Player Matchup

Izanami
Izanami
Dr_MUHKUH
Izanami
Level 17
God Stats
19W - 19L
1,274 SR
Queue Stats
46W - 63L
1,327 Elo+
Party 1
Scylla
Scylla
Lomination100
Scylla
Level 102
God Stats
3W - 2L
1,670 SR
Queue Stats
74W - 78L
1,417 Elo+
Party 1
Bake Kujira
Bake Kujira
N7 Ledge M8
Bake Kujira
Level 129
God Stats
2W - 1L
1,506 SR
Queue Stats
191W - 218L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
SSAAIIKKOOKKAA
Gilgamesh
Level 106
God Stats
10W - 10L
1,524 SR
Queue Stats
75W - 91L
1,394 Elo+
Solo
Kali
Kali
WestIronSmith
Kali
Level 76
God Stats
144W - 120L
1,523 SR
Queue Stats
663W - 642L
1,463 Elo+
Solo
Team Averages
Level 86
1,499 SR
1,411 Elo+

VS

Team Averages
Level 115
1,553 SR
1,449 Elo+
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HyperTank LP
Guan Yu
Level 60
God Stats
0W - 3L
1,185 SR
Queue Stats
188W - 197L
1,384 Elo+
Solo
Neith
Neith
The-Moinux
Neith
Level 126
God Stats
63W - 44L
1,645 SR
Queue Stats
270W - 266L
1,507 Elo+
Solo
Thanatos
Thanatos
TheDark_Paladin
Thanatos
Level 121
God Stats
4W - 1L
1,935 SR
Queue Stats
53W - 57L
1,427 Elo+
Solo
Rama
Rama
iiTHAMERR
Rama
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 103L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dr_MUHKUH
Izanami
15
2 / 0 / 4
9,263
515
10,807
7,190
2,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 2 / 1
9,712
540
9,807
8,550
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bake Kujira
N7 Ledge M8
Bake Kujira
14
1 / 1 / 7
9,441
525
6,916
13,606
13,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
SSAAIIKKOOKKAA
Gilgamesh
18
3 / 0 / 1
11,360
631
9,819
19,631
21,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 3
9,286
516
6,947
16,197
7,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 3 / 2
8,116
451
10,159
15,333
7,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
HyperTank LP
Guan Yu
13
0 / 3 / 2
7,972
443
3,775
14,445
14,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
16
1 / 3 / 1
9,422
523
9,114
13,071
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
11
1 / 5 / 2
7,050
392
7,229
15,158
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
15
1 / 2 / 2
8,423
468
4,510
10,233
4,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
5
5
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
2
1
W
Izanami
Dr_MUHKUH
Izanami
2
0
4
4
L
Guan Yu
HyperTank LP
Guan Yu
0
3
2
0.33
W
5
2
1
2.75
W
Bake Kujira
N7 Ledge M8
Bake Kujira
1
1
7
4.5
W
Gilgamesh
SSAAIIKKOOKKAA
Gilgamesh
3
0
1
3.5
L
Neith
1
3
1
0.5
L
Thanatos
1
5
2
0.4
W
4
2
3
2.75
L
Rama
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,296
Damage
34,787
65,174
Taken
68,240
48,702
Mitigated
39,168
17,305
Healing
22,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,159
1,112
0
4,538
15,333
7,216
0
4,365
10,968
0
54,197
W
Izanami
Dr_MUHKUH
Izanami
10,807
5,932
0
2,013
7,190
2,844
1,563
0
7,190
0
77,806
L
Guan Yu
HyperTank LP
Guan Yu
3,775
672
878
2,982
14,445
14,289
0
3,552
10,893
0
37,751
W
9,807
1,248
0
2,175
8,550
2,669
340
0
8,550
57,836
309
W
Bake Kujira
N7 Ledge M8
Bake Kujira
6,916
2,841
0
3,317
13,606
13,660
571
0
13,606
40,427
1,728
W
Gilgamesh
SSAAIIKKOOKKAA
Gilgamesh
9,819
2,793
0
5,533
19,631
21,738
2,086
0
19,631
0
95,214
L
Neith
9,114
4,672
0
4,629
13,071
6,123
0
3,011
10,060
0
93,446
L
Thanatos
7,229
1,943
0
6,826
15,158
6,551
0
2,219
12,939
0
45,356
W
6,947
2,902
0
4,267
16,197
7,791
0
109
16,088
0
56,596
L
Rama
4,510
3,367
0
2,696
10,233
4,989
370
3,171
7,062
0
64,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,062
Gold Earned
40,983
518
Minions Killed
460
0
Camps Cleared
0
1,890,649
Distance Traveled
1,657,669
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,116
451
80
4
0
347,086
0
W
Izanami
9,263
515
137
8
0
365,819
0
L
Guan Yu
7,972
443
57
3
0
362,474
0
W
Scylla
9,712
540
92
5
0
364,768
0
W
Bake Kujira
9,441
525
59
3
0
402,990
0
W
Gilgamesh
11,360
631
163
9
0
384,057
5
L
Neith
9,422
523
147
8
0
296,128
0
L
Thanatos
7,050
392
67
4
0
313,789
0
W
Kali
9,286
516
67
4
0
373,015
0
L
Rama
8,423
468
109
6
0
338,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role