Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
Cubanern
Hachiman
Silver II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,467 MMR
Solo
Athena
Athena
Bronze III
JoeyWhit
Athena
Bronze III
Level 129
God Stats
1W - 1L
1,746 SR
Queue Stats
5W - 11L
1,405 MMR
Solo
Agni
Agni
Gold V
KukacJancsi77
Agni
Gold V
Level 125
God Stats
16W - 6L
1,794 SR
Queue Stats
81W - 83L
1,471 MMR
Solo
Thanatos
Thanatos
Silver III
L-O-B-O-666
Thanatos
Silver III
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,457 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,608 SR
1,460 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 173
1,537 SR
1,469 MMR
Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
BigPoppziii
Ra
Gold III
Level 176
God Stats
13W - 10L
1,633 SR
Queue Stats
286W - 298L
1,409 MMR
Solo
Surtr
Surtr
Gold IV
Kuskos
Surtr
Gold IV
Level 158
God Stats
4W - 3L
1,710 SR
Queue Stats
90W - 92L
1,424 MMR
Solo
Bacchus
Bacchus
Gold III
SewuhaS
Bacchus
Gold III
Level 168
God Stats
21W - 16L
1,445 SR
Queue Stats
131W - 128L
1,556 MMR
Party 1
Anhur
Anhur
Gold IV
Арollyon
Anhur
Gold IV
Level 158
God Stats
16W - 12L
1,399 SR
Queue Stats
128W - 123L
1,457 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 3 / 0
5,322
532
5,053
9,592
4,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Cubanern
Hachiman
10
1 / 2 / 0
5,018
502
1,292
4,868
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
JoeyWhit
Athena
8
0 / 3 / 2
5,169
517
2,704
9,198
7,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
4,829
483
3,574
5,754
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
L-O-B-O-666
Thanatos
8
0 / 5 / 1
4,652
465
2,235
7,441
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
JanusAo KuangThe Morrigan

VS

Bans
HeimdallrAwilixBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 0 / 5
6,313
631
4,633
6,521
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
2 / 0 / 4
6,767
677
4,075
4,636
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Kuskos
Surtr
12
3 / 1 / 2
6,835
684
7,170
8,126
6,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
SewuhaS
Bacchus
11
8 / 0 / 1
7,124
712
5,523
5,414
5,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
13
0 / 1 / 4
6,856
686
3,637
4,034
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
16
16
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
W
Mercury
 
Mercury
3
0
5
5.5
W
2
0
4
4
L
Hachiman
Cubanern
Hachiman
1
2
0
0.5
L
Athena
JoeyWhit
Athena
0
3
2
0.33
L
0
3
0
0
W
Surtr
Kuskos
Surtr
3
1
2
4
L
Thanatos
L-O-B-O-666
Thanatos
0
5
1
0.1
W
Bacchus
SewuhaS
Bacchus
8
0
1
8.5
W
Anhur
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,858
Damage
25,038
36,853
Taken
28,731
17,475
Mitigated
18,398
11,694
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,053
1,409
0
3,283
9,592
4,674
0
1,004
8,548
0
34,582
W
Mercury
 
Mercury
4,633
2,051
0
640
6,521
2,860
0
1,530
4,991
0
57,680
W
4,075
495
540
2,042
4,636
1,771
0
2,151
2,485
47,543
709
L
Hachiman
Cubanern
Hachiman
1,292
600
0
1,961
4,868
1,145
0
1,438
3,430
0
32,006
L
Athena
JoeyWhit
Athena
2,704
536
0
1,499
9,198
7,123
0
2,871
6,104
20,849
0
L
3,574
216
0
1,469
5,754
1,922
0
2,177
3,154
37,621
2,102
W
Surtr
Kuskos
Surtr
7,170
2,487
0
1,625
8,126
6,961
0
595
7,531
1,392
51,233
L
Thanatos
L-O-B-O-666
Thanatos
2,235
596
0
3,482
7,441
2,611
0
1,545
5,856
0
26,641
W
Bacchus
SewuhaS
Bacchus
5,523
753
0
1,884
5,414
5,360
0
1,245
4,169
15,397
1,944
W
Anhur
3,637
2,427
0
1,908
4,034
1,446
310
615
3,419
0
61,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
33,895
266
Minions Killed
398
0
Camps Cleared
0
1,023,207
Distance Traveled
1,109,230
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,322
532
62
6
0
172,628
4
W
Mercury
6,313
631
90
9
0
280,509
0
W
Ra
6,767
677
95
10
0
220,864
0
L
Hachiman
5,018
502
48
5
0
193,134
2
L
Athena
5,169
517
41
4
0
220,852
1
L
Agni
4,829
483
62
6
0
216,206
2
W
Surtr
6,835
684
83
8
0
184,309
2
L
Thanatos
4,652
465
53
5
0
220,387
1
W
Bacchus
7,124
712
13
1
0
227,621
2
W
Anhur
6,856
686
117
12
0
195,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role