Player Matchup

Skadi
Skadi
DeusLov
Skadi
Level 4
God Stats
1W - 5L
1,373 SR
Queue Stats
1W - 6L
1,479 Elo+
Party 1
Discordia
Discordia
DorotheaLight
Discordia
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,514 Elo+
Party 1
Hel
Hel
Psyknosis
Hel
Level 88
God Stats
0W - 5L
1,288 SR
Queue Stats
9W - 17L
1,455 Elo+
Party 1
Charon
Charon
Quintcat
Charon
Level 128
God Stats
5W - 6L
1,311 SR
Queue Stats
48W - 52L
1,462 Elo+
Solo
Arachne
Arachne
Yunatique
Arachne
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,784 Elo+
Party 1
Team Averages
Level 53
1,394 SR
1,539 Elo+

VS

Team Averages
Level 89
1,495 SR
1,504 Elo+
Medusa
Medusa
JediKraBatz
Medusa
Level 45
God Stats
13W - 9L
1,167 SR
Queue Stats
64W - 67L
1,331 Elo+
Solo
Cerberus
Cerberus
LonLinEss6765
Cerberus
Level 155
God Stats
6W - 3L
1,537 SR
Queue Stats
845W - 888L
1,465 Elo+
Solo
Rama
Rama
MagnusM
Rama
Level 66
God Stats
4W - 1L
1,792 SR
Queue Stats
15W - 16L
1,819 Elo+
Solo
Nu Wa
Nu Wa
MirajaneStrauuss
Nu Wa
Level 90
God Stats
59W - 53L
1,480 SR
Queue Stats
103W - 119L
1,434 Elo+
Solo
Agni
Agni
top-optic
Agni
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 69L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DeusLov
Skadi
11
0 / 2 / 1
6,013
1,203
3,211
6,223
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
DorotheaLight
Discordia
11
0 / 1 / 1
5,978
1,196
3,710
3,118
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 1
5,894
1,179
2,440
5,548
1,685
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon
Quintcat
Charon
10
0 / 0 / 0
5,317
1,063
0
202
93
Arachne
Yunatique
Arachne
10
1 / 3 / 0
5,978
1,196
2,985
8,828
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Team 1 Tickets

336

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 0 / 5
6,654
1,331
4,478
1,070
409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
LonLinEss6765
Cerberus
12
2 / 0 / 4
6,705
1,341
6,299
4,719
2,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
MagnusM
Rama
11
0 / 1 / 2
6,081
1,216
1,693
3,522
1,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 2
6,793
1,359
5,652
2,590
938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
11
1 / 0 / 3
6,482
1,296
3,923
2,567
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
7
7
Deaths
1
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
DeusLov
Skadi
0
2
1
0.25
L
Discordia
DorotheaLight
Discordia
0
1
1
0.5
W
Medusa
1
0
5
3.5
W
Cerberus
LonLinEss6765
Cerberus
2
0
4
4
W
Rama
MagnusM
Rama
0
1
2
1
W
3
0
2
4
L
0
1
1
0.5
L
Charon
Quintcat
Charon
0
0
0
0
L
Arachne
Yunatique
Arachne
1
3
0
0.33
W
Agni
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,346
Damage
22,045
23,919
Taken
14,468
8,399
Mitigated
6,570
6,155
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DeusLov
Skadi
3,211
1,567
0
310
6,223
1,821
0
3,588
2,544
0
21,727
L
Discordia
DorotheaLight
Discordia
3,710
158
0
250
3,118
943
0
2,063
972
16,231
602
W
Medusa
4,478
1,030
0
234
1,070
409
0
93
977
0
14,341
W
Cerberus
LonLinEss6765
Cerberus
6,299
53
0
2,177
4,719
2,836
0
1,896
2,823
17,033
0
W
Rama
MagnusM
Rama
1,693
1,471
0
313
3,522
1,378
0
2,048
1,474
0
14,008
W
5,652
1,379
0
97
2,590
938
0
723
1,867
12,407
2,019
L
2,440
0
2,913
2,426
5,548
1,685
0
3,601
1,747
15,392
0
L
Charon
Quintcat
Charon
0
0
0
0
202
93
0
202
0
0
0
L
Arachne
Yunatique
Arachne
2,985
2,224
0
256
8,828
3,857
0
5,463
3,238
0
7,449
W
Agni
3,923
419
0
819
2,567
1,009
0
1,390
1,177
18,255
989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
32,715
122
Minions Killed
166
3
Camps Cleared
8
401,367
Distance Traveled
540,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,013
1,203
57
11
1
91,432
0
L
Discordia
5,978
1,196
29
6
1
81,141
0
W
Medusa
6,654
1,331
32
6
0
114,482
0
W
Cerberus
6,705
1,341
40
8
1
114,915
0
W
Rama
6,081
1,216
26
5
2
92,470
0
W
Nu Wa
6,793
1,359
17
3
5
108,751
0
L
Hel
5,894
1,179
29
6
0
110,322
0
L
Charon
5,317
1,063
0
0
0
0
0
L
Arachne
5,978
1,196
7
1
1
118,472
0
W
Agni
6,482
1,296
51
10
0
109,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role