Player Matchup

Ix Chel
Ix Chel
GT IsRa
Ix Chel
Level 149
God Stats
2W - 2L
1,689 SR
Queue Stats
66W - 59L
1,425 Elo+
Party 1
Hou Yi
Hou Yi
IRapidz
Hou Yi
Level 151
God Stats
5W - 4L
1,709 SR
Queue Stats
297W - 292L
1,497 Elo+
Party 1
Zeus
Zeus
Itrustn0Body
Zeus
Level 168
God Stats
5W - 1L
1,500 SR
Queue Stats
140W - 162L
1,413 Elo+
Solo
Cthulhu
Cthulhu
MetaphorDaGre8t
Cthulhu
Level 137
God Stats
3W - 3L
1,813 SR
Queue Stats
163W - 180L
1,460 Elo+
Solo
Ymir
Ymir
P I E D R E5611
Ymir
Level 155
God Stats
2W - 2L
1,721 SR
Queue Stats
227W - 216L
1,519 Elo+
Party 1
Team Averages
Level 152
1,686 SR
1,463 Elo+

VS

Team Averages
Level 124
1,376 SR
1,683 Elo+
Awilix
Awilix
 
Awilix
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Paladinacm
Cabrakan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,984 Elo+
Party 2
Agni
Agni
PlaneAmoeba4913
Agni
Level 69
God Stats
0W - 1L
1,330 SR
Queue Stats
5W - 5L
1,984 Elo+
Party 2
Ix Chel
Ix Chel
RedJellos
Ix Chel
Level 208
God Stats
0W - 2L
1,258 SR
Queue Stats
54W - 66L
1,489 Elo+
Solo
Chiron
Chiron
hellz wingz
Chiron
Level 123
God Stats
2W - 6L
1,293 SR
Queue Stats
302W - 329L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GT IsRa
Ix Chel
16
8 / 2 / 22
10,800
831
15,625
18,602
9,408
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
IRapidz
Hou Yi
18
23 / 2 / 15
12,091
930
21,606
13,203
6,924
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 2 / 19
11,233
864
16,268
8,177
3,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 15
10,037
772
4,608
12,234
12,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 3 / 21
10,959
843
12,209
22,645
23,937
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
5
0 / 12 / 2
4,287
330
0
11,342
3,533
Cabrakan
Paladinacm
Cabrakan
16
1 / 9 / 4
9,274
713
6,497
23,303
27,382
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 8 / 1
10,104
777
18,645
15,237
7,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
RedJellos
Ix Chel
11
2 / 5 / 1
8,318
640
4,878
8,533
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
17
2 / 8 / 1
9,584
737
15,027
16,424
7,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
15
42
Kills
6
11
Deaths
42
92
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
12
2
0.08
W
Ix Chel
GT IsRa
Ix Chel
8
2
22
9.5
W
Hou Yi
IRapidz
Hou Yi
23
2
15
15.25
W
4
2
19
6.75
W
2
2
15
4.75
W
5
3
21
5.17
L
Cabrakan
Paladinacm
Cabrakan
1
9
4
0.33
L
1
8
1
0.19
L
Ix Chel
RedJellos
Ix Chel
2
5
1
0.5
L
Chiron
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,316
Damage
45,047
74,861
Taken
74,839
55,988
Mitigated
49,911
39,458
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
0
0
0
0
11,342
3,533
0
2,928
8,414
0
0
W
Ix Chel
GT IsRa
Ix Chel
15,625
3,134
11,044
10,088
18,602
9,408
1,200
7,119
11,064
28,949
0
W
Hou Yi
IRapidz
Hou Yi
21,606
8,959
3,815
3,876
13,203
6,924
984
4,545
8,160
0
32,448
W
16,268
1,321
701
999
8,177
3,642
3,507
3,431
4,577
49,061
0
W
4,608
59
4,005
2,081
12,234
12,077
1,429
3,634
8,393
16,192
541
W
12,209
2,704
1,176
1,673
22,645
23,937
546
8,251
12,704
16,982
0
L
Cabrakan
Paladinacm
Cabrakan
6,497
693
431
3,224
23,303
27,382
0
18,620
4,683
15,026
0
L
18,645
188
162
2,454
15,237
7,175
0
10,418
4,819
38,366
1,862
L
Ix Chel
RedJellos
Ix Chel
4,878
195
743
342
8,533
3,907
0
5,004
3,529
6,028
0
L
Chiron
15,027
1,753
359
1,435
16,424
7,914
0
11,700
4,702
0
33,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,120
Gold Earned
41,567
144
Minions Killed
97
0
Camps Cleared
0
1,236,278
Distance Traveled
671,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,287
330
0
0
0
0
0
W
Ix Chel
10,800
831
23
2
0
233,179
0
W
Hou Yi
12,091
930
20
2
0
256,944
0
W
Zeus
11,233
864
59
5
0
230,016
0
W
Cthulhu
10,037
772
28
2
0
286,658
0
W
Ymir
10,959
843
14
1
0
229,481
0
L
Cabrakan
9,274
713
15
1
0
206,219
0
L
Agni
10,104
777
45
3
0
211,981
0
L
Ix Chel
8,318
640
4
0
0
75,710
0
L
Chiron
9,584
737
33
3
0
177,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role