Player Matchup

Sun Wukong
Sun Wukong
Silver II
Juice-WRLD10x
Sun Wukong
Silver II
Level 135
God Stats
6W - 3L
1,723 SR
Queue Stats
158W - 160L
880 MMR
Solo
Nemesis
Nemesis
Bronze I
TheSecondKing94
Nemesis
Bronze I
Level 102
God Stats
3W - 6L
1,533 SR
Queue Stats
40W - 61L
977 MMR
Solo
Cthulhu
Cthulhu
Silver IV
raaul_4_
Cthulhu
Silver IV
Level 65
God Stats
5W - 0L
1,500 SR
Queue Stats
84W - 101L
891 MMR
Solo
Vulcan
Vulcan
Silver III
starker-berg150
Vulcan
Silver III
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
105W - 113L
1,083 MMR
Solo
Anhur
Anhur
Silver II
v5 Freestyle
Anhur
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 74L
952 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,551 SR
957 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,484 SR
1,189 MMR
Agni
Agni
Silver II
 
Agni
Silver II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver III
 
Thoth
Silver III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Bronze II
JoakimSunje
Nut
Bronze II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
880 MMR
Solo
Charon
Charon
Silver III
V_a_N-G_o_G
Charon
Silver III
Level 158
God Stats
11W - 9L
1,531 SR
Queue Stats
447W - 469L
937 MMR
Solo
Arachne
Arachne
Silver V
elhombremagico
Arachne
Silver V
Level 103
God Stats
8W - 14L
1,391 SR
Queue Stats
402W - 412L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Juice-WRLD10x
Sun Wukong
8
2 / 0 / 0
4,592
918
2,736
4,574
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
1 / 0 / 2
3,652
730
1,709
3,494
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
raaul_4_
Cthulhu
6
0 / 2 / 1
3,559
712
2,033
5,476
2,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 0 / 1
4,248
850
1,844
1,462
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 1
3,484
697
2,099
2,404
748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
AthenaAwilixAo KuangKukulkan

VS

Bans
LokiJanusThanatosOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
0 / 2 / 0
3,554
711
2,166
4,398
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thoth
 
Thoth
4
0 / 1 / 0
2,925
585
301
1,501
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 1 / 2
3,293
659
2,371
3,916
1,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
6
0 / 2 / 2
3,516
703
1,887
5,173
3,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
2 / 0 / 0
3,585
717
1,417
2,977
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
2
2
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
L
Thoth
 
Thoth
0
1
0
0
L
0
1
2
1
W
Sun Wukong
Juice-WRLD10x
Sun Wukong
2
0
0
2
W
1
0
2
2
L
Charon
0
2
2
0.5
L
2
0
0
2
W
Cthulhu
raaul_4_
Cthulhu
0
2
1
0.25
W
2
0
1
2.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,421
Damage
8,142
17,410
Taken
17,965
7,246
Mitigated
6,655
6,995
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,166
351
0
1,837
4,398
991
0
0
4,398
18,669
0
L
Thoth
 
Thoth
301
0
0
549
1,501
416
0
578
923
6,796
0
L
2,371
1,597
0
1,508
3,916
1,123
0
1,651
2,265
0
17,968
W
Sun Wukong
Juice-WRLD10x
Sun Wukong
2,736
179
0
2,054
4,574
2,159
0
2,166
2,408
0
28,117
W
1,709
489
0
1,944
3,494
1,026
0
396
3,098
0
13,576
L
Charon
1,887
555
147
1,873
5,173
3,058
0
1,391
3,782
9,544
0
L
1,417
864
0
488
2,977
1,067
0
257
2,720
0
13,930
W
Cthulhu
raaul_4_
Cthulhu
2,033
117
484
1,249
5,476
2,881
0
1,267
4,209
13,639
0
W
1,844
132
0
500
1,462
432
13
120
1,342
26,223
1,029
W
2,099
1,232
0
764
2,404
748
0
405
1,999
0
16,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,535
Gold Earned
16,873
170
Minions Killed
117
0
Camps Cleared
0
564,229
Distance Traveled
507,520
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,554
711
39
8
0
110,033
1
L
Thoth
2,925
585
15
3
0
53,936
0
L
Nut
3,293
659
24
5
0
105,451
0
W
Sun Wukong
4,592
918
51
10
0
107,175
0
W
Nemesis
3,652
730
30
6
0
134,627
1
L
Charon
3,516
703
11
2
0
105,680
0
L
Arachne
3,585
717
28
6
0
132,420
0
W
Cthulhu
3,559
712
12
2
0
110,037
2
W
Vulcan
4,248
850
47
9
0
110,336
1
W
Anhur
3,484
697
30
6
0
102,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role