Player Matchup

Achilles
Achilles
Colinial
Achilles
Level 126
God Stats
5W - 6L
1,437 SR
Queue Stats
199W - 188L
1,478 Elo+
Solo
Zeus
Zeus
SIRO_AKA09
Zeus
Level 157
God Stats
3W - 4L
1,422 SR
Queue Stats
67W - 78L
1,474 Elo+
Party 1
Izanami
Izanami
Tyra_z7Z
Izanami
Level 125
God Stats
5W - 4L
1,483 SR
Queue Stats
113W - 112L
1,470 Elo+
Party 1
Ne Zha
Ne Zha
adamdlc
Ne Zha
Level 158
God Stats
15W - 12L
1,722 SR
Queue Stats
615W - 629L
1,471 Elo+
Solo
Xing Tian
Xing Tian
nightmarenjestr
Xing Tian
Level 83
God Stats
12W - 7L
1,602 SR
Queue Stats
137W - 134L
1,585 Elo+
Solo
Team Averages
Level 130
1,533 SR
1,496 Elo+

VS

Team Averages
Level 138
1,591 SR
1,497 Elo+
Ymir
Ymir
AbsurdPwillis52
Ymir
Level 158
God Stats
75W - 65L
1,577 SR
Queue Stats
283W - 289L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
DankSinatra__
Gilgamesh
Level 147
God Stats
26W - 14L
1,707 SR
Queue Stats
903W - 895L
1,530 Elo+
Party 2
Merlin
Merlin
RedThwomp69
Merlin
Level 146
God Stats
5W - 12L
1,326 SR
Queue Stats
249W - 247L
1,506 Elo+
Solo
Skadi
Skadi
SotheCrisis
Skadi
Level 109
God Stats
11W - 6L
1,926 SR
Queue Stats
51W - 54L
1,471 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Texassss99
Maman Brigitte
Level 128
God Stats
8W - 14L
1,417 SR
Queue Stats
46W - 50L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Colinial
Achilles
13
0 / 3 / 1
7,465
533
7,211
15,812
12,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 4
8,036
574
8,939
5,082
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Tyra_z7Z
Izanami
14
2 / 0 / 5
8,121
580
8,116
7,716
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
adamdlc
Ne Zha
13
4 / 1 / 2
7,442
532
8,453
13,413
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
nightmarenjestr
Xing Tian
10
1 / 0 / 8
7,017
501
7,264
12,756
9,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,291
449
5,857
13,555
10,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
DankSinatra__
Gilgamesh
13
2 / 0 / 1
8,106
579
13,044
15,237
10,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
0 / 4 / 1
7,056
504
3,582
7,559
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 4 / 0
6,332
452
3,874
9,537
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
Texassss99
Maman Brigitte
13
1 / 0 / 0
6,982
499
6,634
12,492
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
4
4
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Achilles
Colinial
Achilles
0
3
1
0.17
L
Gilgamesh
DankSinatra__
Gilgamesh
2
0
1
2.5
L
Merlin
0
4
1
0.13
W
4
0
4
6
L
0
4
0
0
L
Maman Brigitte
Texassss99
Maman Brigitte
1
0
0
1
W
Izanami
Tyra_z7Z
Izanami
2
0
5
4.5
W
Ne Zha
adamdlc
Ne Zha
4
1
2
5
W
Xing Tian
nightmarenjestr
Xing Tian
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,983
Damage
32,991
54,779
Taken
58,380
33,883
Mitigated
31,060
18,537
Healing
13,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,857
1,183
0
1,289
13,555
10,047
48
4,581
8,655
18,657
0
W
Achilles
Colinial
Achilles
7,211
1,109
0
6,617
15,812
12,809
0
783
14,102
0
48,872
L
Gilgamesh
DankSinatra__
Gilgamesh
13,044
4,645
0
4,010
15,237
10,362
0
884
13,193
0
59,324
L
Merlin
3,582
48
0
155
7,559
2,741
162
4,131
3,122
47,902
759
W
8,939
410
0
650
5,082
1,997
310
3,193
1,555
51,694
106
L
3,874
1,585
0
1,360
9,537
3,214
0
2,710
6,701
0
44,394
L
Maman Brigitte
Texassss99
Maman Brigitte
6,634
118
0
6,614
12,492
4,696
0
2,881
9,405
63,807
0
W
Izanami
Tyra_z7Z
Izanami
8,116
4,146
0
3,371
7,716
3,265
443
2,414
5,290
0
81,019
W
Ne Zha
adamdlc
Ne Zha
8,453
2,728
0
2,360
13,413
6,305
152
4,059
9,009
0
60,970
W
Xing Tian
nightmarenjestr
Xing Tian
7,264
666
1,566
3,973
12,756
9,507
128
4,835
7,713
16,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,081
Gold Earned
34,767
439
Minions Killed
387
0
Camps Cleared
0
1,446,024
Distance Traveled
1,338,770
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,291
449
28
2
0
276,316
3
W
Achilles
7,465
533
97
7
0
258,742
3
L
Gilgamesh
8,106
579
94
7
0
256,741
2
L
Merlin
7,056
504
84
6
0
247,108
4
W
Zeus
8,036
574
120
9
0
293,176
2
L
Skadi
6,332
452
72
5
0
233,382
0
L
Maman Brigitte
6,982
499
109
8
0
325,223
5
W
Izanami
8,121
580
127
9
0
271,312
0
W
Ne Zha
7,442
532
76
5
0
326,745
0
W
Xing Tian
7,017
501
19
1
0
296,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role