Player Matchup

Surtr
Surtr
BushDidIt3764
Surtr
Level 83
God Stats
30W - 22L
1,609 SR
Queue Stats
426W - 438L
1,562 Elo+
Solo
Nu Wa
Nu Wa
IGotDaHail
Nu Wa
Level 156
God Stats
8W - 9L
1,728 SR
Queue Stats
191W - 196L
1,523 Elo+
Solo
Sylvanus
Sylvanus
Killa_Queen02
Sylvanus
Level 122
God Stats
2W - 7L
1,297 SR
Queue Stats
100W - 125L
1,493 Elo+
Solo
Charybdis
Charybdis
UnforgettableTao
Charybdis
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 37L
1,511 Elo+
Solo
Nemesis
Nemesis
captainwaffles2
Nemesis
Level 152
God Stats
4W - 0L
1,705 SR
Queue Stats
235W - 246L
1,726 Elo+
Solo
Team Averages
Level 128
1,568 SR
1,563 Elo+

VS

Team Averages
Level 116
1,526 SR
1,564 Elo+
Thoth
Thoth
 
Thoth
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Petal Burst
Ishtar
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
104W - 96L
1,575 Elo+
Solo
Ratatoskr
Ratatoskr
Zipjack
Ratatoskr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 217L
1,590 Elo+
Solo
Surtr
Surtr
longvols
Surtr
Level 126
God Stats
6W - 7L
1,698 SR
Queue Stats
107W - 101L
1,584 Elo+
Solo
Geb
Geb
zeek6233
Geb
Level 125
God Stats
6W - 11L
1,431 SR
Queue Stats
110W - 99L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,761
640
4,385
8,748
6,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
11
2 / 0 / 3
6,455
717
4,149
1,586
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Killa_Queen02
Sylvanus
9
1 / 0 / 3
5,435
604
3,496
5,894
3,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
10
1 / 0 / 4
5,301
589
6,892
8,000
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
6 / 0 / 3
6,155
684
6,417
7,518
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 3 / 0
4,679
520
1,092
4,124
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
8
0 / 2 / 0
4,395
488
5,847
8,614
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ratatoskr
Zipjack
Ratatoskr
9
0 / 3 / 0
4,551
506
2,890
9,851
3,480
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
longvols
Surtr
10
1 / 1 / 0
5,562
618
4,905
8,004
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,775
531
2,241
8,487
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
1
1
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
0
0
W
2
1
0
2
W
Nu Wa
2
0
3
3.5
W
Sylvanus
Killa_Queen02
Sylvanus
1
0
3
2.5
L
Ishtar
0
2
0
0
W
Charybdis
1
0
4
3
L
Ratatoskr
Zipjack
Ratatoskr
0
3
0
0
W
6
0
3
7.5
L
Surtr
longvols
Surtr
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,339
Damage
16,975
31,746
Taken
39,080
16,032
Mitigated
17,430
18,191
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,092
179
0
702
4,124
1,158
0
1,288
2,612
27,112
0
W
4,385
1,789
0
3,514
8,748
6,463
17
325
7,891
1,399
40,611
W
Nu Wa
4,149
453
0
249
1,586
448
430
132
1,454
37,644
2,749
W
Sylvanus
Killa_Queen02
Sylvanus
3,496
949
2,042
2,885
5,894
3,462
0
903
4,947
16,693
0
L
Ishtar
5,847
3,482
0
2,916
8,614
2,744
0
1,962
6,582
0
34,817
W
Charybdis
6,892
3,895
0
3,724
8,000
3,194
0
1,054
6,946
0
43,294
L
Ratatoskr
Zipjack
Ratatoskr
2,890
1,306
0
4,363
9,851
3,480
0
1,063
8,642
0
32,920
W
6,417
3,515
0
5,777
7,518
2,465
0
1,193
6,286
0
37,280
L
Surtr
longvols
Surtr
4,905
1,578
0
3,676
8,004
4,743
0
906
7,028
666
39,014
L
2,241
142
0
1,971
8,487
5,305
0
2,022
6,389
19,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
23,962
306
Minions Killed
298
0
Camps Cleared
0
904,799
Distance Traveled
826,831
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,679
520
56
6
0
143,550
2
W
Surtr
5,761
640
81
9
0
175,018
0
W
Nu Wa
6,455
717
68
8
0
172,727
0
W
Sylvanus
5,435
604
19
2
0
162,125
0
L
Ishtar
4,395
488
62
7
0
150,319
0
W
Charybdis
5,301
589
73
8
0
174,095
0
L
Ratatoskr
4,551
506
69
8
0
204,133
0
W
Nemesis
6,155
684
65
7
0
220,834
0
L
Surtr
5,562
618
82
9
0
156,204
0
L
Geb
4,775
531
29
3
0
172,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role