Player Matchup

Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BenzQuu
Neith
Level 37
God Stats
0W - 6L
1,338 SR
Queue Stats
2W - 6L
1,415 Elo+
Party 1
Charon
Charon
Jedi-TheDankTank
Charon
Level 232
God Stats
29W - 24L
1,675 SR
Queue Stats
701W - 664L
1,492 Elo+
Solo
Ra
Ra
sztanganabanie
Ra
Level 84
God Stats
10W - 15L
1,412 SR
Queue Stats
406W - 374L
1,524 Elo+
Solo
Zeus
Zeus
zINeyKiiz
Zeus
Level 121
God Stats
0W - 3L
1,320 SR
Queue Stats
54W - 41L
1,568 Elo+
Solo
Team Averages
Level 116
1,449 SR
1,500 Elo+

VS

Team Averages
Level 128
1,499 SR
1,523 Elo+
King Arthur
King Arthur
GeroBoy
King Arthur
Level 128
God Stats
10W - 13L
1,511 SR
Queue Stats
273W - 246L
1,568 Elo+
Solo
Mercury
Mercury
KateLoveK
Mercury
Level 155
God Stats
3W - 0L
1,631 SR
Queue Stats
283W - 273L
1,488 Elo+
Solo
Ares
Ares
LordDangleberry
Ares
Level 108
God Stats
8W - 5L
1,322 SR
Queue Stats
87W - 52L
1,588 Elo+
Solo
Bakasura
Bakasura
Nihil79
Bakasura
Level 87
God Stats
9W - 20L
1,379 SR
Queue Stats
368W - 392L
1,421 Elo+
Solo
Cernunnos
Cernunnos
天气很好你也好么
Cernunnos
Level 162
God Stats
3W - 1L
1,652 SR
Queue Stats
212W - 189L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 2 / 0
6,766
520
7,594
13,023
8,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
BenzQuu
Neith
11
0 / 1 / 0
6,136
472
3,901
6,462
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 2 / 1
5,861
451
3,674
10,693
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 4 / 1
6,252
481
3,037
6,629
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
12
0 / 4 / 1
6,243
480
5,556
11,100
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GeroBoy
King Arthur
14
4 / 1 / 1
8,321
640
10,039
9,296
5,372
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
KateLoveK
Mercury
15
6 / 0 / 3
7,956
612
7,894
10,428
5,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 4
6,860
528
5,848
10,949
10,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Nihil79
Bakasura
12
0 / 1 / 0
6,665
513
211
8,631
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 4
7,305
562
9,538
7,556
3,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
2
0
1.5
L
Neith
BenzQuu
Neith
0
1
0
0
W
King Arthur
GeroBoy
King Arthur
4
1
1
4.5
L
0
2
1
0.25
W
Mercury
KateLoveK
Mercury
6
0
3
7.5
W
1
1
4
3
W
Bakasura
Nihil79
Bakasura
0
1
0
0
L
0
4
1
0.13
L
Zeus
0
4
1
0.13
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,762
Damage
33,530
47,907
Taken
46,860
25,198
Mitigated
28,830
14,677
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,594
3,360
0
4,209
13,023
8,495
0
1,178
11,815
0
43,670
L
Neith
BenzQuu
Neith
3,901
2,394
0
2,498
6,462
2,371
429
1,652
4,810
0
50,217
W
King Arthur
GeroBoy
King Arthur
10,039
2,157
0
2,181
9,296
5,372
0
1,601
7,695
546
64,925
L
3,674
884
0
1,576
10,693
8,050
0
2,510
8,183
15,750
0
W
Mercury
KateLoveK
Mercury
7,894
3,720
0
2,057
10,428
5,202
0
3,286
7,142
0
76,007
W
5,848
494
0
2,139
10,949
10,527
0
3,616
7,333
24,376
2,198
W
Bakasura
Nihil79
Bakasura
211
181
0
3,545
8,631
4,029
2,810
438
8,193
0
23,709
L
3,037
461
710
1,164
6,629
2,771
0
377
6,252
45,948
1,129
L
Zeus
5,556
1,002
0
4,520
11,100
3,511
0
252
10,848
54,337
1,085
W
9,538
4,465
0
2,910
7,556
3,700
0
2,967
4,589
0
62,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,258
Gold Earned
37,107
350
Minions Killed
436
0
Camps Cleared
0
1,228,439
Distance Traveled
1,320,787
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,766
520
87
7
0
273,855
0
L
Neith
6,136
472
67
5
0
214,168
0
W
King Arthur
8,321
640
115
9
0
268,754
3
L
Charon
5,861
451
21
2
0
237,427
2
W
Mercury
7,956
612
115
9
0
321,736
1
W
Ares
6,860
528
19
1
0
265,391
3
W
Bakasura
6,665
513
75
6
0
229,447
0
L
Ra
6,252
481
85
7
0
249,643
0
L
Zeus
6,243
480
90
7
0
253,346
0
W
Cernunnos
7,305
562
112
9
0
235,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role