Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Rostock1
Hera
Level 135
God Stats
3W - 4L
1,554 SR
Queue Stats
272W - 296L
1,531 Elo+
Solo
Baba Yaga
Baba Yaga
WompWomp5955
Baba Yaga
Level 129
God Stats
3W - 10L
1,310 SR
Queue Stats
160W - 178L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
demon_sword_end
Sun Wukong
Level 128
God Stats
0W - 1L
1,839 SR
Queue Stats
41W - 46L
1,476 Elo+
Solo
Heimdallr
Heimdallr
meowctavius
Heimdallr
Level 154
God Stats
1W - 3L
1,278 SR
Queue Stats
28W - 58L
1,338 Elo+
Solo
Team Averages
Level 133
1,496 SR
1,454 Elo+

VS

Team Averages
Level 133
1,524 SR
1,654 Elo+
Nox
Nox
 
Nox
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
lllkenkawalll
Ra
Level 159
God Stats
1W - 0L
1,591 SR
Queue Stats
8W - 0L
1,849 Elo+
Party 1
King Arthur
King Arthur
mesusan
King Arthur
Level 106
God Stats
2W - 0L
1,743 SR
Queue Stats
4W - 0L
1,807 Elo+
Party 1
Loki
Loki
pawafuruok
Loki
Level 159
God Stats
1W - 0L
1,285 SR
Queue Stats
28W - 23L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 3 / 0
5,876
1,175
3,342
7,370
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
10
0 / 2 / 0
5,210
1,042
1,127
1,895
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
WompWomp5955
Baba Yaga
10
0 / 7 / 1
5,643
1,129
3,753
9,764
6,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
demon_sword_end
Sun Wukong
10
0 / 4 / 0
5,520
1,104
4,684
7,879
5,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
meowctavius
Heimdallr
10
0 / 3 / 1
5,630
1,126
4,981
8,507
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Team 1 Tickets

281

VS

Team 2 Tickets

415

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 0 / 14
6,544
1,309
2,935
3,999
3,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
 
Neith
11
2 / 0 / 8
6,275
1,255
4,937
1,411
437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 0 / 6
7,843
1,569
6,971
3,623
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
mesusan
King Arthur
11
7 / 1 / 4
7,157
1,431
9,576
5,407
3,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 10
6,617
1,323
7,325
6,046
2,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
1
Kills
19
19
Deaths
1
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
0
0.33
W
Nox
 
Nox
0
0
14
7
W
Neith
 
Neith
2
0
8
6
L
Hera
0
2
0
0
L
Baba Yaga
WompWomp5955
Baba Yaga
0
7
1
0.07
L
Sun Wukong
demon_sword_end
Sun Wukong
0
4
0
0
W
7
0
6
10
L
Heimdallr
meowctavius
Heimdallr
0
3
1
0.17
W
King Arthur
mesusan
King Arthur
7
1
4
9
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,887
Damage
31,744
35,415
Taken
20,486
19,313
Mitigated
10,813
2,441
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,342
747
0
439
7,370
2,872
0
2,538
4,832
0
8,054
W
Nox
 
Nox
2,935
456
0
1,735
3,999
3,122
0
1,123
2,876
5,024
0
W
Neith
 
Neith
4,937
2,001
0
291
1,411
437
0
142
1,269
0
14,034
L
Hera
1,127
266
0
0
1,895
645
0
220
1,675
3,105
0
L
Baba Yaga
WompWomp5955
Baba Yaga
3,753
264
370
723
9,764
6,402
0
1,588
8,176
12,245
0
L
Sun Wukong
demon_sword_end
Sun Wukong
4,684
1,038
0
536
7,879
5,944
0
2,925
4,898
0
12,483
W
6,971
881
915
1,232
3,623
1,608
0
778
2,845
22,175
500
L
Heimdallr
meowctavius
Heimdallr
4,981
2,273
0
373
8,507
3,450
0
2,259
6,189
0
16,866
W
King Arthur
mesusan
King Arthur
9,576
4,173
0
800
5,407
3,110
0
1,466
3,941
0
14,538
W
7,325
2,039
0
234
6,046
2,536
0
1,371
4,675
0
11,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
34,436
70
Minions Killed
84
3
Camps Cleared
5
412,670
Distance Traveled
586,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,876
1,175
9
2
0
104,574
0
W
Nox
6,544
1,309
8
2
1
116,054
0
W
Neith
6,275
1,255
20
4
0
97,960
0
L
Hera
5,210
1,042
7
1
0
35,052
0
L
Baba Yaga
5,643
1,129
14
3
0
83,544
0
L
Sun Wukong
5,520
1,104
22
4
2
99,259
0
W
Ra
7,843
1,569
35
7
2
119,063
0
L
Heimdallr
5,630
1,126
18
4
1
90,241
0
W
King Arthur
7,157
1,431
10
2
0
130,254
0
W
Loki
6,617
1,323
11
2
2
123,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role