Player Matchup

Loki
Loki
GodValsky
Loki
Level 126
God Stats
2W - 0L
1,578 SR
Queue Stats
6W - 8L
1,301 Elo+
Solo
Skadi
Skadi
IBerserker86I
Skadi
Level 169
God Stats
3W - 3L
1,418 SR
Queue Stats
118W - 119L
1,499 Elo+
Solo
Vamana
Vamana
Kreypee
Vamana
Level 128
God Stats
7W - 6L
1,500 SR
Queue Stats
112W - 117L
1,508 Elo+
Party 1
Athena
Athena
M3t4h
Athena
Level 44
God Stats
5W - 3L
1,529 SR
Queue Stats
59W - 70L
1,442 Elo+
Solo
Scylla
Scylla
VeiledSnow42
Scylla
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 118L
1,508 Elo+
Party 1
Team Averages
Level 118
1,505 SR
1,452 Elo+

VS

Team Averages
Level 99
1,559 SR
1,484 Elo+
Bacchus
Bacchus
 
Bacchus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Aapi1203
Erlang Shen
Level 108
God Stats
14W - 7L
1,694 SR
Queue Stats
141W - 120L
1,547 Elo+
Solo
Pele
Pele
F A E N 4
Pele
Level 60
God Stats
17W - 20L
1,665 SR
Queue Stats
164W - 182L
1,438 Elo+
Party 2
Ix Chel
Ix Chel
fathack147
Ix Chel
Level 128
God Stats
6W - 10L
1,501 SR
Queue Stats
101W - 118L
1,422 Elo+
Party 2
Charybdis
Charybdis
jjscotting
Charybdis
Level 89
God Stats
5W - 3L
1,435 SR
Queue Stats
128W - 131L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
4 / 0 / 2
5,722
572
5,478
7,406
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 2
6,461
646
6,855
4,365
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vamana
Kreypee
Vamana
12
4 / 0 / 0
7,165
717
11,049
10,459
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
M3t4h
Athena
9
1 / 1 / 3
5,381
538
2,771
7,461
5,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
9
0 / 3 / 2
5,358
536
1,470
5,194
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
2 / 1 / 0
4,900
490
2,522
6,989
5,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Erlang Shen
Aapi1203
Erlang Shen
9
1 / 3 / 0
4,947
495
4,972
10,856
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
8
1 / 3 / 0
4,619
462
1,684
10,155
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
fathack147
Ix Chel
9
0 / 2 / 2
5,185
519
5,466
5,798
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
jjscotting
Charybdis
11
0 / 3 / 1
5,457
546
3,286
7,131
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
4
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
0
2
L
Erlang Shen
Aapi1203
Erlang Shen
1
3
0
0.33
L
Pele
1
3
0
0.33
W
Loki
4
0
2
5
W
3
0
2
4
W
Vamana
Kreypee
Vamana
4
0
0
4
W
Athena
M3t4h
Athena
1
1
3
2.5
W
Scylla
0
3
2
0.33
L
Ix Chel
fathack147
Ix Chel
0
2
2
0.5
L
Charybdis
jjscotting
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,623
Damage
17,930
34,885
Taken
40,929
18,982
Mitigated
19,314
10,181
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,522
303
0
1,668
6,989
5,109
0
999
5,990
9,494
2,285
L
Erlang Shen
Aapi1203
Erlang Shen
4,972
3,190
0
3,046
10,856
5,266
0
0
10,856
0
27,730
L
Pele
1,684
50
0
1,418
10,155
4,017
0
415
9,740
0
29,301
W
Loki
5,478
1,662
0
1,608
7,406
2,952
0
2,187
5,219
0
34,653
W
6,855
2,893
0
680
4,365
1,516
669
500
3,865
0
47,466
W
Vamana
Kreypee
Vamana
11,049
5,839
0
6,148
10,459
6,898
844
808
9,651
0
64,559
W
Athena
M3t4h
Athena
2,771
1,200
0
1,485
7,461
5,907
6
1,432
6,029
18,322
298
W
Scylla
1,470
247
0
260
5,194
1,709
0
2,255
2,939
27,657
688
L
Ix Chel
fathack147
Ix Chel
5,466
702
206
1,624
5,798
2,237
0
1,897
3,901
32,019
812
L
Charybdis
jjscotting
Charybdis
3,286
1,921
0
2,106
7,131
2,685
0
862
6,269
0
48,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
25,108
312
Minions Killed
257
0
Camps Cleared
0
1,051,288
Distance Traveled
949,873
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,900
490
11
1
0
156,898
0
L
Erlang Shen
4,947
495
49
5
0
197,722
0
L
Pele
4,619
462
52
5
0
231,806
0
W
Loki
5,722
572
43
4
0
234,190
1
W
Skadi
6,461
646
84
8
0
191,828
0
W
Vamana
7,165
717
100
10
0
201,889
0
W
Athena
5,381
538
15
2
0
248,305
5
W
Scylla
5,358
536
70
7
0
175,076
0
L
Ix Chel
5,185
519
51
5
0
182,523
2
L
Charybdis
5,457
546
94
9
0
180,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role