
0.75
W
Horus
Fo0cus
Horus
1
2
8
2.5
L
Medusa
Pelayo32
Medusa
2
4
1
0.63
L
Surtr
Saban76
Surtr
1
3
2
0.67
W
Atlas
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
14,345
24,858
Taken
29,435
20,340
Mitigated
13,084
9,006
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,940
622
2,106
1,894
5,529
2,567
718
868
4,661
44,172
0
L
Scylla
 
Scylla
4,483
455
0
1,500
9,337
2,674
0
4,245
4,093
31,084
0
W
Horus
Fo0cus
Horus
8,372
1,890
1,129
3,695
10,441
10,116
392
2,084
8,357
0
19,482
L
Medusa
Pelayo32
Medusa
6,378
3,158
0
565
9,853
2,811
0
4,766
3,995
0
20,422
L
Surtr
Saban76
Surtr
3,484
1,205
0
2,560
10,245
7,599
0
5,670
3,214
128
8,519
W
Atlas
8,989
2,368
0
182
8,888
7,657
192
1,654
7,234
21,029
2,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,771
Gold Earned
20,906
166
Minions Killed
107
0
Camps Cleared
0
642,231
Distance Traveled
584,684
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,858
886
109
11
0
231,914
0
L
Scylla
7,001
700
52
5
0
195,449
0
W
Horus
7,537
754
21
2
0
205,201
0
L
Medusa
7,260
726
40
4
0
209,164
5
L
Surtr
6,645
665
15
2
0
180,071
0
W
Atlas
8,376
838
36
4
0
205,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role