Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
EtheralA5SaS5iN
Chiron
Level 147
God Stats
2W - 3L
1,765 SR
Queue Stats
93W - 91L
1,519 Elo+
Solo
Chang'e
Chang'e
SacredDoggo
Chang'e
Level 144
God Stats
6W - 4L
1,767 SR
Queue Stats
324W - 320L
1,435 Elo+
Solo
Sobek
Sobek
Shambinks1987
Sobek
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,451 Elo+
Solo
Mulan
Mulan
tha_t8ke0va
Mulan
Level 158
God Stats
6W - 0L
1,500 SR
Queue Stats
362W - 363L
1,463 Elo+
Solo
Team Averages
Level 134
1,606 SR
1,473 Elo+

VS

Team Averages
Level 133
1,478 SR
1,437 Elo+
Bellona
Bellona
 
Bellona
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Hazardous 90
Nut
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 242L
1,462 Elo+
Solo
Chang'e
Chang'e
MiCdT2
Chang'e
Level 159
God Stats
7W - 7L
1,793 SR
Queue Stats
522W - 576L
1,450 Elo+
Solo
Ganesha
Ganesha
Soowhat0420
Ganesha
Level 105
God Stats
1W - 5L
1,169 SR
Queue Stats
266W - 276L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
lovelyvision
Nu Wa
Level 147
God Stats
11W - 13L
1,426 SR
Queue Stats
275W - 284L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 1 / 12
8,109
811
5,482
6,616
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 11
8,969
897
12,476
7,425
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
SacredDoggo
Chang'e
16
5 / 0 / 15
9,276
928
13,529
14,274
7,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 14
8,720
872
4,667
15,173
16,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 0 / 11
9,063
906
9,605
13,803
15,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 5 / 0
6,613
661
6,174
13,242
13,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 2 / 0
6,828
683
7,161
7,031
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
MiCdT2
Chang'e
12
0 / 5 / 1
6,734
673
9,194
10,495
4,337
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Soowhat0420
Ganesha
12
0 / 5 / 2
7,044
704
7,655
12,042
12,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 1
6,760
676
8,855
7,561
2,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
7
21
Kills
3
4
Deaths
21
63
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
1
12
8
L
Bellona
 
Bellona
1
5
0
0.2
W
6
1
11
11.5
L
2
2
0
1
L
Chang'e
MiCdT2
Chang'e
0
5
1
0.1
W
Chang'e
SacredDoggo
Chang'e
5
0
15
12.5
W
1
2
14
4
L
Ganesha
Soowhat0420
Ganesha
0
5
2
0.2
L
0
4
1
0.13
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,759
Damage
39,039
57,291
Taken
50,371
46,149
Mitigated
36,348
37,067
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,482
2,589
1,318
909
6,616
3,354
1,425
3,698
2,918
0
17,204
L
Bellona
 
Bellona
6,174
1,633
1,321
2,458
13,242
13,732
0
5,508
7,734
0
12,808
W
12,476
2,481
3,277
1,205
7,425
3,442
1,816
3,185
4,240
0
32,700
L
7,161
3,449
269
1,412
7,031
2,860
0
1,535
5,496
0
13,406
L
Chang'e
MiCdT2
Chang'e
9,194
761
2,614
2,175
10,495
4,337
0
2,591
7,904
19,163
0
W
Chang'e
SacredDoggo
Chang'e
13,529
1,276
12,966
8,939
14,274
7,373
969
6,951
7,323
33,632
1,262
W
4,667
452
614
4,016
15,173
16,134
81
4,594
10,579
11,313
0
L
Ganesha
Soowhat0420
Ganesha
7,655
254
377
1,094
12,042
12,648
0
5,448
6,594
14,733
472
L
8,855
2,620
520
637
7,561
2,771
0
2,744
4,817
20,196
694
W
9,605
995
1,379
2,444
13,803
15,846
793
6,477
7,326
0
19,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,137
Gold Earned
33,979
150
Minions Killed
84
0
Camps Cleared
0
1,005,051
Distance Traveled
810,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,109
811
19
2
0
197,923
0
L
Bellona
6,613
661
17
2
0
149,546
0
W
Chiron
8,969
897
47
5
0
189,982
0
L
Nut
6,828
683
19
2
0
182,706
0
L
Chang'e
6,734
673
23
2
0
147,872
0
W
Chang'e
9,276
928
46
5
0
210,438
0
W
Sobek
8,720
872
15
2
0
206,883
0
L
Ganesha
7,044
704
0
0
0
163,860
0
L
Nu Wa
6,760
676
25
3
0
166,280
0
W
Mulan
9,063
906
23
2
0
199,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role