Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
 
Erlang Shen
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
D4NRS
Ao Kuang
Gold IV
Level 128
God Stats
2W - 0L
1,781 SR
Queue Stats
152W - 166L
1,377 MMR
Solo
Neith
Neith
Gold II
MamaPapa-adanita
Neith
Gold II
Level 123
God Stats
8W - 7L
1,493 SR
Queue Stats
183W - 182L
1,364 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,555 SR
1,448 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,483 SR
1,401 MMR
Apollo
Apollo
Gold III
CursedBen
Apollo
Gold III
Level 155
God Stats
6W - 7L
1,347 SR
Queue Stats
129W - 132L
1,399 MMR
Solo
Bastet
Bastet
Gold IV
IEnvey-
Bastet
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 79L
1,446 MMR
Solo
Nu Wa
Nu Wa
Gold III
Just__Th3Lord
Nu Wa
Gold III
Level 129
God Stats
19W - 15L
1,531 SR
Queue Stats
162W - 175L
1,443 MMR
Solo
Scylla
Scylla
Gold V
LESERPENTBLANC
Scylla
Gold V
Level 140
God Stats
17W - 11L
1,576 SR
Queue Stats
602W - 616L
1,380 MMR
Solo
Bellona
Bellona
Gold V
Yuppx
Bellona
Gold V
Level 119
God Stats
43W - 46L
1,462 SR
Queue Stats
526W - 535L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 0
6,267
570
4,009
6,564
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
11
0 / 2 / 2
6,139
558
4,787
9,020
5,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
 
Erlang Shen
11
0 / 2 / 0
6,054
550
7,722
13,263
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
D4NRS
Ao Kuang
12
1 / 1 / 1
5,843
531
1,768
7,866
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
6,615
601
3,634
5,545
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArtemisSusanoAwilixAgni

VS

Bans
AthenaSylvanusThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CursedBen
Apollo
9
1 / 0 / 0
5,098
463
2,171
5,079
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
IEnvey-
Bastet
11
2 / 0 / 1
5,654
514
3,605
6,705
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
5,625
511
4,114
6,153
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 2
5,124
466
4,416
5,417
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
Yuppx
Bellona
11
1 / 0 / 1
6,270
570
8,903
11,462
12,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
5
5
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
0
1
W
Cthulhu
 
Cthulhu
0
2
2
0.5
W
Erlang Shen
 
Erlang Shen
0
2
0
0
L
Apollo
CursedBen
Apollo
1
0
0
1
W
Ao Kuang
D4NRS
Ao Kuang
1
1
1
1.5
L
Bastet
IEnvey-
Bastet
2
0
1
2.5
L
1
2
1
0.75
L
0
1
2
1
W
1
0
0
1
L
Bellona
Yuppx
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,920
Damage
23,209
42,258
Taken
34,816
20,215
Mitigated
20,733
19,108
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,009
606
0
1,974
6,564
2,603
740
1,962
4,602
0
52,496
W
Cthulhu
 
Cthulhu
4,787
149
1,072
2,630
9,020
5,289
100
3,788
5,232
29,514
3,715
W
Erlang Shen
 
Erlang Shen
7,722
4,930
0
7,950
13,263
7,438
0
270
12,993
0
47,725
L
Apollo
CursedBen
Apollo
2,171
1,239
0
2,271
5,079
1,722
0
872
4,207
0
28,628
W
Ao Kuang
D4NRS
Ao Kuang
1,768
392
0
2,925
7,866
2,722
0
616
7,250
29,525
6,500
L
Bastet
IEnvey-
Bastet
3,605
777
0
4,492
6,705
2,418
0
836
5,869
0
39,001
L
4,114
883
0
1,190
6,153
2,080
0
2,664
3,489
44,564
0
L
4,416
524
0
1,488
5,417
1,687
0
1,821
3,596
33,409
0
W
3,634
790
0
2,557
5,545
2,163
0
1,894
3,651
0
66,393
L
Bellona
Yuppx
Bellona
8,903
4,384
0
5,405
11,462
12,826
0
0
11,462
0
50,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,918
Gold Earned
27,771
400
Minions Killed
342
0
Camps Cleared
0
1,035,278
Distance Traveled
1,057,019
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,267
570
91
8
0
209,866
0
W
Cthulhu
6,139
558
54
5
0
211,748
0
W
Erlang Shen
6,054
550
81
7
0
186,113
0
L
Apollo
5,098
463
54
5
0
204,961
0
W
Ao Kuang
5,843
531
59
5
0
240,313
0
L
Bastet
5,654
514
67
6
0
258,360
0
L
Nu Wa
5,625
511
73
7
0
193,470
0
L
Scylla
5,124
466
63
6
0
211,376
2
W
Neith
6,615
601
115
10
0
187,238
1
L
Bellona
6,270
570
85
8
0
188,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role