Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AlloMent
Janus
Level 109
God Stats
7W - 4L
1,329 SR
Queue Stats
100W - 85L
1,431 Elo+
Party 1
Ganesha
Ganesha
Aresjk
Ganesha
Level 124
God Stats
1W - 1L
1,260 SR
Queue Stats
15W - 11L
1,461 Elo+
Party 1
Osiris
Osiris
SirRbn
Osiris
Level 258
God Stats
3W - 1L
1,519 SR
Queue Stats
29W - 30L
1,485 Elo+
Solo
Team Averages
Level 145
1,422 SR
1,475 Elo+

VS

Team Averages
Level 143
1,458 SR
1,569 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GT0951
Janus
Level 145
God Stats
2W - 4L
1,622 SR
Queue Stats
63W - 52L
1,603 Elo+
Solo
Sun Wukong
Sun Wukong
Symfunny
Sun Wukong
Level 44
God Stats
0W - 2L
1,295 SR
Queue Stats
22W - 12L
1,686 Elo+
Solo
Loki
Loki
野生三井寿
Loki
Level 155
God Stats
9W - 11L
1,374 SR
Queue Stats
50W - 66L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 1 / 5
6,875
625
4,843
11,615
5,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
 
Rama
12
4 / 2 / 3
6,749
614
7,400
6,949
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
AlloMent
Janus
12
5 / 1 / 4
7,312
665
6,914
6,126
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ganesha
Aresjk
Ganesha
8
1 / 0 / 2
5,215
474
382
3,898
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
SirRbn
Osiris
13
2 / 3 / 3
7,859
714
10,872
14,401
8,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 4 / 0
5,443
495
3,647
7,223
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
 
Artio
9
0 / 4 / 1
5,330
485
2,772
10,443
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Janus
GT0951
Janus
10
0 / 2 / 1
5,851
532
3,395
4,480
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sun Wukong
Symfunny
Sun Wukong
13
4 / 3 / 1
7,521
684
10,718
14,538
9,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 0
6,163
560
3,420
9,163
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
7
7
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
5
5.5
W
Rama
 
Rama
4
2
3
2.75
L
Jing Wei
 
Jing Wei
0
4
0
0
L
Artio
 
Artio
0
4
1
0.13
W
Janus
AlloMent
Janus
5
1
4
7
W
Ganesha
Aresjk
Ganesha
1
0
2
2
L
Janus
GT0951
Janus
0
2
1
0.25
W
Osiris
SirRbn
Osiris
2
3
3
1.17
L
Sun Wukong
Symfunny
Sun Wukong
4
3
1
1.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,411
Damage
23,952
42,989
Taken
45,847
21,966
Mitigated
24,987
16,668
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,843
2,874
0
3,392
11,615
5,889
20
1,214
10,361
0
43,236
W
Rama
 
Rama
7,400
6,126
0
2,699
6,949
2,653
0
1,394
5,515
0
51,253
L
Jing Wei
 
Jing Wei
3,647
2,505
0
912
7,223
2,419
0
447
6,666
0
39,624
L
Artio
 
Artio
2,772
464
170
1,608
10,443
8,357
0
2,750
7,102
21,901
2,435
W
Janus
AlloMent
Janus
6,914
200
0
1,220
6,126
2,064
0
2,682
3,174
44,612
676
W
Ganesha
Aresjk
Ganesha
382
0
0
444
3,898
2,448
0
325
3,565
6,450
0
L
Janus
GT0951
Janus
3,395
268
0
734
4,480
1,583
0
1,512
2,456
39,217
0
W
Osiris
SirRbn
Osiris
10,872
4,112
0
8,913
14,401
8,912
0
0
14,401
0
66,478
L
Sun Wukong
Symfunny
Sun Wukong
10,718
2,576
0
4,846
14,538
9,183
0
863
13,087
0
65,268
L
3,420
932
0
375
9,163
3,445
0
855
8,243
0
44,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
30,308
362
Minions Killed
376
0
Camps Cleared
0
1,108,993
Distance Traveled
1,129,548
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,875
625
85
8
0
277,055
1
W
Rama
6,749
614
82
7
0
200,710
0
L
Jing Wei
5,443
495
58
5
0
222,817
0
L
Artio
5,330
485
36
3
0
209,099
3
W
Janus
7,312
665
81
7
0
252,797
0
W
Ganesha
5,215
474
2
0
0
146,104
2
L
Janus
5,851
532
89
8
0
248,477
3
W
Osiris
7,859
714
112
10
0
232,327
2
L
Sun Wukong
7,521
684
113
10
0
226,143
2
L
Loki
6,163
560
80
7
0
223,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role