Player Matchup

Ix Chel
Ix Chel
G-INNUNGAGAP
Ix Chel
Level 135
God Stats
29W - 21L
1,579 SR
Queue Stats
96W - 86L
1,508 Elo+
Party 1
Anubis
Anubis
Masta Rock
Anubis
Level 123
God Stats
0W - 1L
1,797 SR
Queue Stats
12W - 20L
1,377 Elo+
Solo
Lancelot
Lancelot
V8BabyCC
Lancelot
Level 67
God Stats
4W - 4L
1,462 SR
Queue Stats
445W - 426L
1,375 Elo+
Solo
Eset
Eset
WestDFree
Eset
Level 139
God Stats
7W - 3L
1,799 SR
Queue Stats
101W - 103L
1,512 Elo+
Party 1
King Arthur
King Arthur
xKing Pugx
King Arthur
Level 102
God Stats
7W - 2L
1,500 SR
Queue Stats
277W - 284L
1,501 Elo+
Solo
Team Averages
Level 113
1,627 SR
1,454 Elo+

VS

Team Averages
Level 112
1,416 SR
1,462 Elo+
Vamana
Vamana
HippoNuggets
Vamana
Level 69
God Stats
24W - 13L
1,566 SR
Queue Stats
146W - 147L
1,401 Elo+
Solo
Surtr
Surtr
Rabb159629
Surtr
Level 87
God Stats
39W - 24L
1,344 SR
Queue Stats
183W - 152L
1,462 Elo+
Solo
Skadi
Skadi
TheElegantLemon
Skadi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 173L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
dondiegofuera
Kumbhakarna
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 7L
1,546 Elo+
Solo
Hades
Hades
sbaene86
Hades
Level 139
God Stats
6W - 3L
1,172 SR
Queue Stats
170W - 163L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
G-INNUNGAGAP
Ix Chel
11
1 / 4 / 1
6,977
465
8,244
12,628
7,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
Masta Rock
Anubis
13
1 / 5 / 2
7,613
508
7,606
9,689
4,721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
V8BabyCC
Lancelot
13
2 / 1 / 0
7,213
481
4,692
10,604
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
11
0 / 6 / 2
6,248
417
6,381
10,693
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xKing Pugx
King Arthur
13
0 / 0 / 0
7,453
497
7,450
12,999
10,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 0 / 1
7,174
478
6,381
10,900
11,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
14
6 / 0 / 4
8,131
542
13,122
13,797
7,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

14
5 / 2 / 4
8,441
563
8,515
7,911
3,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
dondiegofuera
Kumbhakarna
13
1 / 0 / 8
7,599
507
4,421
8,892
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
sbaene86
Hades
14
4 / 2 / 2
7,857
524
6,198
9,643
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
16
16
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
G-INNUNGAGAP
Ix Chel
1
4
1
0.38
W
Vamana
0
0
1
0.5
L
Anubis
Masta Rock
Anubis
1
5
2
0.4
W
Surtr
6
0
4
8
W
5
2
4
3.5
L
Lancelot
V8BabyCC
Lancelot
2
1
0
2
L
Eset
0
6
2
0.17
W
Kumbhakarna
dondiegofuera
Kumbhakarna
1
0
8
5
W
Hades
sbaene86
Hades
4
2
2
2.5
L
King Arthur
xKing Pugx
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,373
Damage
38,637
56,613
Taken
51,143
32,516
Mitigated
34,174
10,983
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
G-INNUNGAGAP
Ix Chel
8,244
1,845
868
4,226
12,628
7,046
132
2,140
10,488
46,271
0
W
Vamana
6,381
2,371
0
1,826
10,900
11,763
0
0
10,900
0
52,018
L
Anubis
Masta Rock
Anubis
7,606
245
0
2,862
9,689
4,721
0
6,418
3,271
49,644
947
W
Surtr
13,122
6,050
0
6,273
13,797
7,703
0
4,126
9,671
3,079
66,635
W
8,515
3,660
0
1,001
7,911
3,253
367
5,876
2,035
0
69,824
L
Lancelot
V8BabyCC
Lancelot
4,692
1,382
0
230
10,604
5,494
0
317
10,150
0
54,600
L
Eset
6,381
638
336
461
10,693
4,717
448
2,272
8,421
37,995
0
W
Kumbhakarna
dondiegofuera
Kumbhakarna
4,421
906
0
1,839
8,892
6,788
51
5,896
2,996
25,862
1,495
W
Hades
sbaene86
Hades
6,198
441
363
2,507
9,643
4,667
0
6,259
3,384
44,450
912
L
King Arthur
xKing Pugx
King Arthur
7,450
1,128
0
2,000
12,999
10,538
0
141
12,075
0
60,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
39,202
371
Minions Killed
410
0
Camps Cleared
0
1,331,103
Distance Traveled
1,424,962
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,977
465
69
5
0
230,433
0
W
Vamana
7,174
478
81
5
0
282,915
1
L
Anubis
7,613
508
78
5
0
232,198
1
W
Surtr
8,131
542
107
7
0
339,331
2
W
Skadi
8,441
563
109
7
0
277,813
5
L
Lancelot
7,213
481
77
5
0
325,659
0
L
Eset
6,248
417
52
3
0
259,266
0
W
Kumbhakarna
7,599
507
32
2
0
283,243
5
W
Hades
7,857
524
81
5
0
241,660
8
L
King Arthur
7,453
497
95
6
0
283,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role