Player Matchup

Fenrir
Fenrir
Dïesuke
Fenrir
Level 169
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 20L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Jstocks69
Baron Samedi
Level 127
God Stats
10W - 14L
1,402 SR
Queue Stats
258W - 306L
1,460 Elo+
Solo
Osiris
Osiris
Kris sienka
Osiris
Level 144
God Stats
0W - 1L
1,356 SR
Queue Stats
76W - 69L
1,554 Elo+
Solo
Jing Wei
Jing Wei
alirespect
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 131L
1,531 Elo+
Solo
Cabrakan
Cabrakan
viliem7
Cabrakan
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,465 Elo+
Solo
Team Averages
Level 116
1,452 SR
1,498 Elo+

VS

Team Averages
Level 139
1,372 SR
1,483 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Anthycakes
Martichoras
Level 155
God Stats
2W - 3L
1,178 SR
Queue Stats
28W - 46L
1,387 Elo+
Solo
Surtr
Surtr
HydroBlits
Surtr
Level 167
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 81L
1,617 Elo+
Solo
Bacchus
Bacchus
Jajl
Bacchus
Level 68
God Stats
13W - 13L
1,309 SR
Queue Stats
147W - 164L
1,440 Elo+
Solo
Sol
Sol
SeluluH
Sol
Level 148
God Stats
7W - 7L
1,371 SR
Queue Stats
216W - 262L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dïesuke
Fenrir
10
2 / 2 / 0
5,156
1,031
4,220
5,716
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Jstocks69
Baron Samedi
7
0 / 0 / 0
4,076
815
0
0
0
Osiris
10
0 / 2 / 2
4,625
925
2,561
5,095
3,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
alirespect
Jing Wei
11
2 / 0 / 1
5,100
1,020
3,572
5,013
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
viliem7
Cabrakan
8
0 / 6 / 2
4,528
906
2,247
8,835
7,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
4 / 0 / 4
5,559
1,112
6,799
2,843
915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Anthycakes
Martichoras
10
1 / 1 / 8
5,073
1,015
4,343
3,791
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
11
1 / 0 / 4
5,123
1,025
3,856
3,939
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Jajl
Bacchus
9
2 / 2 / 7
4,922
984
3,043
5,807
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
10
2 / 1 / 5
5,129
1,026
2,640
3,186
1,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
10
10
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
4
6
W
Martichoras
Anthycakes
Martichoras
1
1
8
5
L
Fenrir
Dïesuke
Fenrir
2
2
0
1
W
Surtr
1
0
4
3
W
Bacchus
Jajl
Bacchus
2
2
7
2.75
L
Baron Samedi
Jstocks69
Baron Samedi
0
0
0
0
L
Osiris
0
2
2
0.5
W
Sol
2
1
5
4.5
L
Jing Wei
alirespect
Jing Wei
2
0
1
2.5
L
Cabrakan
viliem7
Cabrakan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,600
Damage
20,681
24,659
Taken
19,566
15,323
Mitigated
11,494
4,425
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,799
1,374
0
988
2,843
915
0
406
2,348
16,537
0
W
Martichoras
Anthycakes
Martichoras
4,343
1,516
0
512
3,791
1,536
173
1,203
2,473
0
11,433
L
Fenrir
Dïesuke
Fenrir
4,220
1,187
0
1,380
5,716
2,538
0
2,342
3,199
0
15,132
W
Surtr
3,856
1,206
0
1,513
3,939
2,467
96
383
3,394
608
13,587
W
Bacchus
Jajl
Bacchus
3,043
380
0
1,080
5,807
5,541
0
126
5,581
5,873
0
L
Baron Samedi
Jstocks69
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
2,561
149
0
1,537
5,095
3,520
0
2,430
2,586
0
9,453
W
Sol
2,640
1,298
0
673
3,186
1,035
884
129
3,019
15,841
471
L
Jing Wei
alirespect
Jing Wei
3,572
1,612
0
686
5,013
1,667
0
3,176
1,677
0
15,535
L
Cabrakan
viliem7
Cabrakan
2,247
308
304
518
8,835
7,598
0
4,174
4,591
4,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,485
Gold Earned
25,806
80
Minions Killed
108
0
Camps Cleared
0
444,311
Distance Traveled
585,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,559
1,112
31
6
0
112,902
0
W
Martichoras
5,073
1,015
18
4
0
104,139
0
L
Fenrir
5,156
1,031
28
6
0
119,736
0
W
Surtr
5,123
1,025
28
6
0
128,289
0
W
Bacchus
4,922
984
6
1
0
128,150
0
L
Baron Samedi
4,076
815
0
0
0
0
0
L
Osiris
4,625
925
13
3
0
109,000
0
W
Sol
5,129
1,026
25
5
0
112,468
0
L
Jing Wei
5,100
1,020
34
7
0
113,490
0
L
Cabrakan
4,528
906
5
1
0
102,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role