Player Matchup

Hachiman
Hachiman
RAMPEWR
Hachiman
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
635W - 598L
1,508 Elo+
Solo
Arachne
Arachne
RichardShooter
Arachne
Level 177
God Stats
5W - 5L
1,584 SR
Queue Stats
256W - 292L
1,570 Elo+
Party 1
Poseidon
Poseidon
Smeejuize
Poseidon
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,527 Elo+
Party 1
Erlang Shen
Erlang Shen
TheeHamburger
Erlang Shen
Level 305
God Stats
3W - 3L
1,696 SR
Queue Stats
298W - 297L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
iPxidz
Jormungandr
Level 129
God Stats
0W - 3L
1,300 SR
Queue Stats
106W - 116L
1,495 Elo+
Solo
Team Averages
Level 152
1,516 SR
1,531 Elo+

VS

Team Averages
Level 122
1,568 SR
1,527 Elo+
Thor
Thor
 
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AbarrotesDonChuy
Nut
Level 158
God Stats
8W - 10L
1,364 SR
Queue Stats
122W - 126L
1,459 Elo+
Solo
Vamana
Vamana
ImGreatOkay
Vamana
Level 109
God Stats
4W - 1L
1,671 SR
Queue Stats
238W - 218L
1,547 Elo+
Solo
Anubis
Anubis
JuliusML
Anubis
Level 94
God Stats
8W - 4L
1,658 SR
Queue Stats
325W - 296L
1,588 Elo+
Solo
Geb
Geb
Xoldrek
Geb
Level 107
God Stats
7W - 4L
1,647 SR
Queue Stats
111W - 100L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RAMPEWR
Hachiman
11
2 / 3 / 0
6,605
550
4,561
7,943
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 3
5,836
486
4,205
10,020
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Smeejuize
Poseidon
14
4 / 1 / 1
7,159
597
6,978
4,290
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
TheeHamburger
Erlang Shen
10
0 / 2 / 0
6,155
513
4,908
14,612
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
iPxidz
Jormungandr
9
0 / 3 / 5
5,934
495
4,011
9,372
6,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 2 / 2
6,247
521
2,980
10,427
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 1 / 1
7,231
603
5,673
6,525
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
14
2 / 0 / 3
8,453
704
13,725
9,916
7,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
JuliusML
Anubis
14
4 / 2 / 3
7,708
642
4,188
6,796
3,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
11
0 / 3 / 3
6,116
510
4,097
12,662
7,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
10
10
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
2
2
1
W
3
1
1
3.5
W
Vamana
2
0
3
3.5
W
Anubis
JuliusML
Anubis
4
2
3
2.75
L
Hachiman
RAMPEWR
Hachiman
2
3
0
0.67
L
1
1
3
2.5
L
Poseidon
Smeejuize
Poseidon
4
1
1
4.5
L
Erlang Shen
TheeHamburger
Erlang Shen
0
2
0
0
W
Geb
0
3
3
0.5
L
Jormungandr
iPxidz
Jormungandr
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,663
Damage
30,663
46,237
Taken
46,326
21,591
Mitigated
25,366
15,879
Healing
19,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,980
251
0
3,936
10,427
3,954
0
2,565
7,730
0
45,610
W
5,673
3,957
0
2,997
6,525
2,743
737
704
5,821
0
49,345
W
Vamana
13,725
6,194
0
5,144
9,916
7,503
0
216
9,700
0
73,116
W
Anubis
JuliusML
Anubis
4,188
805
0
3,785
6,796
3,467
26
1,810
4,744
75,245
0
L
Hachiman
RAMPEWR
Hachiman
4,561
2,816
0
995
7,943
2,716
0
1,046
6,897
0
46,039
L
4,205
3,000
0
5,099
10,020
3,533
0
2,026
7,849
0
39,352
L
Poseidon
Smeejuize
Poseidon
6,978
908
0
728
4,290
1,555
0
1,901
2,389
54,436
669
L
Erlang Shen
TheeHamburger
Erlang Shen
4,908
2,710
0
7,499
14,612
7,557
0
1,780
12,063
0
45,563
W
Geb
4,097
491
969
2,201
12,662
7,699
0
5,075
7,320
23,938
0
L
Jormungandr
iPxidz
Jormungandr
4,011
1,443
0
1,558
9,372
6,230
0
1,650
7,593
26,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
35,755
364
Minions Killed
440
0
Camps Cleared
0
1,269,963
Distance Traveled
1,169,643
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,247
521
82
7
0
266,568
0
W
Nut
7,231
603
85
7
0
214,756
2
W
Vamana
8,453
704
124
10
0
227,670
0
W
Anubis
7,708
642
115
10
0
211,273
0
L
Hachiman
6,605
550
71
6
0
220,563
2
L
Arachne
5,836
486
59
5
0
276,223
5
L
Poseidon
7,159
597
116
10
0
258,817
0
L
Erlang Shen
6,155
513
88
7
0
265,977
0
W
Geb
6,116
510
34
3
0
249,376
2
L
Jormungandr
5,934
495
30
3
0
248,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role