Player Matchup

Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ShockwaveThunder
Horus
Level 158
God Stats
2W - 1L
1,557 SR
Queue Stats
118W - 119L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
aldracon
Zhong Kui
Level 156
God Stats
1W - 0L
1,807 SR
Queue Stats
31W - 25L
1,590 Elo+
Solo
Skadi
Skadi
rodrigoChampi08
Skadi
Level 116
God Stats
2W - 0L
1,715 SR
Queue Stats
162W - 148L
1,529 Elo+
Solo
Khepri
Khepri
tankop
Khepri
Level 125
God Stats
3W - 3L
1,454 SR
Queue Stats
168W - 155L
1,507 Elo+
Solo
Team Averages
Level 143
1,607 SR
1,520 Elo+

VS

Team Averages
Level 126
1,605 SR
1,461 Elo+
Sol
Sol
 
Sol
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AraQuorn
Jing Wei
Level 134
God Stats
0W - 1L
1,456 SR
Queue Stats
100W - 108L
1,508 Elo+
Solo
Sylvanus
Sylvanus
BuckyBailey
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,235 Elo+
Solo
Ymir
Ymir
CptLarg3n4ds
Ymir
Level 149
God Stats
5W - 2L
1,853 SR
Queue Stats
120W - 114L
1,524 Elo+
Solo
Agni
Agni
Rolka24
Agni
Level 148
God Stats
3W - 2L
1,715 SR
Queue Stats
261W - 254L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
3 / 1 / 6
7,938
882
9,942
7,006
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 0 / 5
8,191
910
2,653
9,212
9,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zhong Kui
aldracon
Zhong Kui
15
4 / 1 / 6
8,217
913
11,080
10,348
10,860
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

14
3 / 0 / 7
8,030
892
14,006
8,275
4,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Khepri
tankop
Khepri
13
0 / 1 / 7
7,967
885
5,123
11,601
11,050
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 1 / 0
7,398
822
11,398
9,676
4,326
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
AraQuorn
Jing Wei
14
1 / 1 / 2
7,106
790
8,006
6,328
3,304
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
BuckyBailey
Sylvanus
12
0 / 3 / 2
7,057
784
1,570
11,944
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 0
6,478
720
1,030
8,704
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Rolka24
Agni
12
0 / 4 / 1
6,517
724
8,899
8,903
4,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
11
Kills
3
3
Deaths
11
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
6
6
L
Sol
 
Sol
2
1
0
2
L
Jing Wei
AraQuorn
Jing Wei
1
1
2
2
L
Sylvanus
BuckyBailey
Sylvanus
0
3
2
0.33
L
0
2
0
0
L
Agni
Rolka24
Agni
0
4
1
0.13
W
1
0
5
3.5
W
Zhong Kui
aldracon
Zhong Kui
4
1
6
7
W
3
0
7
6.5
W
Khepri
tankop
Khepri
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,804
Damage
30,903
46,442
Taken
45,555
40,249
Mitigated
31,053
24,529
Healing
14,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,942
389
3,125
1,246
7,006
3,839
92
3,275
3,731
0
15,754
L
Sol
 
Sol
11,398
1,576
1,442
3,507
9,676
4,326
0
3,375
6,301
17,274
347
L
Jing Wei
AraQuorn
Jing Wei
8,006
3,905
510
348
6,328
3,304
0
2,527
3,801
0
23,286
L
Sylvanus
BuckyBailey
Sylvanus
1,570
677
2,312
2,666
11,944
10,272
0
3,725
8,219
4,384
0
L
1,030
0
412
1,424
8,704
9,034
0
3,378
5,326
1,810
0
L
Agni
Rolka24
Agni
8,899
268
782
804
8,903
4,117
0
3,198
5,705
24,331
0
W
2,653
623
3,342
3,815
9,212
9,870
66
4,101
5,111
0
4,931
W
Zhong Kui
aldracon
Zhong Kui
11,080
669
0
5,638
10,348
10,860
1,859
5,051
5,297
29,105
0
W
14,006
2,181
1,440
692
8,275
4,630
736
4,649
3,626
0
33,666
W
Khepri
tankop
Khepri
5,123
62
2,442
2,789
11,601
11,050
125
5,743
5,858
7,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,343
Gold Earned
34,556
132
Minions Killed
89
0
Camps Cleared
0
1,007,027
Distance Traveled
813,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,938
882
13
1
0
229,480
0
L
Sol
7,398
822
11
1
0
182,908
0
L
Jing Wei
7,106
790
30
3
0
178,566
0
L
Sylvanus
7,057
784
10
1
0
166,039
0
L
Ymir
6,478
720
1
0
0
116,973
0
L
Agni
6,517
724
37
4
0
168,711
0
W
Horus
8,191
910
11
1
0
207,516
0
W
Zhong Kui
8,217
913
55
6
0
201,462
0
W
Skadi
8,030
892
43
5
0
195,989
0
W
Khepri
7,967
885
10
1
0
172,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role