Player Matchup

Medusa
Medusa
Gold IV
Apоllyоn
Medusa
Gold IV
Level 155
God Stats
32W - 27L
1,625 SR
Queue Stats
43W - 58L
1,617 MMR
Party 1
Thanatos
Thanatos
Gold II
PS4Grandmaster
Thanatos
Gold II
Level 122
God Stats
12W - 8L
1,621 SR
Queue Stats
83W - 85L
1,655 MMR
Party 1
Vulcan
Vulcan
Gold I
chris7ian-clan56
Vulcan
Gold I
Level 156
God Stats
12W - 6L
1,769 SR
Queue Stats
248W - 257L
1,643 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
dmv_tyy
Ratatoskr
Gold III
Level 105
God Stats
5W - 5L
1,722 SR
Queue Stats
143W - 146L
1,603 MMR
Solo
Cthulhu
Cthulhu
Gold II
inv3rt3d
Cthulhu
Gold II
Level 106
God Stats
1W - 4L
1,337 SR
Queue Stats
147W - 147L
1,603 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,615 SR
1,624 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,574 SR
1,592 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
JFO4Real
Ares
Gold II
Level 123
God Stats
10W - 6L
1,730 SR
Queue Stats
41W - 39L
1,587 MMR
Solo
Ra
Ra
Platinum V
Magiver0
Ra
Platinum V
Level 158
God Stats
3W - 3L
1,535 SR
Queue Stats
119W - 123L
1,640 MMR
Solo
Osiris
Osiris
Gold II
MartinezB98
Osiris
Gold II
Level 125
God Stats
1W - 3L
1,339 SR
Queue Stats
67W - 68L
1,640 MMR
Solo
Loki
Loki
Platinum IV
XenQD
Loki
Platinum IV
Level 68
God Stats
23W - 9L
1,766 SR
Queue Stats
298W - 292L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Apоllyоn
Medusa
10
0 / 2 / 0
6,316
421
3,816
7,404
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
14
2 / 1 / 1
7,524
502
2,190
8,226
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 1
7,177
478
3,565
5,940
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ratatoskr
dmv_tyy
Ratatoskr
14
1 / 3 / 1
8,079
539
9,285
15,399
8,232
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
inv3rt3d
Cthulhu
11
0 / 3 / 3
6,487
432
5,946
11,932
8,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Morgan Le FayGaneshaAo KuangMartichoras

VS

Bans
AthenaGebOdinThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 0 / 3
9,393
626
7,013
6,381
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
13
4 / 1 / 2
8,762
584
6,922
10,870
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 2 / 3
9,472
631
4,397
6,488
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
15
1 / 1 / 3
9,362
624
9,533
15,555
9,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Loki
XenQD
Loki
14
4 / 0 / 2
8,436
562
5,637
9,035
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
11
11
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
3
2.5
L
Medusa
Apоllyоn
Medusa
0
2
0
0
W
Ares
4
1
2
5
W
1
2
3
1.25
W
Osiris
1
1
3
2.5
L
Thanatos
2
1
1
2.5
W
Loki
XenQD
Loki
4
0
2
5
L
1
2
1
0.75
L
Ratatoskr
dmv_tyy
Ratatoskr
1
3
1
0.5
L
Cthulhu
inv3rt3d
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,802
Damage
33,502
48,901
Taken
48,329
26,075
Mitigated
28,695
16,503
Healing
20,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,013
2,668
0
2,666
6,381
2,634
752
998
5,171
0
81,580
L
Medusa
Apоllyоn
Medusa
3,816
1,213
0
1,184
7,404
2,965
0
1,204
6,200
0
40,808
W
Ares
6,922
615
0
2,164
10,870
9,998
96
3,100
7,267
22,677
1,044
W
4,397
206
1,113
2,026
6,488
3,132
29
2,361
3,921
103,912
0
W
Osiris
9,533
3,370
0
7,464
15,555
9,552
201
1,228
14,179
0
81,117
L
Thanatos
2,190
448
0
8,433
8,226
4,028
0
200
8,026
0
59,993
W
Loki
XenQD
Loki
5,637
1,967
0
4,633
9,035
3,379
0
1,048
7,829
0
62,993
L
3,565
1,261
0
750
5,940
2,252
0
2,942
2,938
54,705
1,739
L
Ratatoskr
dmv_tyy
Ratatoskr
9,285
1,627
0
5,636
15,399
8,232
0
557
14,842
0
67,458
L
Cthulhu
inv3rt3d
Cthulhu
5,946
537
0
500
11,932
8,598
0
6,062
5,790
30,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,583
Gold Earned
45,425
464
Minions Killed
582
0
Camps Cleared
0
1,450,584
Distance Traveled
1,548,510
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,393
626
149
10
0
277,317
0
L
Medusa
6,316
421
61
4
0
209,549
1
W
Ares
8,762
584
28
2
0
328,903
6
W
Ra
9,472
631
174
12
0
302,762
0
W
Osiris
9,362
624
133
9
0
303,191
4
L
Thanatos
7,524
502
95
6
0
337,167
0
W
Loki
8,436
562
98
7
0
336,337
0
L
Vulcan
7,177
478
118
8
0
308,514
2
L
Ratatoskr
8,079
539
128
9
0
283,169
1
L
Cthulhu
6,487
432
62
4
0
312,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role