Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Jishaku
Chang'e
Level 141
God Stats
6W - 9L
1,398 SR
Queue Stats
145W - 138L
1,459 Elo+
Solo
Atlas
Atlas
MoiistSenpai
Atlas
Level 141
God Stats
19W - 8L
1,755 SR
Queue Stats
168W - 185L
1,537 Elo+
Party 1
Anhur
Anhur
MrRexceptional
Anhur
Level 153
God Stats
9W - 8L
1,441 SR
Queue Stats
82W - 76L
1,586 Elo+
Solo
Discordia
Discordia
eat fairies
Discordia
Level 41
God Stats
21W - 25L
1,555 SR
Queue Stats
318W - 346L
1,493 Elo+
Party 1
Team Averages
Level 128
1,530 SR
1,515 Elo+

VS

Team Averages
Level 147
1,556 SR
1,630 Elo+
Khepri
Khepri
AQUILES-VA_ESA1
Khepri
Level 157
God Stats
3W - 4L
1,338 SR
Queue Stats
57W - 50L
1,542 Elo+
Solo
Loki
Loki
Fojhon
Loki
Level 194
God Stats
71W - 61L
1,643 SR
Queue Stats
508W - 495L
1,627 Elo+
Solo
Scylla
Scylla
LanternRunner
Scylla
Level 148
God Stats
19W - 19L
1,601 SR
Queue Stats
316W - 324L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Letokai
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,893 Elo+
Solo
Agni
Agni
Mario96
Agni
Level 149
God Stats
35W - 19L
1,697 SR
Queue Stats
72W - 58L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 4 / 0
7,350
1,050
7,773
9,944
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Jishaku
Chang'e
13
0 / 2 / 1
7,602
1,086
4,443
10,991
3,984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 0 / 0
6,527
932
0
0
0
12
0 / 2 / 1
7,365
1,052
4,311
8,098
2,699
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
eat fairies
Discordia
13
0 / 4 / 0
7,320
1,046
3,851
10,374
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

282

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 8
7,630
1,090
2,393
7,250
6,292
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Fojhon
Loki
13
7 / 0 / 2
9,054
1,293
12,632
4,368
1,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

13
1 / 0 / 4
7,917
1,131
3,269
2,675
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
Letokai
Morgan Le Fay
14
4 / 0 / 4
8,783
1,255
7,318
3,956
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
Mario96
Agni
13
0 / 0 / 9
7,824
1,118
11,007
3,554
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
12
12
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
0
0.25
W
0
1
8
4
W
Loki
Fojhon
Loki
7
0
2
8
L
Chang'e
Jishaku
Chang'e
0
2
1
0.25
W
1
0
4
3
W
Morgan Le Fay
Letokai
Morgan Le Fay
4
0
4
6
W
Agni
Mario96
Agni
0
0
9
4.5
L
0
0
0
0
L
0
2
1
0.25
L
Discordia
eat fairies
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,378
Damage
36,619
39,407
Taken
21,803
13,805
Mitigated
11,964
10,162
Healing
1,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,773
1,774
0
2,420
9,944
3,834
0
6,048
3,896
0
16,739
W
2,393
32
0
880
7,250
6,292
0
3,245
4,005
5,629
0
W
Loki
Fojhon
Loki
12,632
2,375
0
65
4,368
1,733
0
1,292
3,076
0
19,012
L
Chang'e
Jishaku
Chang'e
4,443
741
3,083
4,125
10,991
3,984
0
6,223
4,768
27,739
0
W
3,269
452
0
118
2,675
806
0
184
2,491
25,338
217
W
Morgan Le Fay
Letokai
Morgan Le Fay
7,318
684
0
771
3,956
1,790
0
1,555
2,401
23,122
0
W
Agni
Mario96
Agni
11,007
142
0
0
3,554
1,343
0
2,018
1,536
22,389
1,048
L
0
0
0
0
0
0
0
0
0
0
0
L
4,311
1,986
0
0
8,098
2,699
0
4,762
3,336
0
21,987
L
Discordia
eat fairies
Discordia
3,851
171
0
534
10,374
3,288
0
6,489
3,885
18,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,164
Gold Earned
41,208
148
Minions Killed
148
4
Camps Cleared
8
550,386
Distance Traveled
772,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,350
1,050
21
3
3
147,091
0
W
Khepri
7,630
1,090
8
1
2
148,154
0
W
Loki
9,054
1,293
12
2
2
176,849
0
L
Chang'e
7,602
1,086
54
8
0
138,468
0
W
Scylla
7,917
1,131
67
10
1
133,608
0
W
Morgan Le Fay
8,783
1,255
36
5
3
156,803
0
W
Agni
7,824
1,118
25
4
0
156,820
0
L
Atlas
6,527
932
0
0
0
0
0
L
Anhur
7,365
1,052
40
6
1
137,967
0
L
Discordia
7,320
1,046
33
5
0
126,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role