Player Matchup

Ishtar
Ishtar
DEVINEking
Ishtar
Level 148
God Stats
1W - 3L
1,120 SR
Queue Stats
507W - 492L
1,482 Elo+
Solo
Bacchus
Bacchus
DorkisMalork
Bacchus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,350 Elo+
Solo
Chronos
Chronos
Eslxst
Chronos
Level 38
God Stats
2W - 1L
1,507 SR
Queue Stats
91W - 98L
1,511 Elo+
Solo
Ah Puch
Ah Puch
TheCheekBandit
Ah Puch
Level 106
God Stats
3W - 1L
1,719 SR
Queue Stats
62W - 65L
1,466 Elo+
Solo
Yu Huang
Yu Huang
叫我正哥
Yu Huang
Level 154
God Stats
1W - 1L
1,307 SR
Queue Stats
48W - 47L
1,594 Elo+
Solo
Team Averages
Level 102
1,431 SR
1,481 Elo+

VS

Team Averages
Level 123
1,414 SR
1,490 Elo+
Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Gavin_McPurn
Tiamat
Level 125
God Stats
0W - 2L
1,452 SR
Queue Stats
82W - 84L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
SocialistPenguin
Kuzenbo
Level 106
God Stats
1W - 5L
1,254 SR
Queue Stats
241W - 206L
1,469 Elo+
Solo
Ishtar
Ishtar
WiscoBadgers
Ishtar
Level 172
God Stats
2W - 6L
1,363 SR
Queue Stats
513W - 546L
1,479 Elo+
Solo
Awilix
Awilix
nick0726anastasi
Awilix
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DEVINEking
Ishtar
16
6 / 0 / 12
8,981
898
12,004
6,220
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
DorkisMalork
Bacchus
14
2 / 2 / 17
9,002
900
4,834
14,246
17,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Eslxst
Chronos
15
1 / 1 / 17
8,539
854
6,616
8,049
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 1 / 13
8,967
897
8,931
5,344
2,652
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yu Huang
叫我正哥
Yu Huang
14
7 / 2 / 13
9,193
919
10,754
7,700
3,943
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 2 / 1
6,933
693
5,673
6,824
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
13
1 / 6 / 2
6,869
687
9,407
10,951
9,437
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 4
7,931
793
5,835
10,997
15,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
13
1 / 4 / 3
7,213
721
6,562
7,529
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 1
6,207
621
1,138
10,096
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
16
22
Kills
5
6
Deaths
22
72
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
1
1.25
W
Ishtar
DEVINEking
Ishtar
6
0
12
12
W
Bacchus
DorkisMalork
Bacchus
2
2
17
5.25
W
Chronos
Eslxst
Chronos
1
1
17
9.5
L
Tiamat
1
6
2
0.33
L
1
3
4
1
W
6
1
13
12.5
L
Ishtar
1
4
3
0.63
L
0
7
1
0.07
W
Yu Huang
叫我正哥
Yu Huang
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,139
Damage
28,615
41,559
Taken
46,397
32,227
Mitigated
36,153
16,762
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,673
2,831
1,924
2,253
6,824
3,139
0
4,952
1,872
0
15,632
W
Ishtar
DEVINEking
Ishtar
12,004
7,859
1,303
1,740
6,220
3,435
1,705
2,776
3,444
0
21,598
W
Bacchus
DorkisMalork
Bacchus
4,834
495
2,340
4,402
14,246
17,930
421
4,047
10,199
7,706
76
W
Chronos
Eslxst
Chronos
6,616
1,294
1,219
2,149
8,049
4,267
1,609
2,839
5,210
27,277
525
L
Tiamat
9,407
191
422
2,376
10,951
9,437
0
6,983
3,968
19,761
164
L
5,835
1,965
548
2,319
10,997
15,484
0
6,297
4,700
9,988
0
W
8,931
117
730
854
5,344
2,652
81
3,263
2,081
17,910
0
L
Ishtar
6,562
2,760
719
275
7,529
3,609
0
5,987
1,542
0
15,244
L
1,138
502
0
0
10,096
4,484
0
6,223
3,873
0
2,636
W
Yu Huang
叫我正哥
Yu Huang
10,754
833
971
1,054
7,700
3,943
840
2,153
5,547
17,307
1,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,682
Gold Earned
35,153
140
Minions Killed
92
0
Camps Cleared
0
914,490
Distance Traveled
811,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,933
693
31
3
0
159,867
0
W
Ishtar
8,981
898
37
4
0
136,824
0
W
Bacchus
9,002
900
5
1
0
205,481
0
W
Chronos
8,539
854
49
5
0
188,066
0
L
Tiamat
6,869
687
26
3
0
174,895
0
L
Kuzenbo
7,931
793
4
0
0
182,576
0
W
Ah Puch
8,967
897
15
2
0
194,746
0
L
Ishtar
7,213
721
20
2
0
156,172
0
L
Awilix
6,207
621
11
1
0
138,152
0
W
Yu Huang
9,193
919
34
3
0
189,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role